yeah you did push it too far lol
16L MrRoboto (Axis) vs StuckTojo (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from Finland to 127 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
7 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 bombers moved from Eastern Poland to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 2 destroyers; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for British: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Novgorod
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 5 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 4 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 14 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 14 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 14 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 6 transports moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to Scotland
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
8 armour and 9 mech_infantrys moved from Western Germany to Germany
15 armour and 12 mech_infantrys moved from Germany to Poland
2 bombers moved from Ukraine to Southern ItalyPlace Units - Germans
3 submarines placed in 109 Sea Zone
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Belarus to Novgorod
4 infantry moved from Belarus to Baltic States
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 aaGuns, 3 armour and 15 infantry moved from Belarus to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Baltic States to BryanskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
I meant to move the 2 Ev’sky guys to the Urals. Would you mind?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 factory_minors, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
1 bomber moved from Kiangsi to Hopei
1 bomber moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Western Australia
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Western Australia from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 1 transport; ANZAC defend with 1 cruiser; Americans defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 2 destroyers
Battle in Hopei
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 2 mech_infantrys moved from Chahar to Jehol
1 armour moved from Kiangsu to Jehol
1 bomber moved from Anhwe to Japan
1 bomber moved from Hopei to Kiangsu
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 battleships, 1 cruiser and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 3 tactical_bombers moved from Kiangsi to Japan
1 submarine moved from 49 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 harbour placed in Okinawa
1 factory_minor placed in French Indo China
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Kwangtung
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 5 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Amur to Buryatia
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
1 infantry moved from Siberia to AmurCombat - Americans
Battle in Buryatia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Buryatia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 4 Sea Zone to 8 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1
Americans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries moved from Szechwan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
2 fighters moved from Russia to UkraineCombat - British
Battle in Ukraine
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Ukraine to Russia
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Persia to India
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
2 artilleries and 2 infantry moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,1,5,6,4,1,1,3,1,1,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Baltic States
1 fighter moved from Romania to Baltic States
1 bomber moved from Germany to Baltic States
1 artillery and 3 infantry moved from Syria to Iraq
2 fighters moved from 99 Sea Zone to Iraq
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 4 infantry
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour; French defend with 1 infantry
Italians win, taking Iraq from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Casualties for French: 1 infantryNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Iraq to 99 Sea Zone
2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to Romania
1 bomber moved from Baltic States to Western GermanyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from South Australia to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to Western AustraliaCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Western Australia
ANZAC attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
ANZAC win, taking Western Australia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Southern Italy to Ukraine
1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 armour and 2 mech_infantrys moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to BelarusCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans win, taking Novgorod from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 mech_infantrys
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
6 armour and 1 mech_infantry moved from Germany to Poland
3 aaGuns, 17 armour, 1 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
3 aaGuns, 4 armour, 3 artilleries and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from 81 Sea Zone to Greece
1 infantry moved from Eire to Scotland
1 battleship, 2 submarines and 6 transports moved from 109 Sea Zone to 110 Sea Zone
4 transports moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
10 armour placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Kazakhstan to Novosibirsk
3 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
9 infantry placed in Russia
Russians undo move 1.
9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 armour and 2 mech_infantrys moved from Jehol to Amur
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Amur
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Kiangsu to Szechwan
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
3 infantry moved from Hopei to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangsi to Hunan
1 bomber moved from Szechwan to Kiangsi
1 bomber moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Kiangsi to Japan
1 submarine moved from 33 Sea Zone to 26 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 battleship, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
Russians take Yenisey from JapaneseCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from British Columbia to AlaskaPlace Units - Americans
1 infantry placed in Western United States
1 battleship, 1 submarine and 3 transports placed in 101 Sea Zone
2 armour and 3 artilleries placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
4 armour and 2 mech_infantrys moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Shan State to West India
3 fighters moved from Russia to Eastern Persia
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,2,3,3,5,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from Southern Italy to Trans-Jordan
2 armour moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 105 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Italians win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Italians attack with 2 armour, 1 artillery and 1 fighter
Russians defend with 2 infantry
Italians win, taking Belarus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Novgorod
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Syria
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 107 Sea Zone
1 bomber moved from 105 Sea Zone to Southern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 41 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
1 submarine owned by the ANZAC retreated to 56 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Queensland to Western AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria
French take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians





