TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 bomber moved from Scotland to Venezuela
1 mech_infantry moved from British Guiana to Venezuela
3 mech_infantrys moved from Southeast Mexico to Venezuela
1 bomber moved from Eastern United States to Venezuela
1 armour and 3 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to Spain
1 bomber moved from Scotland to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Venezuela
Americans attack with 2 bombers and 4 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 bombers moved from Venezuela to Brazil
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 aaGun moved from Gibraltar to Spain
3 aaGuns moved from Central United States to Eastern United States
3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 29 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Gibraltar to Southern France
British take Southern France from Germans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
1 fighter moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Burma
Japanese win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 5 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British win with 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
5 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 artillery and 2 infantry moved from Gibraltar to Spain
3 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Burma to India
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to West India
Place Units - British
3 mech_infantrys placed in Persia
1 tactical_bomber placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,2
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
3 artilleries moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 artilleries and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 mech_infantry moved from Romania to Greece
1 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 fighter moved from Trans-Jordan to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to United Kingdom
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 artilleries moved from Bessarabia to Western Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4,3,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: airfield = 6, factory_major = 20
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Finland to Novgorod
10 mech_infantrys moved from Archangel to Novgorod
8 artilleries moved from Archangel to Novgorod
10 armour and 24 infantry moved from Archangel to Novgorod
3 artilleries moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 destroyer, 1 fighter and 2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Western Germany
Germans undo move 1.
1 fighter placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 artilleries and 1 fighter placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
3 artilleries placed in Novgorod
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
sorry, had to edit out british transport because I accidentally hit “don’t attack units in sz”…but I sent two bombers and two fighters there with a destroyer so I didn’t scramble for you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 armour, 25 artilleries, 40 infantry and 8 mech_infantrys moved from Smolensk to Archangel
12 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from 76 Sea Zone to Ethiopia
Combat - Russians
Battle in Ethiopia
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
retreated to Western Ukraine
Germans win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 25 artilleries, 52 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 25 artilleries, 51 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Vologda to Archangel
4 aaGuns moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kansu to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 mech_infantry moved from French Indo China to Malaya
2 armour moved from French Indo China to Malaya
3 mech_infantrys moved from Yunnan to Malaya
3 mech_infantrys moved from Kweichow to Szechwan
1 bomber moved from Yunnan to Szechwan
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 armour and 4 mech_infantrys
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 fighters moved from Borneo to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from Borneo to 43 Sea Zone
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
3 infantry moved from Amur to Manchuria
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
Japanese undo move 1.
3 destroyers placed in 6 Sea Zone
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 1.
3 destroyers and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Brazil to Normandy Bordeaux
1 bomber moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 2 submarines moved from 30 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Spain to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Spain
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
4 mech_infantrys moved from Venezuela to Brazil
1 bomber moved from 46 Sea Zone to Queensland
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Spain
Americans undo move 2.
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x airfield, 11x factory_major; Remaining resources: 16 PUs;
British buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Turkey
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Persia to Turkey
1 artillery moved from Saudi Arabia to Trans-Jordan
Combat - British
Battle in Turkey
British attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 5 mech_infantrys
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from West India to India
1 fighter moved from India to Trans-Jordan
Place Units - British
1 factory_minor placed in Saudi Arabia
1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x airfield, 11x factory_major; Remaining resources: 16 PUs;
British buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Turkey
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 mech_infantrys moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Persia to Turkey
1 artillery moved from Saudi Arabia to Trans-Jordan
Combat - British
Battle in Turkey
British attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 5 mech_infantrys
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
4 fighters and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from West India to India
1 fighter moved from India to Trans-Jordan
Place Units - British
1 factory_minor placed in Saudi Arabia
1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Spain: 1 fighter
EDIT: Turning off Edit Mode
sorry had to make one edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Turkey
1 mech_infantry moved from Greece to Turkey
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries, 3 infantry and 2 mech_infantrys
Americans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Battle in Turkey
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Turkey to Egypt
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 44 Sea Zone from Japanese
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
7 bombers moved from Western Germany to Smolensk
4 mech_infantrys moved from Novgorod to Smolensk
11 mech_infantrys moved from Novgorod to Bryansk
13 armour moved from Novgorod to Bryansk
3 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 13 armour, 1 artillery and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 13 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 3 artilleries
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 7 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Smolensk from Russians with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 2 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Baltic States
14 artilleries and 28 infantry moved from Novgorod to Baltic States
2 artilleries moved from Western Germany to France
1 infantry moved from Novgorod to Belarus
6 bombers moved from Smolensk to Baltic States
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from Sweden to Finland
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
3 fighters moved from Western Germany to Baltic States
4 tactical_bombers moved from Egypt to Bessarabia
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
2 bombers and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
9 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Archangel to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 12 infantry
Germans defend with 3 mech_infantrys
11 infantry owned by the Russians retreated to Russia
Germans win with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
9 mech_infantrys moved from Archangel to Russia
2 armour moved from Archangel to Russia
6 aaGuns, 25 artilleries and 40 infantry moved from Archangel to Vologda
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs