Ktylu (Allies +20) vs. StuckTojo (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Siam to French Indo China
                6 mech_infantrys moved from Burma to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kweichow to Szechwan
                2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
                3 bombers moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 battleship and 1 transport
                Battle in Philippines
                Battle in Dutch New Guinea
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 infantry and 6 mech_infantrys
                    ANZAC defend with 2 artilleries and 2 infantry; Americans defend with 2 infantry
                    Japanese win, taking Philippines from Americans, taking Dutch New Guinea from ANZAC, taking French Indo China from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry and 5 mech_infantrys
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Shantung to Kiangsu
                2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                3 bombers moved from 37 Sea Zone to Kweichow
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,6,5,2,4,2,6,4,6,1,6,3,3,1,1,1,4
                Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs total

    triplea_38326.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 cruiser, 6 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Hainan to 36 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 5 transports moved from 103 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Scotland to 119 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                2 infantry, 2 mech_infantrys and 2 transports moved from 119 Sea Zone to 125 Sea Zone
                2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 119 Sea Zone to 122 Sea Zone
                1 destroyer moved from 119 Sea Zone to 122 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Norway
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports
                    Japanese defend with 1 transport
                    Americans win, taking Norway from Germans with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 artillery and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 cruiser and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38326.0_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38326.0_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 6x airfield; Remaining resources: 37 PUs;
                British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from India to Northwest Persia
                1 fighter moved from India to Persia
                5 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Northwest Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Persia
                    British attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                    British win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for British: 2 fighters and 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery, 1 fighter and 1 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_38326.0_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 armour moved from Volgograd to Caucasus
                1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                2 fighters moved from Greece to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 6 infantry moved from France to Northern Italy
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 infantry placed in Volgograd

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    triplea_38326.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser and 2 transports moved from 36 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38326.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_38326.0_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                2 fighters moved from Western Germany to Norway
                4 fighters moved from France to Norway
                1 bomber moved from Normandy Bordeaux to Norway
                1 bomber moved from Southern France to Norway
                1 tactical_bomber moved from 104 Sea Zone to Norway
                1 fighter moved from 104 Sea Zone to 125 Sea Zone
                1 infantry moved from Tsinghai to Sikang
                      Germans take Sikang from Chinese
                1 infantry moved from Kazakhstan to Samara
                1 mech_infantry moved from Kansu to Samara
                2 armour moved from Turkmenistan to Samara
                1 armour moved from Belarus to Vologda
                1 armour moved from Novgorod to Vologda
                1 armour moved from Novgorod to Vologda
                5 infantry moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Samara
                2 fighters and 1 tactical_bomber moved from Bryansk to Vologda
                3 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                1 mech_infantry moved from Caucasus to Samara

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Samara
                    Germans attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 3 armour, 2 fighters and 1 tactical_bomber
                    Russians defend with 2 armour
                    Germans win, taking Vologda from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 armour
                Battle in Smolensk
                    Germans attack with 3 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Germans win, taking Norway from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                3 fighters moved from Norway to Western Germany
                2 fighters moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                2 bombers moved from Norway to Western Germany
                1 artillery moved from Karelia to Finland
                1 armour moved from Novgorod to Bryansk
                3 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Samara to Bryansk
                1 armour moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 3 artilleries
                EDIT: Adding units owned by Germans to France: 3 artilleries
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 4 artilleries
                EDIT: Adding units owned by Germans to France: 4 artilleries
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 9 infantry
                EDIT: Adding units owned by Germans to Southern France: 9 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in France
                1 fighter placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38326.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                    retreated to Tambov
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

    triplea_38326.0_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Amur
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kweichow to Hopei
                2 mech_infantrys moved from Hopei to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                2 bombers moved from Kweichow to India
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 bomber moved from Kweichow to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Szechwan to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
                5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 18 Sea Zone to Japan
                2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from Malaya to Kweichow
                2 bombers moved from India to Kweichow
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total

    triplea_38326.0_Jap10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from Western United States to Midway
                2 fighters moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya

    Combat - Americans

    triplea_38326.0_Ame10.tsvg

  • '19 '17 '16

    Let’s do 2 shots each on three different carriers, please.


  • unreal, ya hit all 3!  :-(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
                4 fighters moved from Western United States to Midway
                2 fighters moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,3
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,3
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Malaya
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 fighters could not land in 17 Sea Zone and were removed
                2 fighters moved from Malaya to 37 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                5 bombers placed in Western United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38326.0_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_38326.0_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                4 armour moved from Persia to Turkmenistan
                      Russians take Turkmenistan from Germans
                2 artilleries, 2 fighters and 2 infantry moved from Iraq to Northwest Persia
                5 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 5 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 aaGun moved from India to Burma

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 aaGun and 3 infantry

    triplea_38326.0_UK_10.tsvg


  • hit 3 crv’s and forced 6 planes to die :{

    Nice shooting tex!  :roll:

  • '19 '17 '16

    @ktylu:

    hit 3 crv’s and forced 6 planes to die :{

    Nice shooting tex!  :roll:

    Thanks, buddy.

    As for the file re-build.  The same thing happened in one of my other games, only in that one I had to re-build the damn file.

    Wonder what’s going on with all the black boxes?


  • If it giving you java errors, id uninstall and reinstall java…  just to see what happens… ill repost the file. I have checked with 2 other players and they can open it fine. We will rebuild the file if we have to.

    Does the file previous to that one open up?


  • wait houston!

    i got the same error… let me screenshot it…

    iv never received this before… or seen it… let me see what the previous map does…

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