16L G40 StuckTojo(Axis) vs Omega1759(Allies +15)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 30 PUs;
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                4 mech_infantrys moved from India to Shan State
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 bomber moved from Bryansk to Ukraine

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  2/7 hits
                        Japanese roll dice for 2 armour in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the British, 2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Bryansk
                1 fighter moved from Shan State to India
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                2 fighters moved from Persia to Russia
                3 artilleries moved from Trans-Jordan to Iraq
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun moved from Yunnan to Shan State

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour, 1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,1,2,5,1,1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,2,6
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kweichow : 1 artillery, 1 infantry and 1 mech_infantry
        Anhwe : 1 mech_infantry
        Shan State : 1 aaGun and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag
        French West Africa : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 infantry
        Bryansk : 1 bomber and 3 fighters
        Russia : 2 fighters
        Caucasus : 3 armour, 1 infantry and 3 mech_infantrys
        97 Sea Zone : 1 submarine
        Iraq : 3 artilleries
        Eastern Persia : 1 flag
        83 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 25 / 38
        Japanese : 38 / 50
        Americans : 60 / 87
        Chinese : 10 / 14
        British : 32 / 37
        UK_Pacific : 17 / 14
        Italians : 12 / 2
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 14 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 21 times
            Average roll : 3.362
            Median : 3.000
            Variance : 1.426
            Standard Deviation : 1.194
            Total rolls : 116

    Null / Other
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 2.968
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 2.968
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Germans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.143
            Median : 4.500
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.944
            Median : 5.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,1,2,1,2
                Italians collect 1 PU (11 lost to blockades); end with 3 PUs total

  • '17 '16 '13 '12

    @StuckTojo:

    So I didn’t get a scramble for sz 6?

    Not sure how the rule works.

    The scramble did not make sense to perform so I didn’t think it worth it to slow the game to ask it.

    2 subs and 3 fighters against 1 battleship, 1 cruiser, 2 subs, 1 destroyer, 7 fighters and 1 tactical bomber.

    If you want, we can roll 3 dice for the 3 fighters and we can see what I remove from the board. There were enough hits to wipe out the 3 fighters and the 2 subs.

    If you hit 1, I’ll remove 1 sub (taking hit on battleship with the plane hit, killing a sub with the sub hit)

    If you hit 2, I’ll remove 1 sub + destroyer

    If you hit 3, I’ll remove 1 sub + destroyer + cruiser

  • '19 '17 '16

    No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?

  • '17 '16 '13 '12

    @StuckTojo:

    No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?

    One airbase allows to scramble 3 fighters or tactical bombers, maximum.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to India
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines
                1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 artillery
        Philippines : 1 fighter
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Bryansk : 2 fighters

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 25 / 38
        Japanese : 38 / 50
        Americans : 60 / 87
        Chinese : 10 / 14
        British : 32 / 37
        UK_Pacific : 17 / 14
        Italians : 12 / 3
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '17 '16

    @Omega1759:

    @StuckTojo:

    No worries, just leave it as is, but don’t I have 4 fighters + 4 tacticals?

    One airbase allows to scramble 3 fighters or tactical bombers, maximum.

    Ooooh, gotcha.  So many rules…… head… hurting…

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Caucasus

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        Gibraltar : 2 infantry
        United Kingdom : 2 infantry
        Caucasus : 1 fighter and 1 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 25 / 38
        Japanese : 38 / 50
        Americans : 60 / 87
        Chinese : 10 / 14
        British : 32 / 37
        UK_Pacific : 17 / 14
        Italians : 12 / 3
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
                Germans buy 6 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                13 armour, 6 artilleries, 33 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
                1 bomber moved from Novgorod to Bryansk
                3 bombers moved from France to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery and 1 infantry moved from Novgorod to Archangel

  • '17 '16 '13 '12

    The big one!

  • '19 '17 '16

    Well, good game friend.

    Hopefully we can do another soon.

    Is there a surrender button somewhere?

  • '17 '16 '13 '12

    @StuckTojo:

    Well, good game friend.

    Hopefully we can do another soon.

    Is there a surrender button somewhere?

    It was a fun game! Textbook play by the allies.

    There is no “button” but there is this thread:

    http://www.axisandallies.org/forums/index.php?topic=37138.105

  • '19 '17 '16

    Yes, a well played Allies game. It’s so much better playing someone besides the AI. I think I did OK for my 2nd game of Global against a person.

    Too many dumb mistakes and maybe a couple bad dice rolls in the naval battles.

  • '17 '16 '13 '12

    @StuckTojo:

    Yes, a well played Allies game. It’s so much better playing someone besides the AI. I think I did OK for my 2nd game of Global against a person.

    Too many dumb mistakes and maybe a couple bad dice rolls in the naval battles.

    It is much better than the AI. This game was also fast and not time consuming to play, which is also enjoyable.

    Do you want to switch sides at a 15 bid?

  • '19 '17 '16

    Can you make it 20 since I’m a greenhorn?

    Also, can you post the results on that thread. I can’t figure out how to do this with my new Mac and my girlfriend isn’t here to show me.  Argh!  I miss my PC!

  • '17 '16 '13 '12

    @StuckTojo:

    Can you make it 20 since I’m a greenhorn?

    Also, can you post the results on that thread. I can’t figure out how to do this with my new Mac and my girlfriend isn’t here to show me.  Argh!  I miss my PC!

    Ok, so where do you put your 20?

  • '19 '17 '16

    Hahaha. I’m trying to remember what you did.

    I’ll go with a sub with my fleet off Egypt, a tank in Egypt, an artillery in Yunnan, and an artillery in India.

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Adding units owned by British to India: 1 artillery
                EDIT: Adding units owned by Chinese to Yunnan: 1 artillery
                EDIT: Turning off Edit Mode
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                2 armour moved from Greater Southern Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 tactical_bomber moved from Poland to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                2 bombers moved from Germany to 109 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Germany to Southern France
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone

  • '17 '16 '13 '12

    This post was in the wrong thread. Please post your scramble decision in the new thread.

  • '17 '16 '13 '12

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