Test: BM G40 2nd edition Soulblighter (Axis) vs Jdow (Allies)

  • '15 '14

    You btw accidently added a marine on the TT in 98 instead of Inf.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Java to Siam

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Siam to Shan State
                2 infantry moved from Burma to India
                1 fighter moved from Burma to India
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_37615_ANZ3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    triplea_37615_Fre3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Siam: 1 infantry
                EDIT: Changing PUs for ANZAC from 25 to 26
                EDIT: Turning off Edit Mode

    triplea_37615_Fre3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Siam: 1 infantry
                EDIT: Changing PUs for ANZAC from 25 to 26
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
                EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    triplea_37615_Fre3.tsvg

  • '15 '14

    Sorry for the edits. Not sure if the download was yours, there was one when I made this edit.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Romania to Baltic States
                3 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Western Germany to 115 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 bombers moved from Syria to Baltic States
                2 infantry and 8 mech_infantrys moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Syria to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 6 bombers and 3 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 6 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 8 mech_infantrys
                    British defend with 1 aaGun and 2 infantry
                    Germans win, taking Holland Belgium from British with 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 2 bombers
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine

    triplea_37615_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Romania to Baltic States
                3 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Western Germany to 115 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 bombers moved from Syria to Baltic States
                2 infantry and 8 mech_infantrys moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Syria to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 6 bombers and 3 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 6 bombers and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 8 mech_infantrys
                    British defend with 1 aaGun and 2 infantry
                    Germans win, taking Holland Belgium from British with 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 2 bombers
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 bombers moved from 115 Sea Zone to Western Germany
                2 infantry moved from Norway to Finland
                2 bombers moved from Baltic States to Eastern Poland
                3 aaGuns, 7 armour, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to France
                4 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Syria to Western Germany
                1 tactical_bomber moved from Syria to Egypt
                3 fighters and 3 tactical_bombers moved from Alexandria to Iraq
                1 marine and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                2 bombers moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                9 mech_infantrys placed in Western Germany
                1 infantry placed in France
                Germans undo move 2.
                2 mech_infantrys placed in France
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_37615_Ger4.tsvg

  • '15 '14

    Hey Sir,

    I am not getting any feedback or acknowledgment to my in between messages.

    Have you realized the edit I made in China in order to not let your naked bombers fight partisan Infs?
    In addition you accidently edited a German Marine on the Italian transport. I will edit that back.

    Btw: I checked in the meantime. Did you realize that Axis can NCM into SF after Vichy takes place? I guess the SF units and the 93 fleet explodes in that case.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Amur to Manchuria
                4 infantry moved from Amur to Korea
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Egypt: 1 marine
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 aaGuns and 4 infantry moved from Amur to Buryatia
                4 infantry moved from Timguska to Novosibirsk
                1 aaGun, 9 artilleries, 24 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 aaGun moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 artilleries and 2 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Bessarabia to Russia
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs

    triplea_37615_Rus4.tsvg

  • '15 '14

    I took down the DD in 113, feel free to edit the cruiser if u like.

    btw: It would have been a valid option for me to let the sub fight in your attack at 115, especially as you would not have had 2 hits for granted in round 1.

    Assuming your sub misses I would have had an extra shot with my sub. I still might have submerged as I would have known I even have the better shot next turn and I got lucky on this half of the map (while any ground attack on Chinese ground is kind of cursed^^)


  • I thought about asking you, but figured the most logical thing to do was submerging and wanted to speed up the game.

  • '15 '14

    @JDOW:

    Hey Sir,

    I am not getting any feedback or acknowledgment to my in between messages.

    Have you realized the edit I made in China in order to not let your naked bombers fight partisan Infs?
    In addition you accidently edited a German Marine on the Italian transport. I will edit that back.

    Btw: I checked in the meantime. Did you realize that Axis can NCM into SF after Vichy takes place? I guess the SF units and the 93 fleet explodes in that case.


  • @JDOW:

    @JDOW:

    Hey Sir,

    I am not getting any feedback or acknowledgment to my in between messages.

    Have you realized the edit I made in China in order to not let your naked bombers fight partisan Infs?
    In addition you accidently edited a German Marine on the Italian transport. I will edit that back.

    Btw: I checked in the meantime. Did you realize that Axis can NCM into SF after Vichy takes place? I guess the SF units and the 93 fleet explodes in that case.

    I didn’t notice that at all. I know about the partisan units, but shouldnt bombers prevent it or is it jus tland units?


  • just land units. if planes are left alone in territory, guerrillas will engage the planes in combat on china’s turn.


  • Ic, but doesn’t matter anyways. Asia looks hopeless. I concede


  • Well, that was fast.

    JDOW, you ready for a Bal Mod league game? Your choice of side.

  • '15 '14

    hmm that was quick. A bit too quick in order to learn the dynamics of the BM.

    I btw think that Europe was the side with more trouble (assuming I would not experience a disaster when attacking Holland with UK)
    I mean Japan looks suffocated but hasnt really lost a lot. And the chinese experienced a disaster, so Chinese were gone for free mostly. And Russian attacks went bad, too so Japan would easily conquer the Russian east soon. The question remains whether they have a chance to ever get enough money.

    Anyway.

    Regularkid, I will start BM mode in league soon. Still, Gamerman is playing me tough, still hesitating of starting another competetive league match. However I am certain we will play soon, I will let you know.

    Cheers,
    Tobias


  • " still hesitating of starting another competetive league match"

    haha, judging from the quality of your play in this and other games, i’m sure it wouldn’t be that competitive (u’d probably win). but, as u wish, i shall bide my time. . .


  • regularkid. You are overestimating this game. I was mostly trying out a few things. I want to try out a few more things outside the league, before trying my luck with BM inside the league. I am also not yet convinced that BM is completely ballanced. I mostly see Master tier players playing tier 1 or lower. I have yet to see master tier players playing eachother with BM and when they do I am expecting the allies to win each time unless the allied player screws up.

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