Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM

  • '19 '18

    The Chinese need to learn how to use guns.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 carriers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 12 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                6 fighters moved from 17 Sea Zone to 6 Sea Zone
                6 fighters moved from 17 Sea Zone to 18 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 cruisers moved from 17 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                6 carriers, 3 destroyers and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
                6 fighters moved from 18 Sea Zone to 33 Sea Zone
                6 fighters moved from 6 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 25 Sea Zone to 26 Sea Zone
                8 fighters moved from Western United States to Midway

    Place Units - Americans
                4 carriers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '15

    Needed t redo my Brit buy - ignore the later Chinese dice.  THey still can’t shoot.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 3 fighters
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Persia to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to Iraq
                3 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                2 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 25 infantry moved from West India to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                    Units damaged: 1 carrier owned by the British
                    British win, taking 39 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these British owned units to: carrier = 0
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Persia to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to Iraq
                3 armour moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                2 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 25 infantry moved from West India to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                    Units damaged: 1 carrier owned by the British
                    British win, taking 39 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these British owned units to: carrier = 0
                EDIT: Changing unit hit damage for these British owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Ceylon: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 marine moved from Morocco to 92 Sea Zone
                1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 artilleries and 2 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Western Australia to 39 Sea Zone
                7 armour, 1 fighter and 3 mech_infantrys moved from Western Australia to Queensland

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Eastern Poland
                1 bomber moved from Western Germany to Novgorod
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Bessarabia
                2 bombers moved from Eastern Poland to Western Germany
                2 bombers moved from Baltic States to Western Germany
                13 armour and 9 mech_infantrys moved from Poland to Bessarabia
                7 artilleries and 8 infantry moved from Germany to Poland
                1 artillery and 15 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Norway to Karelia
                2 fighters moved from Egypt to Western Germany

    Place Units - Germans
                1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
                1 submarine placed in 125 Sea Zone
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour and 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries and 6 infantry moved from Belarus to Novgorod
                2 artilleries and 4 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 fighters moved from Russia to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 8 artilleries and 11 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 8 artilleries and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Baltic States to Bryansk
                6 mech_infantrys moved from Western Ukraine to Bryansk
                5 armour and 1 infantry moved from Ukraine to Bryansk
                6 aaGuns, 14 artilleries and 46 infantry moved from Belarus to Bryansk
                10 artilleries moved from Russia to Bryansk

    Place Units - Russians
                3 armour and 7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 18 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 5 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 19 Sea Zone to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from Anhwe to 36 Sea Zone
                5 fighters and 6 tactical_bombers moved from Kiangsu to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                4 fighters moved from 6 Sea Zone to Japan
                3 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 mech_infantry moved from Hunan to Hopei
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Hunan to Kweichow
                10 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Yunnan to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                1 destroyer placed in 39 Sea Zone
                2 infantry placed in India
                1 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 artillery and 1 infantry placed in Malaya
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,4,1,5,6,6,2,1
                Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                8 fighters moved from Midway to 6 Sea Zone
                4 fighters moved from 26 Sea Zone to 6 Sea Zone
                6 fighters moved from 33 Sea Zone to 21 Sea Zone
                6 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 12 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 12 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in 21 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Korea from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 infantry moved from Western United States to Central United States
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                6 fighters moved from 18 Sea Zone to Iwo Jima
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                5 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                4 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 106 Sea Zone to Quebec

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from French Equatorial Africa to French West Africa
                      British take French West Africa from Neutral_Axis
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; French loiter and taunt; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 4 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                3 armour moved from Persia to Iraq
                3 aaGuns, 2 artilleries and 25 infantry moved from Eastern Persia to Persia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from French Equatorial Africa to French West Africa
                      British take French West Africa from Neutral_Axis
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; French loiter and taunt; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 4 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                3 armour moved from Persia to Iraq
                3 aaGuns, 2 artilleries and 25 infantry moved from Eastern Persia to Persia
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from French Guiana: 1 armour
                EDIT: Adding units owned by British to 88 Sea Zone: 1 armour
                EDIT: Turning off Edit Mode

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 bombers and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 bomber, 6 fighters and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 6 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 6 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from 39 Sea Zone to Western Australia
                3 armour and 3 mech_infantrys moved from Queensland to Western Australia
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Hawaiian Islands
                3 fighters moved from Caroline Islands to Korea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                23 artilleries and 36 infantry moved from Poland to Baltic States
                1 infantry moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 bomber moved from Western Germany to 88 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 23 artilleries and 36 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 23 artilleries and 36 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 88 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 armour; Americans defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 armour
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 88 Sea Zone to Gibraltar
                1 armour and 2 mech_infantrys moved from Western Germany to Germany
                1 armour, 4 artilleries, 22 infantry and 2 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                2 bombers moved from Bessarabia to Western Germany
                13 armour and 8 mech_infantrys moved from Bessarabia to Eastern Poland
                1 artillery and 1 mech_infantry moved from Karelia to Finland

    Place Units - Germans
                1 submarine placed in 125 Sea Zone
                1 destroyer placed in 105 Sea Zone
                1 artillery and 1 infantry placed in Norway
                3 artilleries and 7 infantry placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                5 armour, 23 artilleries, 44 infantry and 6 mech_infantrys moved from Bryansk to Belarus
                3 armour moved from Russia to Belarus
                7 artilleries moved from Russia to Bryansk
                8 artilleries and 11 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 8 armour, 23 artilleries, 44 infantry and 6 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 8 armour, 23 artilleries, 44 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Bryansk to Belarus
                1 fighter moved from Western Ukraine to Russia
                2 fighters moved from Ukraine to Russia

    Place Units - Russians
                3 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

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