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16L G40 Omega1759 (Allies +24) vs Talleyrand19 (Axis)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Hunan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                5 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Hopei, round 3 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Hopei
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 4 infantry
        Yunnan : 1 fighter
        Kweichow : 2 artilleries and 3 infantry
        Hunan : 1 infantry
        Hopei : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 26 / 35
        UK_Pacific : 11 / 21
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.558
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 destroyers and 1 submarine
                        British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers in 37 Sea Zone, round 2 :  0/3 hits
                        3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 destroyers and 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                4 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 aaGun and 3 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 30 / 31
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.577
            Median : 3.000
            Variance : 1.255
            Standard Deviation : 1.120
            Total rolls : 52

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • 17 16 13 12

    It’s quite rare that the Far East fleet can do such a feat as to sink 1 sub and 3 destroyers.


  • those dice are gross…not one hit for me

  • 17 16 13 12

    Agreed. I should have lost 1 or 2 ships in that battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                      Italians take Egypt from British
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                3 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt

    Combat - Italians

    Non Combat Move - Italians
                2 armour and 1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
                EDIT: Adding units owned by Italians to Romania: 1 infantry
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Alexandria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        Trans-Jordan : 1 infantry
        Syria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                6 armour moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Slovakia Hungary to Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 bomber and 1 fighter placed in Western Germany
                7 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Dzavhan to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Timguska to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 :  3/6 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
                1 armour and 1 mech_infantry moved from Kansu to Yenisey
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 infantry moved from Caucasus to Rostov
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 3 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter placed in Russia
                2 mech_infantrys placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Yenisey : 1 armour and 1 mech_infantry
        Yakut S.S.R. : 3 infantry
        Timguska : 2 fighters and 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 3 artilleries and 20 infantry
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 4 artilleries and 14 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 3 armour and 5 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 38 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 17 16 13 12

    I need new AA gunners!

    9 straight misses to date. These AA are supposed to get the Japs to bleed out some more  :-D


  • haha, I think it’s evening out after your infantry got 6 straight hits in yunnan and your british ships didn’t get killed in your attack near malaya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 fighter and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to Java
                2 carriers moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                3 fighters moved from 43 Sea Zone to Java
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                4 fighters and 7 tactical_bombers moved from Kiangsi to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 carriers, 1 cruiser and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 carriers and 1 transport remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 cruiser
                Battle in Java
                    Japanese attack with 6 fighters and 1 infantry
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                    Casualties for Japanese: 3 fighters and 1 infantry
                Battle in Celebes
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 artillery, 4 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking French Indo China from French with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                3 fighters moved from Java to 42 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                6 tactical_bombers moved from Kwangsi to Kiangsu
                1 aaGun moved from Jehol to Shantung
                1 artillery and 2 infantry moved from Jehol to Shantung
                2 bombers moved from Amur to Japan
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

  • 17 16 13 12

    It’s true that the war on land against Japan is going well. Team work until the US arrives!

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 infantry placed in Western United States
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Adding units owned by Americans to Western United States: 2 fighters
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber, 6 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 1 carrier and 1 transport
        8 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 44 / 44
        Americans : 52 / 77
        Chinese : 10 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hopei to Chahar

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 artillery and 1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Hopei
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kiangsi : 2 infantry
        Yunnan : 1 fighter
        Kweichow : 3 artilleries and 1 infantry
        Hunan : 2 infantry
        Hopei : 3 artilleries and 1 infantry
        Chahar : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 41 / 44
        Americans : 52 / 77
        Chinese : 13 / 19
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Iraq
                1 armour moved from Trans-Jordan to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                5 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 fighter moved from India to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 infantry moved from Shan State to French Indo China
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 44 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to French Indo China
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in 45 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Japanese defend with 1 destroyer
                        British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kwangsi
                    British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangsi, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 3 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 armour and 4 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  5/13 hits
                        Italians roll dice for 2 armour and 4 infantry in Iraq, round 2 :  2/6 hits
                        2 infantry owned by the British, 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  4/11 hits
                        Italians roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 armour and 4 infantry
                Battle in 92 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to French Indo China
                2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 86 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,6,6,2,5,3
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 1 artillery and 4 infantry
        Siam : 1 flag
        Yunnan : 2 fighters, 6 mech_infantrys and 1 tactical_bomber
        Shan State : 1 aaGun and 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 aaGun and 3 infantry
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 battleship and 1 cruiser
        37 Sea Zone : 1 flag
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 1 armour and 2 mech_infantrys
        86 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 38 / 44
        Americans : 52 / 77
        Chinese : 14 / 19
        British : 31 / 32
        UK_Pacific : 13 / 11
        Italians : 13 / 35
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 9 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.451
            Standard Deviation : 1.205
            Total rolls : 83

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.214
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.214
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    British Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.532
            Median : 3.000
            Variance : 1.109
            Standard Deviation : 1.053
            Total rolls : 47

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Trans-Jordan
                5 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Syria from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Southern Italy to Egypt
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 factory_minor
                EDIT: Turning off Edit Mode
                1 transport placed in 97 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 25 to 13
                EDIT: Turning off Edit Mode

  • 17 16 13 12

    You want a factory in Egypt, how to you change your buy? Your ending IPC stays 25, right?


  • sorry I’m dumb and looked at Egypt and thought I saw a factory…so I added it in for 12 ipc’s and did not place the two tanks (since that was my factory money)…I then lowered my ipc’s by 12…that should be right, is that okay?

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