16L G40 Omega1759 (Allies +24) vs Talleyrand19 (Axis)


  • dogfight 1v1 to the death…scramble

  • '17 '16 '13 '12

    It will be bloody!

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to 112 Sea Zone

    Combat - French
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 :  0/2 hits
                        French roll dice for 1 artillery in Southern France, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 :  1/2 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 112 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 fighter and 1 transport
                        French roll dice for 1 fighter in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 fighter

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 69
        Russians : 36 / 37
        Japanese : 27 / 40
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 26 / 35
        UK_Pacific : 18 / 21
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    French Combat
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

  • '17 '16 '13 '12

    Will the slug fest continue in 109? Dicy!

  • '17 '16 '13 '12

    Looks like it did!

  • '17 '16 '13 '12

    Max defense!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 3 tactical_bombers
                    British defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                    Units damaged: 1 carrier owned by the British
                    Germans win with 2 bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                Battle in Gibraltar
                    Germans attack with 2 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                    British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                6 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                3 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries moved from France to Western Germany
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 fighter moved from Northern Italy to Alexandria
                2 bombers moved from 109 Sea Zone to Western Germany
                5 armour moved from France to Western Germany
                1 armour and 1 mech_infantry moved from Southern France to Western Germany
                1 mech_infantry moved from France to Western Germany

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 fighter placed in 93 Sea Zone
                1 transport placed in 93 Sea Zone
                1 fighter placed in Western Germany
                5 artilleries and 2 infantry placed in Germany
                Germans undo move 5.
                Germans undo move 3.
                Germans undo move 3.
                1 fighter placed in 93 Sea Zone
                5 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • yup, did max D and germany won with two bombers left…there’s nothing left on the board

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                1 armour and 1 mech_infantry moved from Sikang to Kansu
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Timguska
                1 armour and 2 mech_infantrys moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 1 armour and 1 mech_infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 2 fighters and 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 1 infantry
        Rostov : 2 armour and 3 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 11 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 36
        Japanese : 26 / 40
        Americans : 52 / 52
        Chinese : 12 / 17
        British : 26 / 35
        UK_Pacific : 18 / 21
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17 '16 '13 '12

    @Talleyrand19:

    yup, did max D and germany won with two bombers left…there’s nothing left on the board

    Saw that, too bad I didn’t shoot one of the bombers on the last roll, it would have been something!

    Both the RAF and Luftwaffe are decimated!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                2 bombers moved from Japan to Yakut S.S.R.
                2 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Jehol
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Kiangsi to Hopei
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Kwangsi
                2 battleships and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Borneo
                Battle in Soviet Far East
                Battle in Kwangtung
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians, taking Kwangtung from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 2 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 carriers moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 destroyers moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                2 bombers moved from Yakut S.S.R. to Amur
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Manchuria to 43 Sea Zone
                2 fighters moved from Manchuria to 36 Sea Zone
                2 fighters moved from Manchuria to 43 Sea Zone
                2 fighters and 6 tactical_bombers moved from Manchuria to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Hopei to Kiangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung
                Japanese undo move 2.
                1 factory_minor placed in Shantung
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 fighter
                EDIT: Adding units owned by Americans to Western United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber, 4 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        8 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 42 / 52
        Americans : 52 / 52
        Chinese : 8 / 17
        British : 26 / 35
        UK_Pacific : 11 / 21
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Hunan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                5 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Hopei, round 3 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Hopei
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 4 infantry
        Yunnan : 1 fighter
        Kweichow : 2 artilleries and 3 infantry
        Hunan : 1 infantry
        Hopei : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 26 / 35
        UK_Pacific : 11 / 21
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.558
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 destroyers and 1 submarine
                        British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers in 37 Sea Zone, round 2 :  0/3 hits
                        3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 destroyers and 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                4 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 aaGun and 3 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 30 / 31
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.577
            Median : 3.000
            Variance : 1.255
            Standard Deviation : 1.120
            Total rolls : 52

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • '17 '16 '13 '12

    It’s quite rare that the Far East fleet can do such a feat as to sink 1 sub and 3 destroyers.


  • those dice are gross…not one hit for me

  • '17 '16 '13 '12

    Agreed. I should have lost 1 or 2 ships in that battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                      Italians take Egypt from British
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                3 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt

    Combat - Italians

    Non Combat Move - Italians
                2 armour and 1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
                EDIT: Adding units owned by Italians to Romania: 1 infantry
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Alexandria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        Trans-Jordan : 1 infantry
        Syria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 31 / 36
        Japanese : 39 / 52
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 31
        UK_Pacific : 11 / 11
        Italians : 16 / 35
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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