Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - Russians
6 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Chahar
6 infantry moved from Chahar to Suiyuyan
2 infantry moved from Shantung to Anhwe
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Shantung to Anhwe
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 0 SuicideAttackTokens; 18 PUs;
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 carriers and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 71 Sea Zone to Union of South Africa
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Tanganyika Territory
Battle in French Madagascar
Battle in Kwangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to French Indo China
Chinese win, taking Tanganyika Territory from British, taking French Madagascar from French with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Non Combat Move - Japanese
3 mech_infantrys moved from Kansu to Kazakhstan
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Novosibirsk to Kazakhstan
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,6,4,2,3,4,3,3,3,4,5,3,1,4,1,2,4
Japanese collect 9 PUs (13 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Morocco to Algeria
6 infantry moved from Morocco to Algeria
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to India
3 bombers moved from Korea to Japan
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Korea
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 2 interceptors out of Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 7,5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in Okinawa
Battle in Kwangtung
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Japan to Korea
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western Germany to United Kingdom
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Hopei to Kweichow
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
3 infantry moved from Bulgaria to Romania
British take Romania from Germans
2 infantry moved from Albania to Bulgaria
2 fighters moved from Cyprus to Greece
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 bomber moved from Egypt to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in French Indo China
British attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 3 armour and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Place Units - British
3 armour placed in Persia
3 armour placed in Greece
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4,2,4,4,3,3,6,2,1,6,2,2,1,1,3,2,6
British collect 41 PUs (1 lost to blockades); end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 carrier and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from India to Caucasus
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Eastern Poland to Romania
2 fighters and 2 tactical_bombers moved from Volgograd to Romania
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
3 armour moved from Tambov to Caucasus
2 armour and 4 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Western Ukraine to Romania
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 8 bombers
British defend with 1 armour, 2 infantry and 1 mech_infantry; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 7 bombers
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Battle in Caucasus
Germans attack with 9 armour and 9 mech_infantrys
British defend with 3 armour and 2 mech_infantrys; ANZAC defend with 3 fighters
Germans win, taking Caucasus from British with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 armour and 2 mech_infantrys
Casualties for ANZAC: 3 fighters
Battle in Romania
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Germans win, taking Romania from British with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Russia to Rostov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 tactical_bombers moved from Romania to Yugoslavia
2 fighters moved from Romania to Yugoslavia
7 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from Tunisia to Libya
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
6 infantry moved from Suiyuyan to Kansu
2 infantry moved from Chahar to Suiyuyan
6 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Chahar
Non Combat Move - Russians
2 aaGuns moved from Anhwe to Hopei
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 tactical_bombers and 4 transports moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Kazakhstan to Northwest Persia
Japanese take Northwest Persia from Russians
Combat - Japanese
Battle in Ethiopia
Battle in Kenya
Non Combat Move - Japanese
1 aaGun, 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,4,1,3,6,6,3,6,2,4,6,5,2,6,1,2,5,3,3
Japanese collect 8 PUs (9 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 95 Sea Zone
3 bombers moved from United Kingdom to Northern Italy
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
5 bombers moved from Korea to Japan
1 artillery, 6 infantry and 2 mech_infantrys moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters and 1 tactical_bomber moved from India to Shantung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4,8,4 and causes: 15 damage to unit: factory_major
Bombing raid in Northern Italy causes 15 damage total.
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 3,4,8 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 6 damage total.
Battle in Formosa
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Japan to Korea
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Morocco to Algeria
3 bombers moved from Northern Italy to Algeria
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
2 fighters placed in 101 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys placed in Eastern United States
2 bombers placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Tsinghai to Burma
1 infantry moved from Kansu to Shensi
7 artilleries and 5 infantry moved from Tsinghai to Shensi
1 infantry moved from Kwangtung to Kwangsi
Non Combat Move - Chinese
Place Units - Chinese
6 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - British
2 infantry moved from Bulgaria to Romania
3 armour moved from Greece to Romania
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Bulgaria
1 tactical_bomber moved from Egypt to Greece
2 fighters moved from Greece to Egypt
1 armour and 1 mech_infantry moved from Shan State to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Siam to Shan State
Combat - British
Battle in Romania
British attack with 3 armour and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Romania from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to Iraq
Place Units - British
1 aaGun, 1 armour and 1 fighter placed in Egypt
3 artilleries placed in Persia
2 artilleries placed in Greece
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Place Units - UK_Pacific
2 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour and 4 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to Albania
1 armour and 1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Albania
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians win, taking Bulgaria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Romania
Italians attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 3 armour and 1 infantry
Italians win, taking Romania from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for British: 3 armour and 1 infantry
Battle in Tobruk
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Romania to Yugoslavia
1 fighter moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4,3,5
Italians collect 6 PUs (7 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 tactical_bombers moved from 37 Sea Zone to India
1 carrier and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
Place Units - ANZAC
3 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 mech_infantrys moved from Yugoslavia to Greece
2 fighters and 2 tactical_bombers moved from Yugoslavia to Greece
2 infantry moved from Libya to Tobruk
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Southern France to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tobruk
Germans attack with 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Greece
Germans attack with 2 fighters, 9 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 tactical_bomber
Germans win, taking Greece from British with 2 fighters, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun, 2 artilleries and 1 tactical_bomber
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
8 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
3 aaGuns moved from Rostov to Caucasus
1 armour moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Nenetsia to Archangel
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 bomber moved from Iraq to Northwest Persia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in France
3 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,4,1
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs