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16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)


  • U declared war to True neutrals?

    Something is totally messed up with Politics panel  :?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Tunisia to Morocco
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland
                1 fighter moved from Southern Italy to Morocco

    triplea_37896_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Tunisia to Morocco
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Alexandria, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 :  2/6 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria
                1 bomber moved from Morocco to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 aaGuns and 4 infantry moved from Yugoslavia to Romania
                1 fighter moved from Eastern Poland to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 armour placed in Northern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag, 1 fighter
        Tunisia : 1 flag
        Romania : 3 aaGuns, 1 armour, 1 fighter and 7 infantry
        Northern Italy : 1 armour and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 artillery
        95 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 90
        Russians : 43 / 52
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 23 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37896_Ita3.tsvg


  • We have some serious problems.

    I could not attack Celebes with Japan, altough I wanted to.
    I thought I can not attaack it with Japan.

    It seems I can, the political edit confusion did not allowed me. and it cost me 8 IPC (3 from the territory + 5 from the NO).

    we need to resolve this somehow, we will have much more problems in the turns to come.

    Please do not make anymore edits of political mode, it seems it is a big problem  :-D


  • Yep, its all messed up  :?

    Maybe if you make one final edit? (I don’t trust myself anymore  :lol:) Change back true neutrals to ‘‘neutral’’ for allies, and Japan to war with the Dutch?

    Cheers


  • You could also edit Celebes to Japan if you want? And edit the IPC?

    To much editing this game… I’m sorry  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry
        66 Sea Zone : 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 50 / 90
        Russians : 43 / 52
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 23 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37896_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 90
        Russians : 43 / 52
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 23 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37896_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
                1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 50 / 90
        Russians : 43 / 52
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 23 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_37896_Fre3.tsvg


  • I forget about the ANZAC transporter going for Brazil (in all the confusion). Instead of editing, I replayed ANZAC the same way, with the exception of the NCM into Brazil.


  • @Kamikaze_pilot:

    I forget about the ANZAC transporter going for Brazil (in all the confusion). Instead of editing, I replayed ANZAC the same way, with the exception of the NCM into Brazil.

    I won`t edit anything, I messed up with not knowing U can attack Japan, so I ll Japan as it is.

    I just hope now it is all ok.

    Do not worry, we ll get it right, I think without more edits we are :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 artillery moved from 123 Sea Zone to Iceland
                6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
                6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
                7 infantry moved from Germany to Poland
                3 artilleries moved from Slovakia Hungary to Poland

    triplea_37896_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 artillery moved from 123 Sea Zone to Iceland
                6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
                6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
                6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
                7 infantry moved from Germany to Poland
                3 artilleries moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 3 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 7 infantry in Poland, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Quebec
                Battle in Iceland
                Battle in New Brunswick Nova Scotia
                Battle in 91 Sea Zone
                    Germans attack with 3 fighters and 5 tactical_bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports
                    3 submarines owned by the Americans Submerged
                        Germans roll dice for 3 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 :  4/4 hits
                        2 destroyers owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  4/4 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win, taking Quebec from British, taking Iceland from British, taking New Brunswick Nova Scotia from British with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters and 3 tactical_bombers
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                2 aaGuns moved from Slovakia Hungary to Romania
                4 infantry moved from Bulgaria to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                7 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 109 Sea Zone to 123 Sea Zone

    Place Units - Germans
                2 infantry placed in Romania
                7 bombers placed in Western Germany
                Germans undo move 2.
                3 bombers placed in United Kingdom
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 artillery
        Quebec : 1 flag, 6 armour, 3 artilleries, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 flag, 1 artillery and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 5 bombers, 1 factory_minor and 1 harbour
        Morocco : 1 fighter, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Romania : 2 aaGuns, 3 armour, 1 factory_minor, 8 infantry and 3 mech_infantrys
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 factory_major
        Eastern Poland : 1 infantry
        123 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 10 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 carrier and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 57
        Russians : 41 / 52
        Japanese : 45 / 49
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 20 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Ger4.tsvg


  • I know I`m crazy but it is just a game  :-P

    U live only once  :lol: :lol:


  • Wow…  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 mech_infantrys moved from Yunnan to Malaya
                2 fighters moved from Yunnan to Malaya
                1 artillery moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Tsinghai to Kansu
                1 bomber moved from Russia to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                    Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Malaya to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 bomber moved from Kansu to Russia
                2 artilleries moved from Finland to Karelia
                2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 armour and 1 artillery moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Caucasus to Bessarabia
                1 tactical_bomber moved from Karelia to Bessarabia

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 artilleries, 3 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Manchuria : 2 aaGuns and 15 infantry
        Yunnan : 2 armour and 2 fighters
        Kansu : 2 infantry
        Malaya : 1 mech_infantry
        Norway : 1 flag, 1 artillery
        Belarus : 2 aaGuns, 2 artilleries and 11 infantry
        Karelia : 2 artilleries and 3 infantry
        Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 20 / 0
        UK_Pacific : 10 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 mech_infantrys moved from Yunnan to Malaya
                2 fighters moved from Yunnan to Malaya
                1 artillery moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Tsinghai to Kansu
                1 bomber moved from Russia to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                    Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Malaya to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 bomber moved from Kansu to Russia
                2 artilleries moved from Finland to Karelia
                2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 armour and 1 artillery moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Caucasus to Bessarabia
                1 tactical_bomber moved from Karelia to Bessarabia

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 artilleries, 3 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 15 infantry
                EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 17 infantry
        Yunnan : 2 armour and 2 fighters
        Kansu : 2 infantry
        Malaya : 1 mech_infantry
        Norway : 1 flag, 1 artillery
        Belarus : 2 aaGuns, 2 artilleries and 11 infantry
        Karelia : 2 artilleries and 3 infantry
        Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 20 / 0
        UK_Pacific : 10 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Rus4.tsvg


  • If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first?  8-)


  • @Kamikaze_pilot:

    If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first?  8-)

    Deal :)

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