@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)
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i had one more combat attacking empty new guinea (visible in edit)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Ontario to British Columbia
1 infantry moved from Central United States to Ontario
1 bomber moved from Western United States to British Columbia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to British Columbia
1 fighter moved from Midway to Western United States
2 transports moved from 11 Sea Zone to 10 Sea Zone
4 fighters moved from 26 Sea Zone to Western United States
2 carriers moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 123 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in British Columbia
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in British Columbia, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in British Columbia
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in British Columbia, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier and 1 cruiser
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 54 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from British Columbia to Western United States
2 aaGuns and 2 infantry moved from Central United States to Eastern United States
1 artillery and 3 infantry moved from Amur to BuryatiaPlace Units - Americans
6 armour, 2 artilleries and 2 infantry placed in Eastern United States
2 mech_infantrys placed in Central United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
British Columbia : 1 flag, 2 mech_infantrys
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 artillery and 3 infantry
46 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers and 2 transports
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag, 1 submarine and 1 transport
7 Sea Zone : 1 cruiser
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 9 armour, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Ontario : 1 infantry
106 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 53 / 45
Russians : 40 / 47
Japanese : 55 / 61
Americans : 49 / 64
Chinese : 5 / 13
British : 19 / 0
UK_Pacific : 10 / 4
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Szechwan
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 1 infantry in Szechwan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries, 1 fighter and 4 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 3 artilleries and 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 53 / 45
Russians : 40 / 47
Japanese : 51 / 61
Americans : 49 / 64
Chinese : 9 / 16
British : 19 / 0
UK_Pacific : 10 / 4
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
9 artilleries and 9 infantry moved from Burma to Yunnan
3 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
2 transports moved from 72 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Egypt to IndiaCombat - British
Non Combat Move - British
1 aaGun moved from Burma to YunnanPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 9 artilleries and 10 infantry
Burma : 2 infantry
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 2 tactical_bombers
Malaya : 1 harbour
Eastern United States : 1 armour
West India : 3 infantry
Gibraltar : 1 artillery and 1 infantry
Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 45
Russians : 40 / 47
Japanese : 50 / 61
Americans : 49 / 64
Chinese : 9 / 16
British : 19 / 0
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Morocco to Ontario -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Morocco to OntarioCombat - Italians
Battle in Ontario
Italians attack with 1 bomber
Americans defend with 1 infantry
Italians roll dice for 1 bomber in Ontario, round 2 : 1/1 hits
British roll dice for 1 infantry in Ontario, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 bomber owned by the Italians lost in Ontario
British win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
3 aaGuns, 2 armour, 1 fighter and 7 infantry moved from Romania to Eastern Poland
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Tunisia to LibyaPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Malta : 1 flag
Morocco : 1 flag, 1 airfield
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 armour, 1 factory_major and 3 mech_infantrys
Libya : 1 armour
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 1 fighter and 7 infantry
95 Sea Zone : 1 fighter
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 aaGun, 2 artilleries and 4 infantry
98 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from New South Wales to Queensland
4 submarines moved from 62 Sea Zone to 57 Sea Zone
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 63 Sea Zone to New Zealand
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 3 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
63 Sea Zone : 1 transport
57 Sea Zone : 4 submarines
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 45
Russians : 40 / 47
Japanese : 50 / 61
Americans : 49 / 64
Chinese : 9 / 16
British : 19 / 0
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 45
Russians : 40 / 47
Japanese : 50 / 61
Americans : 49 / 64
Chinese : 9 / 16
British : 19 / 0
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Crazy game goes on 8-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Germans take Ontario from British
Germans take Alberta Saskatchewan Manitoba from British
1 artillery moved from Quebec to Newfoundland Labrador
Germans take Newfoundland Labrador from British
4 armour moved from Quebec to Central United States
7 bombers moved from Quebec to 10 Sea Zone
3 bombers moved from United Kingdom to 109 Sea Zone -
Scramble?
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Did not see this one coming…
Max scramble please. Take ships first of course :lol:
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Did not see this one coming…
Max scramble please. Take ships first of course :lol:
U have been lucky :lol:
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I hoped so 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Germans take Ontario from British
Germans take Alberta Saskatchewan Manitoba from British
1 artillery moved from Quebec to Newfoundland Labrador
Germans take Newfoundland Labrador from British
4 armour moved from Quebec to Central United States
7 bombers moved from Quebec to 10 Sea Zone
3 bombers moved from United Kingdom to 109 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Germans attack with 7 bombers
Americans defend with 2 carriers, 3 fighters and 2 transports
Germans roll dice for 7 bombers in 10 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 3 fighters and 2 transports in 10 Sea Zone, round 2 : 4/5 hits
4 bombers owned by the Germans and 1 carrier owned by the Americans lost in 10 Sea Zone
Germans roll dice for 3 bombers in 10 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 carrier, 3 fighters and 2 transports in 10 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Americans, 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 10 Sea Zone
Germans roll dice for 2 bombers in 10 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 2 fighters and 2 transports in 10 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Americans and 2 bombers owned by the Germans lost in 10 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -22
Casualties for Germans: 7 bombers
Casualties for Americans: 2 carriers and 3 fighters
Battle in Central United States
Germans attack with 4 armour
Americans defend with 1 factory_major and 2 mech_infantrys
Germans roll dice for 4 armour in Central United States, round 2 : 1/4 hits
Americans roll dice for 2 mech_infantrys in Central United States, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Central United States
Germans roll dice for 3 armour in Central United States, round 3 : 2/3 hits
Americans roll dice for 1 mech_infantry in Central United States, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Central United States
Germans converts factory_major into different units
Germans win, taking Central United States from Americans with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour
Casualties for Americans: 2 mech_infantrys
Battle in 109 Sea Zone
Germans attack with 3 bombers
Americans defend with 2 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 3 bombers in 109 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 destroyers in 109 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans and 1 bomber owned by the Germans lost in 109 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyersNon Combat Move - Germans
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Quebec to Ontario
1 fighter and 2 tactical_bombers moved from Quebec to Iceland
2 bombers moved from 109 Sea Zone to IcelandPlace Units - Germans
1 infantry placed in Romania
2 artilleries and 4 mech_infantrys placed in Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,6
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs totalTerritory Summary for Germans :
Central United States : 1 flag, 2 armour and 1 factory_minor
Iceland : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers
Quebec : 1 flag, 1 factory_minor and 1 infantry
Alberta Saskatchewan Manitoba : 1 flag, 1 armour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Ontario : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Newfoundland Labrador : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 factory_minor and 1 infantry
Germany : 2 artilleries, 1 factory_major and 4 mech_infantrys
Baltic States : 1 flag, 1 infantry
Eastern Poland : 5 aaGuns, 3 armour, 5 artilleries, 23 infantry and 3 mech_infantrys
112 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Romania
3 tactical_bombers moved from Bessarabia to Romania
3 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Romania
Russians attack with 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 3 tactical_bombers in Romania, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 tactical_bomber moved from Romania to Caucasus
3 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns, 5 armour, 8 artilleries and 12 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Finland
2 aaGuns, 2 armour, 6 artilleries and 8 infantry moved from Novgorod to Archangel
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
2 armour moved from Malaya to Yunnan
2 aaGuns and 17 infantry moved from Amur to Buryatia
2 armour moved from Archangel to VologdaPlace Units - Russians
3 mech_infantrys placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUsTerritory Summary for Russians :
Shensi : 2 infantry
Yunnan : 2 armour and 2 fighters
Buryatia : 2 aaGuns and 17 infantry
Romania : 1 flag, 1 factory_minor and 1 infantry
Norway : 1 flag
Belarus : 1 infantry
Karelia : 1 artillery and 2 infantry
Baltic States : 3 infantry
Archangel : 2 aaGuns, 6 artilleries and 8 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 8 armour, 10 artilleries, 1 factory_minor and 14 infantry
Western Ukraine : 1 infantry
Vologda : 2 armour
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 bomber and 3 tactical_bombers
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 3 armour
Finland : 1 flag, 1 armour and 1 artillery
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 64
Russians : 44 / 53
Japanese : 50 / 61
Americans : 37 / 64
Chinese : 9 / 16
British : 16 / 0
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It`s all grey in North america :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 8 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Alaska to British Columbia
1 bomber moved from Japan to British Columbia
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Japan to British Columbia
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 destroyer moved from 33 Sea Zone to 46 Sea Zone -
I forgot to attack Aleuti. I`ll take Em as well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 8 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Alaska to British Columbia
1 bomber moved from Japan to British Columbia
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Japan to British Columbia
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 destroyer moved from 33 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in British Columbia
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in British Columbia, round 2 : 1/4 hits
Americans roll dice for 2 mech_infantrys in British Columbia, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in British Columbia
Japanese roll dice for 2 bombers in British Columbia, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in British Columbia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in British Columbia
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Siberia
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in 7 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 7 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 infantry
EDIT: Changing ownership of Aleutian Islands from Americans to Japanese
EDIT: Adding units owned by Japanese to Aleutian Islands: 2 infantry
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 1 Sea Zone to Alaska
2 bombers moved from British Columbia to Alaska
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 battleship and 4 carriers moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 1 Sea Zone
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 1 Sea Zone
1 infantry moved from Manchuria to Jehol
1 aaGun, 3 artilleries and 7 infantry moved from Korea to Manchuria
1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Japan
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 fighter moved from Kweichow to AnhwePlace Units - Japanese
3 artilleries placed in Kiangsu
3 artilleries placed in Shantung
2 artilleries and 4 infantry placed in Japan
1 harbour placed in AlaskaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 3 artilleries and 1 factory_minor
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 2 aaGuns, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag, 1 artillery, 2 bombers, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 2 infantry
Siberia : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport
7 Sea Zone : 1 submarine
8 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship and 2 transports





