Bid of $40
Russia- Fighter
Volga- Fighter
Yunnan- Inf
Scotland- Fighter
SZ 63- Transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 5 infantry and 4 transports moved from 103 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries and 1 infantry moved from Soviet Far East to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 artilleries, 2 destroyers, 1 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Korea
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 2 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 armour moved from Persia to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters moved from Egypt to West India
2 infantry moved from India to Burma
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 2 artilleries remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 3 armour and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Tobruk to Alexandria
Place Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
3 armour placed in Persia
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to Samara
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Tambov to Samara
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 cruiser, 1 destroyer and 2 submarines
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 3 submarines
Casualties for British: 1 cruiser, 1 destroyer and 2 submarines
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
British defend with 2 armour
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armour
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
3 infantry moved from Northern Italy to France
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Removing units owned by ANZAC from Northern Territory: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Libya to Tunisia
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Archangel
1 bomber moved from Bryansk to Belarus
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
1 fighter moved from Bryansk to Urals
4 bombers moved from Bryansk to Urals
1 bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to Archangel
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Urals
Germans attack with 4 bombers and 1 fighter
Russians defend with 2 armour
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 2 armour
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
4 bombers moved from Urals to Novgorod
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Germany
1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 fighters moved from Volgograd to Bryansk
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Shantung
Japanese take Jehol from Chinese
1 fighter moved from Manchuria to Shantung
7 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 armour moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
Scramble, Sir?
so many planes…. i dont have enough…
122 TUV swing
no scramble:/
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Shantung
Japanese take Jehol from Chinese
1 fighter moved from Manchuria to Shantung
7 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 armour moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports; ANZAC defend with 1 battleship
Units damaged: 1 battleship owned by the Americans, 1 battleship owned by the ANZAC and 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports
Casualties for ANZAC: 1 battleship
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Shantung
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour and 1 fighter
Battle in Yunnan
Japanese attack with 3 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
5 transports moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
2 destroyers placed in 6 Sea Zone
4 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
2 artilleries moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to France
Combat - Americans
Battle in France
Americans attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 3 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans, taking Tunisia from British with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 fighter
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
2 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 armour placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,6,2,2,3,6,4,4
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from West India to Shan State
1 fighter moved from West India to Yunnan
3 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 3 armour, 1 artillery and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 3 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Northwest Persia to West India
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Shan State to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
3 armour placed in Persia
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Greece to Northwest Persia
1 fighter moved from Greece to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Gibraltar
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 3 armour and 1 artillery
Italians win, taking Gibraltar from British, taking Northwest Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 3 armour and 1 artillery
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northwest Persia to Caucasus
Place Units - Italians
8 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Northern Territory to Queensland
Combat - ANZAC
Battle in Dutch New Guinea
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Northern Territory to Queensland
Combat - ANZAC
Battle in Dutch New Guinea
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Guam: 1 fighter
EDIT: Adding units owned by ANZAC to Korea: 1 fighter
EDIT: Turning off Edit Mode