@pacifiersboard GL&HF
assumed no scram to 110
16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
6 armour, 4 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
6 armour, 4 artilleries, 2 infantry and 10 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
6 armour, 3 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 fighters and 5 tactical_bombers moved from Holland Belgium to 91 Sea Zone
7 infantry moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to PolandCombat - Germans
Battle in Poland
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 7 infantry in Poland, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Quebec
Battle in Iceland
Battle in New Brunswick Nova Scotia
Battle in 91 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports
3 submarines owned by the Americans Submerged
Germans roll dice for 3 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 : 4/4 hits
2 destroyers owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win, taking Quebec from British, taking Iceland from British, taking New Brunswick Nova Scotia from British with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 aaGuns moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Romania
4 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
7 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 109 Sea Zone to 123 Sea ZonePlace Units - Germans
2 infantry placed in Romania
7 bombers placed in Western Germany
Germans undo move 2.
3 bombers placed in United Kingdom
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Quebec : 1 flag, 6 armour, 3 artilleries, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 artillery and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 bombers, 1 factory_minor and 1 harbour
Morocco : 1 fighter, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Romania : 2 aaGuns, 3 armour, 1 factory_minor, 8 infantry and 3 mech_infantrys
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 factory_major
Eastern Poland : 1 infantry
123 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 10 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 57
Russians : 41 / 52
Japanese : 45 / 49
Americans : 50 / 70
Chinese : 10 / 17
British : 20 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I know I`m crazy but it is just a game :-P
U live only once :lol: :lol:
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Wow… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
1 artillery moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Tsinghai to Kansu
1 bomber moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Kansu to Russia
2 artilleries moved from Finland to Karelia
2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 1 artillery moved from Ukraine to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia
1 tactical_bomber moved from Karelia to BessarabiaPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 infantry
Manchuria : 2 aaGuns and 15 infantry
Yunnan : 2 armour and 2 fighters
Kansu : 2 infantry
Malaya : 1 mech_infantry
Norway : 1 flag, 1 artillery
Belarus : 2 aaGuns, 2 artilleries and 11 infantry
Karelia : 2 artilleries and 3 infantry
Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 41 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
1 artillery moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Tsinghai to Kansu
1 bomber moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Russians win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Malaya to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Kansu to Russia
2 artilleries moved from Finland to Karelia
2 aaGuns, 1 artillery and 9 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 1 artillery moved from Ukraine to Bessarabia
1 tactical_bomber moved from Caucasus to Bessarabia
1 tactical_bomber moved from Karelia to BessarabiaPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 15 infantry
EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 15 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 17 infantry
Yunnan : 2 armour and 2 fighters
Kansu : 2 infantry
Malaya : 1 mech_infantry
Norway : 1 flag, 1 artillery
Belarus : 2 aaGuns, 2 artilleries and 11 infantry
Karelia : 2 artilleries and 3 infantry
Bessarabia : 2 aaGuns, 5 armour, 5 artilleries, 11 infantry and 2 tactical_bombers
Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 infantry and 1 tactical_bomber
Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 41 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 20 / 0
UK_Pacific : 10 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first? 8-)
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If you still can’t attack the celebes with Japan, you should edit Japan into war with the Dutch. And shall we have a gentlemen’s agreement on the true neutrals? Axis not taking them without me attacking a neutral first? 8-)
Deal :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to War
EDIT: Turning off Edit Mode
Japanese repair damage of 2x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow -
I am truly enjoying our game.s They are crazy and fun :lol: 8-)
Ok I go try to smash Ur allied guys in the Pacific rim :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to War
EDIT: Turning off Edit Mode
Japanese repair damage of 2x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Hunan
2 bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kiangsi to KweichowCombat - Japanese
Battle in Celebes
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 artillery owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 aaGun, 4 artilleries and 12 infantry moved from Jehol to Manchuria
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 aaGuns moved from Kiangsi to Anhwe
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers moved from Kweichow to AnhwePlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
2 artilleries placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 4 artilleries and 13 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 2 transports
35 Sea Zone : 1 carrier, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 55 / 60
Americans : 50 / 70
Chinese : 4 / 17
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Me to! Crazy game! I’ll play my round later this evening 8-)
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Take Ur time :)
U sure need to not heed with the States.
Cheers :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 destroyers moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Ontario
2 submarines moved from 91 Sea Zone to 109 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Korea to Western United States
6 fighters and 1 tactical_bomber moved from Korea to 25 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 submarine
Germans defend with 10 transports
10 transports owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
Americans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 70
Casualties for Germans: 10 transports
Battle in 123 Sea Zone
Americans attack with 5 destroyers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 destroyers in 123 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans lost in 123 Sea Zone
Americans roll dice for 3 destroyers in 123 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 123 Sea Zone
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 3 destroyers
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Korea to Amur
1 fighter moved from 25 Sea Zone to Midway
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
3 armour, 4 artilleries and 3 fighters placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
Amur : 1 artillery and 3 infantry
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
11 Sea Zone : 2 transports
54 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Ontario : 1 mech_infantry
123 Sea Zone : 2 destroyers
106 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 55 / 60
Americans : 50 / 70
Chinese : 4 / 17
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in Kwangsi
Chinese undo move 1.
2 artilleries and 1 infantry placed in Shensi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Shensi : 2 artilleries and 2 infantry
Yunnan : 3 artilleries, 1 fighter and 3 infantry
Hunan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 52 / 60
Americans : 50 / 70
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia -
Scramble?
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scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Egypt to Eastern PersiaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 fighter and 2 transports
British roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians, 1 transport owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter and 2 transportsNon Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 aaGun, 4 artilleries and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
5 artilleries and 3 infantry moved from India to Burma
2 infantry moved from India to Burma
3 infantry moved from Persia to Eastern PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns
Kweichow : 1 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 9 artilleries and 9 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Eastern United States : 1 armour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
72 Sea Zone : 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 44 / 55
Japanese : 50 / 60
Americans : 50 / 70
Chinese : 8 / 13
British : 20 / 0
UK_Pacific : 7 / 4
Italians : 13 / 18
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
At least Italians pulled British guys to the bottom of the Med :-)





