@crockett36 i mean great start for the Italians
L16 G40 KTYLU (ALLIES +23) vs ABH (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
Americans buy 3 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 103 Sea Zone
2 transports moved from 103 Sea Zone to 102 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Americans
2 fighters placed in Eastern United States
3 armour placed in Korea
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
3 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Egypt to Trans-Jordan
3 artilleries moved from Alexandria to Egypt
1 tactical_bomber moved from Tobruk to Iraq
2 fighters moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
1 artillery moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Caucasus
British attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from India to Shan StatePlace Units - British
3 armour placed in Persia
1 artillery and 3 infantry placed in United Kingdom
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 bomber moved from Southern Italy to Tambov
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the British Submerged
Battle in Bryansk
Italians attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians winBritish win with 1 cruiser remaining, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 bomber moved from Tambov to UkrainePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Guam to Korea
1 fighter moved from Queensland to Guam
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from France to Caucasus
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour, 2 artilleries and 16 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
20 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Bryansk
3 fighters moved from Southern Italy to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Western Germany to France
1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 8 bombers, 3 fighters and 3 infantry
British defend with 3 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 2 artilleries, 8 bombers and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
8 bombers moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Bryansk
EDIT: 1 fighter moved from Bryansk to Ukraine
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from France to Caucasus
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour, 2 artilleries and 16 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
20 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Bryansk
3 fighters moved from Southern Italy to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Western Germany to France
1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 8 bombers, 3 fighters and 3 infantry
British defend with 3 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 2 artilleries, 8 bombers and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
8 bombers moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Bryansk
EDIT: 1 fighter moved from Bryansk to Ukraine
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery moved from Smolensk to Russia
5 fighters moved from Russia to Samara
1 armour moved from Russia to Urals
1 armour moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Samara
Russians attack with 1 artillery and 5 fighters
Germans defend with 1 mech_infantry
Russians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
5 fighters moved from Samara to RussiaPlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 artillery, 3 fighters and 1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Sakha to Korea
1 tactical_bomber moved from Sakha to Korea
1 bomber moved from Japan to 25 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Japan to Korea
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
2 tactical_bombers moved from Kweichow to Szechwan
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 armour moved from Anhwe to Szechwan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 4 fighters; ANZAC defend with 1 fighter
Japanese win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 3 armour and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber, 6 fighters and 2 tactical_bombers moved from Korea to Japan
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,6,3,6,3,6,2,6,2,2,2,6
Japanese collect 56 PUs (8 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 5 infantry and 4 transports moved from 103 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries and 1 infantry moved from Soviet Far East to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Korea
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 armour moved from Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters moved from Egypt to West India
2 infantry moved from India to BurmaCombat - British
British creates battle in territory 98 Sea Zone
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 3 armour and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 1 armourNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Tobruk to AlexandriaPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
3 armour placed in Persia
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to Samara -
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to SamaraCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 cruiser, 1 destroyer and 2 submarines
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 3 submarines
Casualties for British: 1 cruiser, 1 destroyer and 2 submarines
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
British defend with 2 armour
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armourNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Removing units owned by ANZAC from Northern Territory: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Libya to TunisiaCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Archangel
1 bomber moved from Bryansk to Belarus
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
1 fighter moved from Bryansk to Urals
4 bombers moved from Bryansk to Urals
1 bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Urals
Germans attack with 4 bombers and 1 fighter
Russians defend with 2 armour
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 2 armour
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
4 bombers moved from Urals to Novgorod
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Germany
1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 fighters moved from Volgograd to Bryansk
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total





