TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 battleship moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Central United States to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 cruiser moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 harbour placed in Central America
1 fighter placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
32 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
10 Sea Zone : 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 artillery and 1 factory_minor
Central America : 1 harbour
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
64 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 2 transports
101 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 56
Chinese : 8 / 12
British : 28 / 30
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0