scramble to sz112 / 114 ?
16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to MoroccoCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/6 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 armour placed in Northern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag, 1 fighter
Tunisia : 1 flag
Romania : 3 aaGuns, 1 armour, 1 fighter and 7 infantry
Northern Italy : 1 armour and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 artillery
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 50 / 90
Russians : 43 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
We have some serious problems.
I could not attack Celebes with Japan, altough I wanted to.
I thought I can not attaack it with Japan.It seems I can, the political edit confusion did not allowed me. and it cost me 8 IPC (3 from the territory + 5 from the NO).
we need to resolve this somehow, we will have much more problems in the turns to come.
Please do not make anymore edits of political mode, it seems it is a big problem :-D
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Yep, its all messed up :?
Maybe if you make one final edit? (I don’t trust myself anymore :lol:) Change back true neutrals to ‘‘neutral’’ for allies, and Japan to war with the Dutch?
Cheers
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You could also edit Celebes to Japan if you want? And edit the IPC?
To much editing this game… I’m sorry :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 2 submarines
Egypt : 2 infantry
66 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 50 / 90
Russians : 43 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 90
Russians : 43 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 2 submarines
Egypt : 2 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 90
Russians : 43 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
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I forget about the ANZAC transporter going for Brazil (in all the confusion). Instead of editing, I replayed ANZAC the same way, with the exception of the NCM into Brazil.
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I forget about the ANZAC transporter going for Brazil (in all the confusion). Instead of editing, I replayed ANZAC the same way, with the exception of the NCM into Brazil.
I won`t edit anything, I messed up with not knowing U can attack Japan, so I ll Japan as it is.
I just hope now it is all ok.
Do not worry, we ll get it right, I think without more edits we are :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to PolandCombat - Germans
Battle in Poland
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 7 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Quebec
Battle in Iceland
Battle in New Brunswick Nova Scotia
Battle in 91 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Germans roll dice for 3 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 : 4/4 hits
2 destroyers owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win, taking Quebec from British, taking Iceland from British, taking New Brunswick Nova Scotia from British with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 aaGuns moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Romania
4 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
7 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 109 Sea Zone to 123 Sea ZonePlace Units - Germans
2 infantry placed in Romania
7 bombers placed in Western Germany
Germans undo move 2.
3 bombers placed in United Kingdom
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Quebec : 1 flag, 6 armour, 3 artilleries, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 artillery and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 bombers, 1 factory_minor and 1 harbour
Morocco : 1 fighter, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Romania : 2 aaGuns, 3 armour, 1 factory_minor, 8 infantry and 3 mech_infantrys
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 factory_major
Eastern Poland : 1 infantry
123 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 10 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 57
Russians : 41 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 20 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I know I`m crazy but it is just a game :-P
U live only once :lol: :lol:
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Wow… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
1 artillery moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Tsinghai to Kansu
1 bomber moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Kansu to Russia
2 artilleries moved from Finland to Karelia
2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 1 artillery moved from Ukraine to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia
1 tactical_bomber moved from Karelia to BessarabiaPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 infantry
Manchuria : 2 aaGuns and 15 infantry
Yunnan : 2 armour and 2 fighters
Kansu : 2 infantry
Malaya : 1 mech_infantry
Norway : 1 flag, 1 artillery
Belarus : 2 aaGuns, 2 artilleries and 11 infantry
Karelia : 2 artilleries and 3 infantry
Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 41 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
1 artillery moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Tsinghai to Kansu
1 bomber moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Kansu to Russia
2 artilleries moved from Finland to Karelia
2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 1 artillery moved from Ukraine to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia
1 tactical_bomber moved from Karelia to BessarabiaPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 15 infantry
EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 15 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 17 infantry
Yunnan : 2 armour and 2 fighters
Kansu : 2 infantry
Malaya : 1 mech_infantry
Norway : 1 flag, 1 artillery
Belarus : 2 aaGuns, 2 artilleries and 11 infantry
Karelia : 2 artilleries and 3 infantry
Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 41 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first? 8-)
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If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first? 8-)
Deal :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to War
EDIT: Turning off Edit Mode
Japanese repair damage of 2x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow -
I am truly enjoying our game.s They are crazy and fun :lol: 8-)
Ok I go try to smash Ur allied guys in the Pacific rim :lol:





