@msoot edited ncm to move japanese air from so italy into germany
L16 G40 KTYLU (ALLIES +23) vs ABH (Axis)
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Wait, just for clarification. 8-)
If you are a foreign country, and you take over a country that has a IPC of 3, and was a original owned property of the country you took it from you are unable to upgrade it to factory major?
Do you have to be the original land owner to do that? i.e. Korea
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You have to be the original land owner for a major.
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….OOOOOOOO
that changes everything, on last turn i bought a ind complex major upgrade… jeepers
can i start from the beginning of this turn over? and use re-use the IPCs from the ind complex kind sir?
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Yes sure, no problem. This is a friendly game and frankly I don’t care about my W/L record. Having fun is more important than getting a victory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
Americans buy 3 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 103 Sea Zone
2 transports moved from 103 Sea Zone to 102 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Americans
2 fighters placed in Eastern United States
3 armour placed in Korea
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
3 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Egypt to Trans-Jordan
3 artilleries moved from Alexandria to Egypt
1 tactical_bomber moved from Tobruk to Iraq
2 fighters moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
1 artillery moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Caucasus
British attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from India to Shan StatePlace Units - British
3 armour placed in Persia
1 artillery and 3 infantry placed in United Kingdom
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 bomber moved from Southern Italy to Tambov
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the British Submerged
Battle in Bryansk
Italians attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians winBritish win with 1 cruiser remaining, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 bomber moved from Tambov to UkrainePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Guam to Korea
1 fighter moved from Queensland to Guam
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from France to Caucasus
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour, 2 artilleries and 16 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
20 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Bryansk
3 fighters moved from Southern Italy to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Western Germany to France
1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 8 bombers, 3 fighters and 3 infantry
British defend with 3 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 2 artilleries, 8 bombers and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
8 bombers moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Bryansk
EDIT: 1 fighter moved from Bryansk to Ukraine
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from France to Caucasus
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour, 2 artilleries and 16 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
20 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Bryansk
3 fighters moved from Southern Italy to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Western Germany to France
1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 8 bombers, 3 fighters and 3 infantry
British defend with 3 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 2 artilleries, 8 bombers and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
8 bombers moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Bryansk
EDIT: 1 fighter moved from Bryansk to Ukraine
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery moved from Smolensk to Russia
5 fighters moved from Russia to Samara
1 armour moved from Russia to Urals
1 armour moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Samara
Russians attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
Russians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
5 fighters moved from Samara to RussiaPlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 artillery, 3 fighters and 1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Sakha to Korea
1 tactical_bomber moved from Sakha to Korea
1 bomber moved from Japan to 25 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Japan to Korea
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 armour moved from Anhwe to Szechwan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 4 fighters; ANZAC defend with 1 fighter
Japanese win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 3 armour and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber, 6 fighters and 2 tactical_bombers moved from Korea to Japan
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,6,3,6,3,6,2,6,2,2,2,6
Japanese collect 56 PUs (8 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 5 infantry and 4 transports moved from 103 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries and 1 infantry moved from Soviet Far East to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Korea
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 armour moved from Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters moved from Egypt to West India
2 infantry moved from India to BurmaCombat - British
British creates battle in territory 98 Sea Zone
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 3 armour and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 1 armourNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Tobruk to AlexandriaPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
3 armour placed in Persia
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to Samara -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to SamaraCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 cruiser, 1 destroyer and 2 submarines
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 3 submarines
Casualties for British: 1 cruiser, 1 destroyer and 2 submarines
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
British defend with 2 armour
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armourNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs





