13L G40 PGMatt (axis) vs Amon-Sul (allies +9) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 cruiser and 1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Kweichow : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 4 fighters
        41 Sea Zone : 1 transport
        36 Sea Zone : 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        91 Sea Zone : 1 fighter

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Western Germany to 113 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Southern Italy to Gibraltar
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Gibraltar causes 3 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: harbour = 3, factory_major = 6
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 113 Sea Zone to Western Germany
                3 aaGuns, 12 armour, 3 artilleries, 3 fighters, 10 infantry, 23 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
                12 armour and 26 mech_infantrys moved from Eastern Poland to Belarus
                2 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland
                1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus
                3 fighters and 3 tactical_bombers moved from Eastern Poland to Belarus
                1 artillery moved from France to Northern Italy
                1 infantry moved from France to Southern France
                1 artillery moved from Southern France to Northern Italy
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Gibraltar to Southern France

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in France
                6 infantry placed in Germany
                3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
        Poland : 1 artillery and 3 infantry
        Germany : 1 factory_major and 6 infantry
        Northern Italy : 2 artilleries
        Belarus : 1 flag, 1 aaGun, 12 armour, 1 artillery, 3 fighters, 8 infantry, 26 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 artilleries and 15 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 3 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer and 1 transport
        95 Sea Zone : 3 submarines
        93 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 27
        Japanese : 33 / 51
        Americans : 54 / 69
        Chinese : 13 / 19
        British : 35 / 38
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    You have me caught upon the horn of dilemma.


  • @PGMatt:

    You have me caught upon the horn of dilemma.

    with which nation  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                5 aaGuns, 7 artilleries and 47 infantry moved from Ukraine to Bryansk
                2 aaGuns and 10 infantry moved from Samara to Russia
                6 infantry and 1 mech_infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                7 artilleries and 8 infantry moved from Russia to Bryansk
                3 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                6 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Bryansk : 5 aaGuns, 14 artilleries and 55 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        92 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 bomber and 3 fighters moved from Japan to 36 Sea Zone
                1 bomber moved from Okinawa to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 artilleries, 1 battleship, 4 carriers, 5 destroyers, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand

  • '16

    I’ll need your first 12 hits for z36, plus OOL extra rounds if you want to.

    Amon-sul_2.tsvg


  • 5 shots on acs
    3 on bats
    3 on subs
    1 on destroyers

    for later

    destroyers
    cruisers
    tacs
    figs
    acs
    bats

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 bomber and 3 fighters moved from Japan to 36 Sea Zone
                1 bomber moved from Okinawa to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 artilleries, 1 battleship, 4 carriers, 5 destroyers, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand

    Combat - Japanese
                Battle in New Zealand
                Battle in 36 Sea Zone
                    Japanese attack with 3 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber; Americans defend with 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                        Americans roll dice for 3 submarines in 36 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 3 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  12/19 hits
                    Units damaged: 3 battleships owned by the Americans and 5 carriers owned by the Americans
                        Americans roll dice for 3 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 :  17/25 hits
                    Units damaged: 3 battleships owned by the Japanese
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 cruisers owned by the Japanese , 3 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 3 battleships, 2 bombers, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 :  8/11 hits
                        Americans roll dice for 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 3 :  9/24 hits
                        2 destroyers owned by the Americans , 1 tactical_bomber owned by the ANZAC , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    2 battleships owned by the Japanese retreated to 20 Sea Zone
                    Americans win, taking New Zealand from ANZAC with 3 battleships, 5 carriers, 8 fighters and 1 transport remaining. Battle score for attacker is -123
                    Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 7 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 3 cruisers, 3 destroyers, 2 submarines and 1 tactical_bomber
                    6 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in French Indo China

    Non Combat Move - Japanese
                5 artilleries and 5 infantry moved from Kiangsu to 19 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 19 Sea Zone to 6 Sea Zone
                5 artilleries and 5 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 infantry placed in Japan
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Korea : 5 artilleries and 5 infantry
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Chahar : 1 flag
        Malaya : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        20 Sea Zone : 2 battleships
        6 Sea Zone : 6 destroyers and 5 transports
        63 Sea Zone : 1 battleship, 4 carriers, 5 destroyers, 4 fighters, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 28 / 29
        Japanese : 36 / 41
        Americans : 54 / 69
        Chinese : 13 / 19
        British : 35 / 38
        UK_Pacific : 14 / 14
        Italians : 14 / 19
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I went into that battle seeing the way the world was tipping and knowing I needed to do something drastic.  Not the result I was wishing for, but not too awful I guess.  I went about +3 hits, and you got about +6.


  • @PGMatt:

    I went into that battle seeing the way the world was tipping and knowing I needed to do something drastic.  Not the result I was wishing for, but not too awful I guess.  I went about +3 hits, and you got about +6.

    Well played. A  brave attempt :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                6 fighters moved from French Indo China to 20 Sea Zone
                1 bomber moved from Yunnan to 20 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber and 6 fighters
                    Japanese defend with 2 battleships
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 battleships
                    Casualties for Americans: 2 fighters
                Battle in Hainan

    Non Combat Move - Americans
                1 bomber and 4 fighters moved from 20 Sea Zone to French Indo China
                1 battleship, 2 carriers and 4 fighters moved from 42 Sea Zone to 57 Sea Zone
                1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 armour and 1 mech_infantry moved from Western United States to Southeast Mexico
                1 aaGun moved from Central United States to Southeast Mexico
                4 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 tactical_bomber moved from Western United States to British Guiana
                3 bombers moved from Western United States to Gibraltar

    Place Units - Americans
                1 factory_minor placed in French Indo China
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 3 infantry placed in Central United States
                2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Hainan : 1 flag, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 4 fighters
        Celebes : 1 flag
        36 Sea Zone : 3 battleships, 5 carriers and 1 transport
        35 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        1 Sea Zone : 1 flag
        57 Sea Zone : 1 battleship and 2 carriers
        Central United States : 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
        Southeast Mexico : 1 aaGun, 1 armour and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 aaGuns, 3 bombers, 4 infantry and 2 mech_infantrys
        British Guiana : 1 tactical_bomber
        89 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
        101 Sea Zone : 1 cruiser, 3 destroyers and 5 transports
        88 Sea Zone : 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                11 artilleries and 8 infantry moved from Anhwe to Jehol
                1 fighter moved from Szechwan to Jehol

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                2 infantry placed in Jehol
                1 artillery placed in Anhwe
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Jehol : 11 artilleries and 11 infantry
        Chahar : 1 artillery and 1 infantry
        Anhwe : 2 artilleries, 1 fighter and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 6 damage on 6 harbours; Remaining resources: 32 PUs;
                British buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 armour and 3 mech_infantrys moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 fighter moved from Tobruk to 99 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    British attack with 3 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Tunisia from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Caucasus to Rostov
                2 armour moved from Persia to Caucasus
                3 artilleries moved from Persia to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Burma to India
                1 aaGun and 9 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Sikang
                1 fighter moved from Anhwe to India
                2 submarines moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from 98 Sea Zone to Tobruk
                1 fighter moved from 99 Sea Zone to Tobruk

    Place Units - British
                1 transport placed in 81 Sea Zone
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Yunnan : 1 aaGun and 9 infantry
        Sikang : 1 mech_infantry
        Anhwe : 3 aaGuns and 4 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 armour and 1 harbour
        Kwangtung : 1 harbour
        36 Sea Zone : 2 submarines
        Eastern United States : 1 artillery
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tunisia : 1 flag, 3 armour and 3 mech_infantrys
        Tobruk : 1 flag, 2 fighters
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 mech_infantrys
        Caucasus : 2 armour and 2 infantry
        80 Sea Zone : 1 transport
        89 Sea Zone : 2 fighters and 1 tactical_bomber
        Iraq : 1 flag, 4 artilleries, 1 factory_minor and 4 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour and 3 artilleries
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 flag, 1 destroyer
        Suriname : 1 flag

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Smolensk
                2 armour moved from Belarus to Smolensk
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 4 infantry
                        Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                        Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  1/3 hits
                        1 armour owned by the Italians lost in Smolensk
                    retreated to Smolensk
                    Russians win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 98 Sea Zone to Cyprus
                1 bomber moved from Smolensk to Belarus

    Place Units - Italians
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery, 3 fighters and 1 infantry
        Algeria : 1 flag
        Romania : 2 artilleries and 7 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 9 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Belarus : 1 bomber
        95 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 4 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 28 / 29
        Japanese : 25 / 41
        Americans : 54 / 69
        Chinese : 20 / 26
        British : 37 / 37
        UK_Pacific : 18 / 23
        Italians : 12 / 17
        ANZAC : 16 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    well, that was my last gambit and it failed as predicted.  No Moscow to knock out the Russian production capacity for me.

    I’ll concede now.

    I see that you recently got bumped up in the Gamer ranks.  Congratulations.  While I might not fully agree with all of them, you have beat me twice in very different ways and you deserve to be where you are!


  • @PGMatt:

    well, that was my last gambit and it failed as predicted.  No Moscow to knock out the Russian production capacity for me.

    I’ll concede now.

    I see that you recently got bumped up in the Gamer ranks.  Congratulations.  While I might not fully agree with all of them, you have beat me twice in very different ways and you deserve to be where you are!

    Thanks man :)

    U have an interesting style of play, and have played a lot of games s ofar so i was happy to play U. I`ve learned a lot playing U and my game play evolved along the way.

    I would like to play more games with U (on 3 wins) so one more at least but i am full for the time being.

    Well, Gamer has his rankings, more or less they are good.

    U play as a gentleman, and i was enjoying playing this interesting and nice games.

    Until some new game, be well my friend :)

    Would U  please post the result?

    Thank U :)

  • '16

    yep, result is already posted.

    I’m over the threshold for 3 games, so whenever you want a third let me know.

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