@axis-dominion sounds good fire it up whenever you want
'16L souL (Axis) v. Odonis (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Smolensk to Kazakhstan
2 infantry moved from Russia to Samara
1 bomber moved from Smolensk to Samara
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Smolensk to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 destroyer moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Smolensk to Samara
1 bomber moved from Western Germany to Iraq
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
5 armour and 7 mech_infantrys moved from Northwest Persia to Persia
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 119 Sea Zone
2 bombers moved from Western Germany to PersiaCombat - Germans
Battle in 119 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 119 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 5 armour, 3 bombers, 2 infantry and 7 mech_infantrys
British defend with 1 aaGun, 5 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
AA fire in Persia : 0/3 hits
Germans roll dice for 5 armour, 3 bombers, 2 infantry and 7 mech_infantrys in Persia, round 2 : 5/17 hits
British roll dice for 1 aaGun, 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/11 hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Persia
Germans roll dice for 5 armour, 3 bombers, 1 infantry and 7 mech_infantrys in Persia, round 3 : 9/16 hits
British roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Persia, round 3 : 4/7 hits
3 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the British, 2 fighters owned by the British, 1 infantry owned by the Germans and 4 artilleries owned by the British lost in Persia
Germans win, taking Persia from British with 5 armour, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 47
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Iraq
Germans attack with 3 armour, 1 bomber and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Iraq, round 2 : 3/8 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 2 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns and 11 infantry
AA fire in Kazakhstan : 1/4 hits
1 fighter owned by the Germans lost in Kazakhstan
Germans roll dice for 5 armour, 1 fighter, 1 infantry, 11 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 7/20 hits
British roll dice for 2 aaGuns and 11 infantry in Kazakhstan, round 2 : 4/11 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the British, 1 infantry owned by the Germans and 5 infantry owned by the British lost in Kazakhstan
Germans roll dice for 5 armour, 1 fighter, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 6/16 hits
British roll dice for 6 infantry in Kazakhstan, round 3 : 1/6 hits
1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter, 1 infantry and 4 mech_infantrys
Casualties for British: 2 aaGuns and 11 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Samara to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
6 armour and 8 mech_infantrys moved from Smolensk to Rostov
3 aaGuns, 18 artilleries and 36 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
2 bombers moved from 109 Sea Zone to Western Germany
2 bombers moved from 119 Sea Zone to Western Germany
1 bomber moved from Iraq to Caucasus
3 bombers moved from Persia to Northwest Persia
1 fighter and 2 tactical_bombers moved from Kazakhstan to Caucasus
3 armour and 2 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Greece
3 infantry placed in Caucasus
3 infantry placed in Russia
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 artilleries placed in Caucasus
3 infantry placed in Rostov
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 5 armour and 7 mech_infantrys
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 3 armour, 18 artilleries and 36 infantry
Rostov : 1 flag, 6 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Samara : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
Iraq : 1 flag, 3 armour and 4 mech_infantrys
Northwest Persia : 1 flag, 3 bombers
Persia : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
Yugoslavia : 3 armour and 2 mech_infantrys
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 66 / 97
Russians : 11 / 0
Japanese : 4 / 0
Americans : 62 / 89
Chinese : 23 / 29
British : 29 / 31
UK_Pacific : 27 / 32
Italians : 19 / 24
ANZAC : 20 / 47
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Novosibirsk to Samara
8 artilleries and 18 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
4 infantry moved from Novosibirsk to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Novosibirsk to Samara
8 artilleries and 18 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
4 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 8 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber
Germans defend with 5 armour and 7 mech_infantrys
Russians win, taking Kazakhstan from Germans with 8 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour and 7 mech_infantrys
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
14 infantry moved from Novosibirsk to Kazakhstan
1 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Evenkiyskiy to Nenetsia
1 aaGun and 10 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 5 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 5 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in Syria
Americans attack with 2 mech_infantrys
Italians defend with 1 infantry
1 mech_infantry owned by the Americans retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 64 Sea Zone
3 artilleries and 3 infantry moved from 64 Sea Zone to Central America
1 fighter moved from 6 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Korea to Shensi
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 battleship and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 37 Sea Zone to 79 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
5 fighters placed in Eastern United States
1 harbour placed in Central AmericaTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries and 5 infantry moved from Kansu to Tsinghai
3 artilleries moved from Shensi to Sikang
6 infantry moved from Shensi to Sikang
8 artilleries moved from Shensi to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from Turkmenistan to Persia
3 fighters moved from Egypt to Persia
1 fighter moved from India to Persia
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
1 armour and 5 mech_infantrys moved from Turkmenistan to Persia
3 fighters moved from Egypt to Persia
1 fighter moved from India to Persia
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Persia
British attack with 1 armour, 4 fighters and 7 mech_infantrys
Germans defend with 5 armour, 1 factory_minor and 4 mech_infantrys
British win, taking Persia from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 5 armour and 4 mech_infantrys
Casualties for British: 6 mech_infantrys
Battle in Java
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - British
2 armour moved from India to Eastern Persia
4 fighters moved from Persia to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Gibraltar to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,2
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Smolensk to VologdaCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Vologda to Caucasus
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 2 artilleries and 5 infantry
Northern Italy : 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Belarus : 1 flag
Rostov : 2 aaGuns and 2 infantry
Eastern Poland : 1 flag
Vologda : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Crete : 1 flag, 1 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Northwest Persia : 1 bomber
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 61 / 97
Russians : 13 / 0
Japanese : 4 / 0
Americans : 62 / 87
Chinese : 23 / 29
British : 31 / 27
UK_Pacific : 27 / 32
Italians : 20 / 25
ANZAC : 20 / 47
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Smolensk to VologdaCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Vologda to Caucasus
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Removing units owned by Italians from Crete: 1 infantry
EDIT: Adding units owned by Italians to Syria: 4 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 4 infantry
France : 2 artilleries and 5 infantry
Northern Italy : 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Belarus : 1 flag
Rostov : 2 aaGuns and 2 infantry
Eastern Poland : 1 flag
Vologda : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Crete : 1 flag
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Northwest Persia : 1 bomber
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 61 / 97
Russians : 13 / 0
Japanese : 4 / 0
Americans : 62 / 87
Chinese : 23 / 29
British : 31 / 27
UK_Pacific : 27 / 32
Italians : 20 / 25
ANZAC : 20 / 47
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 submarines moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 submarines moved from 81 Sea Zone to 98 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 98 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Italians defend with 2 submarines
ANZAC win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 submarines
Casualties for Italians: 2 submarinesNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hopei to Kazakhstan
1 bomber moved from Korea to Tsinghai
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 artillery placed in Japan
2 fighters placed in Japan
ANZAC undo move 2.
1 bomber and 1 tactical_bomber placed in Japan
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 12 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Russia to Samara
3 bombers moved from Caucasus to Samara
2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Western Germany to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
3 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Caucasus to PersiaCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers and 2 fighters
ANZAC defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the ANZAC lost in 98 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Persia
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Persia, round 2 : 1/8 hits
British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 5 mech_infantrys in Persia, round 3 : 2/8 hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Samara
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Samara, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans roll dice for 3 bombers and 1 infantry in Samara, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Samara to Northwest Persia
6 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries, 1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Ukraine to Rostov
3 aaGuns, 3 armour, 18 artilleries and 36 infantry moved from Bryansk to Rostov
3 armour moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from 98 Sea Zone to Syria
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
3 bombers moved from Western Germany to Southern Italy
2 armour moved from Yugoslavia to Greece
1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
3 infantry moved from France to Northern ItalyPlace Units - Germans
1 factory_minor placed in Iraq
1 infantry and 2 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Rostov
1 destroyer and 2 transports placed in 99 Sea Zone
1 bomber and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 mech_infantrys
Syria : 3 bombers, 2 fighters and 1 tactical_bomber
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 3 bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 armour
Rostov : 1 flag, 3 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 42 infantry and 6 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Samara : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
99 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 6 armour, 3 artilleries, 6 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 3 armour, 1 factory_minor and 5 mech_infantrys
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 65 / 96
Russians : 12 / 0
Japanese : 0 / 0
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 27
UK_Pacific : 27 / 32
Italians : 20 / 25
ANZAC : 24 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 mech_infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
3 artilleries and 3 infantry moved from Novosibirsk to Vologda
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Tsinghai to Caucasus
2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Tsinghai to Volgograd
1 artillery and 1 infantry moved from Novosibirsk to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 mech_infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
3 artilleries and 3 infantry moved from Novosibirsk to Vologda
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Tsinghai to Caucasus
2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Tsinghai to Volgograd
1 artillery and 1 infantry moved from Novosibirsk to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 artilleries and 3 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians win, taking Caucasus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 10 infantry moved from Yenisey to Timguska
1 aaGun moved from Novosibirsk to Vologda
1 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
4 artilleries and 25 infantry moved from Kazakhstan to Samara
2 aaGuns, 2 artilleries and 2 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Volgograd to Tsinghai
1 fighter moved from Caucasus to TsinghaiTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
2 fighters moved from 91 Sea Zone to 119 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
2 fighters moved from 91 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Norway from Germans, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 119 Sea Zone to Scotland
3 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central America to 64 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Hawaiian Islands to Central America
1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to Samara
1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to Egypt
2 submarines moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 mech_infantry
EDIT: Adding units owned by Americans to Yenisey: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber placed in Korea
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
2 artilleries placed in Kansu
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs





