Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Yes Scramble all 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Rostov
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Battle in Rostov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Northern Italy to Western Germany
2 bombers moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from Northern Italy to Belarus
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Rostov
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
Battle in Rostov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Northern Italy to Western Germany
2 bombers moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from Northern Italy to Belarus
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Please use the 2nd post. I changed a non-combat. I am going out of town tomorrow and won’t be back until Sunday. I may have internet access later in the week but I may not. Sorry for the inconvenience.
Yea no dramas mate.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Rostov
3 infantry moved from Russia to Bryansk
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 armour and 1 mech_infantry
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Rostov to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
6 infantry moved from Kansu to Novosibirsk
Place Units - Russians
5 armour placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 bomber moved from Shensi to Shan State
1 bomber moved from Kweichow to Shan State
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from French
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 4 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsu to Philippines
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Shan State to Philippines
1 bomber moved from Shan State to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Hello, I am back. Had a great trip. Thank you for your patience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Algeria to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 98 Sea Zone to Libya
2 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
2 aaGuns, 3 artilleries and 4 infantry moved from Burma to India
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 submarines placed in 106 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,4,1,1,5,4,3,5,2,3,6,3,5,6,6
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 aaGun, 1 airfield and 1 harbour
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Caucasus to Bryansk
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 6 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Iraq to Egypt
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 infantry moved from French Central Africa to French Equatorial Africa
ANZAC take French Equatorial Africa from Italians
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from Brazil to 86 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 86 Sea Zone
1 artillery and 1 infantry placed in Brazil
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 2 armour, 1 destroyer, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Southern France to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
3 aaGuns, 6 armour, 6 artilleries and 5 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Rostov to Bryansk
3 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 105 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 submarines placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Vologda to Russia
2 aaGuns and 10 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 carriers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 4 destroyers, 9 fighters, 4 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Battle in Malaya
Battle in Sumatra
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Java from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 carriers and 1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
3 fighters moved from 33 Sea Zone to Paulau Island
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun and 2 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Libya to Egypt
Combat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 3 transports
Italians defend with 1 submarine
Americans win with 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour and 2 mech_infantrys; Remaining resources: 12 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from India to West India
1 tactical_bomber moved from India to West India
1 infantry moved from India to West India
Combat - British
Battle in West India
British attack with 1 artillery, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking West India from Italians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Libya to Tobruk
2 infantry moved from Morocco to Algeria
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from West India to India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 24 PUs (2 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 38 PUs;
Italians buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Alexandria
2 armour and 9 mech_infantrys moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to Tobruk
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Southern France to Libya
1 fighter moved from Southern Italy to Libya
Combat - Italians
Battle in Tobruk
Italians attack with 2 armour, 1 fighter and 9 mech_infantrys
British defend with 1 artillery and 3 infantry; French defend with 2 infantry; Americans defend with 2 mech_infantrys
Italians win, taking Tobruk from British with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 5 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
retreated to Anglo Egyptian Sudan
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Libya
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 bomber and 2 infantry
Italians win, taking Libya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber and 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Libya to Alexandria
1 fighter moved from Libya to Alexandria
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 carrier and 1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Place Units - ANZAC
1 artillery and 1 infantry placed in Brazil
1 fighter placed in Brazil
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs