TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 artillery, 3 fighters and 1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Sakha to Korea
1 tactical_bomber moved from Sakha to Korea
1 bomber moved from Japan to 25 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Japan to Korea
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 armour moved from Anhwe to Szechwan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 4 fighters; ANZAC defend with 1 fighter
Japanese win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 3 armour and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber, 6 fighters and 2 tactical_bombers moved from Korea to Japan
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,6,3,6,3,6,2,6,2,2,2,6
Japanese collect 56 PUs (8 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
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