Made slight NCM change - please use latest save file.
16L G40 Simon33 (Axis) vs -Pete (Allies, with tech advanced USSR)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 1 techTokens; 54 PUs;
Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 techTokens; 2 PUs;Combat Move - Germans
Rocket attack in Russia does 5 damage to factory_major owned by Russians
Rockets in Novgorod roll: 5
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in Gibraltar does 3 damage to harbour owned by British
Rockets in France roll: 3
2 fighters, 1 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour, 11 artilleries and 13 infantry moved from Western Ukraine to Ukraine
5 armour, 14 artilleries, 12 infantry and 2 mech_infantrys moved from Archangel to Belarus
4 artilleries and 2 infantry moved from Novgorod to BelarusCombat - Germans
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I’m just assuming no intercept in Moscow. 2 on 4.
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I’m going to edit the casualties. Realised some consequences.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 1 techTokens; 54 PUs;
Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 techTokens; 2 PUs;Combat Move - Germans
Rocket attack in Russia does 5 damage to factory_major owned by Russians
Rockets in Novgorod roll: 5
Rocket attack in United Kingdom does 3 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in Gibraltar does 3 damage to harbour owned by British
Rockets in France roll: 3
2 fighters, 1 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour, 11 artilleries and 13 infantry moved from Western Ukraine to Ukraine
5 armour, 14 artilleries, 12 infantry and 2 mech_infantrys moved from Archangel to Belarus
4 artilleries and 2 infantry moved from Novgorod to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Russia causes 8 damage total. Damaged units is as follows: factory_major = 5, airfield = 3
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 11 artilleries and 13 infantry
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 armour, 11 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 5 armour, 18 artilleries, 14 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour, 18 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Western Ukraine to Western Germany
2 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Bryansk to Western Ukraine
4 artilleries and 6 infantry moved from Germany to Poland
6 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery, 10 infantry and 9 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x airfield, 16x factory_major; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 3 damage to airfield owned by Germans
Rockets in Russia roll: 3
2 armour, 12 artilleries, 1 fighter, 33 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Smolensk to Belarus
6 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
6 infantry moved from Rostov to Bryansk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Sakha to Amur
Russians take Amur from JapaneseAirborne Attack Move - Russians
Russians creates battle in territory 112 Sea Zone
2 infantry moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 8 armour, 12 artilleries, 3 fighters, 35 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans defend with 3 aaGuns, 5 armour, 19 artilleries, 24 infantry and 11 mech_infantrys
Russians win, taking Belarus from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 aaGuns, 5 armour, 19 artilleries, 24 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 12 artilleries, 1 fighter, 35 infantry and 7 mech_infantrys
Battle in Bryansk
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 artilleries moved from Volgograd to Tambov
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 17 infantry moved from Sakha to AmurPlace Units - Russians
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Russians collect 5 PUs from War Bonds; end with 32 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 techTokens; 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 artilleries and 1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
1 fighter moved from Soviet Far East to Siberia
1 fighter moved from 5 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,3,6,1,5,5
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 5 infantry and 5 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in French Indo ChinaNon Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Midway to PhilippinesPlace Units - Americans
2 armour, 3 artilleries and 5 infantry placed in Eastern United States
1 bomber placed in Central United States
5 transports placed in 101 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 armour, 3 artilleries, 1 bomber and 5 infantry placed in Eastern United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
4 artilleries and 12 infantry moved from Hopei to Anhwe
1 fighter moved from Kwangsi to ShensiPlace Units - Chinese
4 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 bombers and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 armour moved from Greece to Albania
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 carriers moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to Cyprus
5 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from West India to Persia
1 armour moved from Alexandria to Trans-Jordan
2 fighters moved from Gibraltar to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Cyprus
1 transport moved from 38 Sea Zone to 79 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to Shensi
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 37 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
2 bombers placed in Egypt
1 airfield placed in CyprusTurn Complete - British
British collect 46 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Romania
1 fighter moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 10 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to Shensi
1 fighter moved from Hopei to Shensi
1 fighter moved from Persia to Russia
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Queensland to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Adding units owned by ANZAC to 98 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Turning off Edit ModeNon Combat Move - French
1 fighter moved from Persia to Russia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 52 PUs; 1 techTokens;
Germans buy 1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Germans
Rocket attack in Cyprus does 4 damage to airfield owned by British
Rockets in France roll: 4
Rocket attack in Cyprus does 2 damage to airfield owned by British
Rockets in Western Germany roll: 3
Rocket attack in Russia does 3 damage to factory_major owned by Russians
Rockets in Novgorod roll: 3
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 armour, 9 artilleries and 8 infantry moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
2 infantry moved from Eastern Poland to Belarus
1 bomber and 1 fighter moved from Novgorod to Norway
4 infantry moved from Finland to Norway
3 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 105 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 1 fighter moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 armour
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 2 armour
Battle in Bryansk
Germans attack with 1 armour, 9 artilleries and 8 infantry
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Bryansk from Russians with 1 armour, 9 artilleries and 8 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 105 Sea Zone to France
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Novgorod
1 fighter moved from Norway to Western Germany
5 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Finland to KareliaPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 1.
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Rocket attack in Novgorod does 4 damage to airfield owned by Germans
Rockets in Russia roll: 4
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
2 artilleries moved from Tambov to Russia
1 infantry moved from Vologda to Russia
1 aaGun and 1 infantry moved from Archangel to Vologda
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Russians collect 6 PUs from War Bonds; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 5 SuicideAttackTokens; 5 PUs; 0 techTokens;Combat Move - Japanese
2 artilleries and 10 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Siberia to Manchuria
1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 artilleries and 2 infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
1 aaGun moved from Siberia to Sakha
1 submarine moved from 5 Sea Zone to 8 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,4,1,2,6,4
Japanese collect 29 PUs (6 lost to blockades); end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
7 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
7 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
3 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
3 bombers moved from Gibraltar to Normandy Bordeaux -
kami and scram?
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