13L G40 Andul vs. PGMatt (Allies +10)

  • '16

    Kam. dice.

    Destroyers
    DiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)
    CA
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)
    BB
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '16

    Order of battle:

    Japan:
    2x BB
    3x CV
    2x CA
    5x DD
    3x SS
    4x TB
    4x Ft

    USA:
    BB (d)
    2x CV
    CA
    2x DD
    8x SS
    6x Ft
    1x TB

    US subs
    DiceRolls: 8@2; Total Hits: 18@2: (3, 5, 3, 4, 2, 6, 6, 4)
    IJN subs
    DiceRolls: 3@1; Total Hits: 03@1: (3, 3, 5)

  • '16

    US navy
    DiceRolls: 3@2 1@3 1@4; Total Hits: 13@2: (5, 3, 5)1@3: (2)1@4: (6)
    US Air
    DiceRolls: 6@3 1@4; Total Hits: 46@3: (2, 3, 5, 5, 5, 3)1@4: (3)

    IJN
    DiceRolls: 3@1 8@2 2@4; Total Hits: 43@1: (5, 6, 1)8@2: (6, 4, 4, 6, 1, 1, 5, 6)2@4: (6, 3)
    Japan Air
    DiceRolls: 4@3 4@4; Total Hits: 54@3: (6, 6, 2, 2)4@4: (6, 4, 1, 3)

    Japan:
    BB
    BB(d)
    3x CV
    2x CA
    5x DD
    3x SS
    4x TB
    4x Ft

    USA:
    BB (d)
    2x CV
    CA
    2x DD
    8x SS
    6x Ft
    1x TB

  • '16

    I’ll withdraw at this point, losing all subs and 1 DD.

    IJN tips wont matter, I’ll edit out one SS.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Southern France to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Italians
                      French take Tunisia from Americans
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                1 artillery, 2 fighters and 5 infantry moved from Holland Belgium to Western Germany
                10 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 10 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                10 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to Western Germany
                1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Shan State to French Indo China
                      French take French Indo China from Japanese
                2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                EDIT: 1 battleship and 2 transports moved from 6 Sea Zone to 17 Sea Zone

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                EDIT: Adding units owned by Americans to 17 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 artillery, 1 cruiser, 1 destroyer and 3 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Turning off Edit Mode
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 armour, 2 artilleries, 1 factory_major and 2 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 :  3/8 hits
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 :  1/6 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 :  3/7 hits
                        Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 3 :  2/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 armour owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 2 artilleries and 2 infantry
                Battle in Western Germany
                    British attack with 1 artillery, 4 fighters and 15 infantry
                    Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry; Italians defend with 1 fighter
                        AA fire in Western Germany :  0/3 hits
                        British roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 4 fighters and 15 infantry in Western Germany, round 2 :  7/20 hits
                        Germans roll dice for 1 aaGun, 2 artilleries, 1 fighter and 8 infantry in Western Germany, round 2 :  8/11 hits
                        8 infantry owned by the British , 7 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery, 4 fighters and 7 infantry in Western Germany, round 3 :  4/12 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 3 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 fighter owned by the Italians and 2 artilleries owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry
                    Casualties for British: 9 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                4 fighters moved from Western Germany to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                5 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone

    Place Units - British
                2 artilleries and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 38 PUs (1 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 2 fighters, 13 infantry, 10 mech_infantrys and 1 tactical_bomber
        Hunan : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 9 infantry
        Anglo Egyptian Sudan : 2 infantry
        Southern France : 1 bomber, 2 fighters and 1 tactical_bomber
        France : 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Holland Belgium : 1 flag
        Northern Italy : 1 flag, 1 armour and 1 factory_minor
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 5 transports
        75 Sea Zone : 1 infantry and 1 transport
        Eastern Persia : 1 flag, 5 mech_infantrys
        72 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 14 / 0
        Japanese : 33 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 39 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 34
        ANZAC : 19 / 30
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    You’ll need to add one more AA gun to Japan on your move, otherwise should be back to square.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Ukraine to Romania
                3 fighters moved from Egypt to Southern Italy

    Place Units - Italians
                3 armour placed in Southern Italy
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Romania : 1 armour
        Southern Italy : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 3 fighters and 1 harbour
        Rostov : 1 flag
        Tambov : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 14 / 0
        Japanese : 33 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 39 / 38
        UK_Pacific : 19 / 19
        Italians : 15 / 20
        ANZAC : 19 / 30
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 bombers moved from Persia to Rostov
                2 mech_infantrys moved from Caucasus to Rostov
                1 cruiser, 2 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 2 bombers and 1 infantry
                        ANZAC roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 :  2/4 hits
                        Italians roll dice for 2 bombers and 1 infantry in Rostov, round 2 :  0/3 hits
                        2 bombers owned by the Germans lost in Rostov
                        ANZAC roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    ANZAC win, taking Rostov from Italians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 bombers and 1 infantry

    Non Combat Move - ANZAC
                2 bombers moved from Rostov to Persia
                3 mech_infantrys moved from Persia to Caucasus

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 aaGun, 3 fighters and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 8 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        62 Sea Zone : 1 carrier
        Rostov : 1 flag, 2 mech_infantrys
        Caucasus : 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 14 / 0
        Japanese : 33 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 39 / 38
        UK_Pacific : 19 / 19
        Italians : 13 / 20
        ANZAC : 21 / 31
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to France

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                French collect 18 PUs (1 lost to blockades); end with 18 PUs total

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 1 fighter
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 65
        Russians : 14 / 0
        Japanese : 33 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 39 / 38
        UK_Pacific : 19 / 19
        Italians : 13 / 20
        ANZAC : 21 / 31
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                3 armour moved from Volgograd to Caucasus
                3 tactical_bombers moved from Ukraine to Southern Italy
                3 tactical_bombers moved from Western Ukraine to Caucasus
                2 bombers moved from Eastern Poland to Caucasus
                1 bomber moved from Eastern Poland to Northern Italy
                2 armour moved from Germany to Northern Italy
                7 armour moved from Germany to Western Germany
                1 bomber moved from Eastern Poland to Rostov
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Eastern Poland to Western Germany

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber and 3 infantry
                    ANZAC defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 :  1/4 hits
                        ANZAC roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        1 mech_infantry owned by the ANZAC lost in Rostov
                        Germans roll dice for 1 bomber and 3 infantry in Rostov, round 3 :  1/4 hits
                        ANZAC roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from ANZAC with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 4 armour, 2 bombers and 3 tactical_bombers
                    ANZAC defend with 3 mech_infantrys; Russians defend with 6 infantry
                        Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Caucasus, round 2 :  6/9 hits
                        Russians roll dice for 6 infantry and 3 mech_infantrys in Caucasus, round 2 :  2/9 hits
                        6 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                        Germans roll dice for 2 armour, 2 bombers and 3 tactical_bombers in Caucasus, round 3 :  5/7 hits
                        Russians roll dice for 3 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        1 armour owned by the Germans and 3 mech_infantrys owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 3 mech_infantrys
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 6 infantry
                Battle in Northern Italy
                    Germans attack with 2 armour and 1 bomber
                    British defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 armour and 1 bomber in Northern Italy, round 2 :  0/3 hits
                        British roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 1 bomber in Northern Italy, round 3 :  3/3 hits
                        British roll dice for 1 armour in Northern Italy, round 3 :  0/1 hits
                        1 armour owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Germany
                    Germans attack with 7 armour and 1 bomber
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                        Germans roll dice for 7 armour and 1 bomber in Western Germany, round 2 :  3/8 hits
                        British roll dice for 1 artillery and 6 infantry in Western Germany, round 2 :  2/7 hits
                        3 infantry owned by the British and 2 armour owned by the Germans lost in Western Germany
                        Germans roll dice for 5 armour and 1 bomber in Western Germany, round 3 :  3/6 hits
                        British roll dice for 1 artillery and 3 infantry in Western Germany, round 3 :  1/4 hits
                        3 infantry owned by the British and 1 armour owned by the Germans lost in Western Germany
                        Germans roll dice for 4 armour and 1 bomber in Western Germany, round 4 :  3/5 hits
                        British roll dice for 1 artillery in Western Germany, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 3 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 armour
                    Casualties for British: 1 artillery and 6 infantry

    Non Combat Move - Germans
                1 bomber moved from Northern Italy to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                3 tactical_bombers moved from Caucasus to Volgograd
                2 bombers moved from Caucasus to Volgograd
                1 bomber moved from Rostov to Volgograd

    Place Units - Germans
                1 infantry placed in Russia
                3 armour placed in Ukraine
                3 infantry placed in Volgograd
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Western Germany : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Germany : 5 artilleries, 1 factory_major and 5 infantry
        Norway : 2 infantry
        Northern Italy : 2 armour
        Southern Italy : 2 bombers and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 3 bombers, 1 factory_minor, 3 infantry and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 11 / 0
        Japanese : 33 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 17 / 20
        ANZAC : 19 / 31
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 6 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 7 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Olgiy to Tsagaan Olom

    Turn Complete - Russians

    Territory Summary for Russians :

    Amur : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 6 infantry
        Tsagaan Olom : 1 flag, 3 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 12 / 0
        Japanese : 32 / 36
        Americans : 52 / 73
        Chinese : 10 / 15
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 17 / 20
        ANZAC : 19 / 31
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 2 cruisers, 5 destroyers and 2 submarines moved from 6 Sea Zone to 17 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from Japan to Siberia
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                2 fighters moved from 6 Sea Zone to Siberia
                2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 infantry moved from Korea to Amur
                1 artillery moved from Manchuria to Amur
                2 bombers moved from Kwangsi to Amur
                1 bomber moved from Kwangsi to Amur
                1 bomber moved from Kwangsi to 17 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 3 fighters
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 2 :  4/6 hits
                        Russians roll dice for 3 fighters in Siberia, round 2 :  3/3 hits
                        3 fighters owned by the Americans , 1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Siberia
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 3 fighters
                Battle in Amur
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Amur, round 2 :  4/5 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/3 hits
                        French roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 destroyers, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 destroyers and 2 tactical_bombers in 17 Sea Zone, round 2 :  9/13 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        3 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers and 2 tactical_bombers in 17 Sea Zone, round 3 :  6/12 hits
                        Americans roll dice for 1 battleship and 2 transports in 17 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 carrier owned by the Japanese , 2 transports owned by the Americans and 3 infantry owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 1 bomber, 2 cruisers, 5 destroyers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 110
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Anhwe to Kwangsi
                1 infantry moved from Jehol to Manchuria
                3 bombers moved from Amur to Jehol
                1 bomber moved from 17 Sea Zone to Korea
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 artilleries moved from Anhwe to Kiangsi
                1 aaGun moved from Anhwe to Kiangsi
                2 tactical_bombers moved from 17 Sea Zone to Kiangsu
                2 fighters moved from 6 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 3 armour and 1 factory_minor
        Kwangsi : 1 flag, 1 airfield, 9 armour, 7 fighters, 1 infantry and 4 tactical_bombers
        Korea : 1 bomber
        Kiangsu : 1 flag, 3 armour, 1 factory_minor and 2 tactical_bombers
        Kiangsi : 1 flag, 1 aaGun and 2 artilleries
        Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 3 bombers
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 armour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Amur : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 infantry
        36 Sea Zone : 1 flag
        17 Sea Zone : 2 battleships, 2 cruisers, 5 destroyers and 1 submarine
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 11 / 0
        Japanese : 36 / 36
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 17 / 20
        ANZAC : 19 / 31
        French : 17 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Denmark
                Battle in Western Germany
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 :  3/6 hits
                        Germans roll dice for 3 armour in Western Germany, round 2 :  2/3 hits
                        3 armour owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
                    Americans win, taking Denmark from Germans, taking Western Germany from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 artilleries, 1 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 1 infantry, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 107 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 artilleries, 1 infantry, 3 mech_infantrys and 5 transports moved from 107 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        New Brunswick Nova Scotia : 2 armour, 3 artilleries and 5 infantry
        Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Libya : 1 flag
        112 Sea Zone : 4 transports
        106 Sea Zone : 4 transports
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 2 artilleries, 1 infantry, 3 mech_infantrys and 5 transports
        92 Sea Zone : 1 cruiser
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 11 / 0
        Japanese : 36 / 36
        Americans : 60 / 80
        Chinese : 9 / 15
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 16 / 20
        ANZAC : 19 / 31
        French : 17 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries and 11 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 76
        Russians : 11 / 0
        Japanese : 36 / 36
        Americans : 60 / 80
        Chinese : 9 / 16
        British : 30 / 38
        UK_Pacific : 19 / 19
        Italians : 16 / 20
        ANZAC : 19 / 31
        French : 17 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
                4 fighters moved from 112 Sea Zone to Germany
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 8 infantry moved from 113 Sea Zone to Germany
                1 fighter moved from Southern France to Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Germany
                1 mech_infantry moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
                4 fighters moved from 112 Sea Zone to Germany
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 8 infantry moved from 113 Sea Zone to Germany
                1 fighter moved from Southern France to Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Germany
                1 mech_infantry moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Germany
                    British attack with 2 artilleries, 1 bomber, 6 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 5 artilleries, 1 factory_major and 5 infantry
                        British roll dice for 1 battleship and 2 cruisers in Germany, round 2 :  2/3 hits
                        British roll dice for 2 artilleries, 1 bomber, 6 fighters, 8 infantry and 1 tactical_bomber in Germany, round 2 :  8/18 hits
                        Germans roll dice for 5 artilleries and 5 infantry in Germany, round 2 :  2/10 hits
                        2 infantry owned by the British , 5 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Germany
                    British captures 76PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 2 artilleries, 1 bomber, 6 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 5 artilleries and 5 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Germany to Denmark
                2 fighters and 1 tactical_bomber moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                3 fighters moved from Germany to Western Germany
                2 infantry moved from France to Western Germany
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
                5 mech_infantrys moved from India to Eastern Persia
                5 mech_infantrys moved from Eastern Persia to Northwest Persia

    Place Units - British
                2 artilleries and 8 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
                EDIT: Removing units owned by British from Kenya: 2 infantry
                EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 34 PUs (1 lost to blockades); end with 110 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 2 fighters, 13 infantry, 9 mech_infantrys and 1 tactical_bomber
        Anhwe : 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 9 infantry
        Anglo Egyptian Sudan : 4 infantry
        Western Germany : 6 fighters, 2 infantry and 1 tactical_bomber
        Germany : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
        Denmark : 1 bomber
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        113 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 5 transports
        75 Sea Zone : 1 infantry and 1 transport
        Eastern Persia : 1 flag, 5 mech_infantrys
        71 Sea Zone : 1 transport
        Northwest Persia : 5 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 0
        Russians : 11 / 0
        Japanese : 35 / 36
        Americans : 60 / 80
        Chinese : 10 / 16
        British : 35 / 110
        UK_Pacific : 19 / 20
        Italians : 16 / 20
        ANZAC : 19 / 31
        French : 17 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    With the fall of Germany, would you like to surrender and play a rematch?


  • Congratulations and well played, especially the Russian withdrawal……

    Matt, I’ll get back to you soon about the rematch.  Again, congrats.

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