Posted it over there!
Thank you too and of course good luck in the rest of the tournament as well!
LIGA RELONCHIS V3 G40 Rubioton (Allies+27) vs juanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to Hunan
1 mech_infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
3 tactical_bombers moved from 42 Sea Zone to India
3 fighters moved from French Indo China to 42 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 infantry moved from 39 Sea Zone to India
3 tactical_bombers moved from French Indo China to India
2 artilleries moved from Burma to India
19 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to SzechwanPlace Units - Japanese
1 carrier placed in 39 Sea Zone
2 infantry placed in India
1 mech_infantry placed in Kiangsu
3 tactical_bombers placed in French Indo China
2 carriers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 99 Sea Zone to 98 Sea Zone
1 armour, 3 fighters, 3 infantry and 2 mech_infantrys moved from Norway to FinlandCombat - Americans
Battle in Finland
Americans attack with 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 6 infantry
Americans win, taking Finland from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrysNon Combat Move - Americans
3 fighters moved from Finland to Norway
1 carrier and 1 transport moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
7 fighters moved from Normandy Bordeaux to Norway
2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Midway to 33 Sea Zone
2 bombers moved from Midway to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 carrier placed in 110 Sea Zone
3 mech_infantrys placed in Norway
1 artillery and 1 infantry placed in Eastern United States
2 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Norway : 1 flag, 1 factory_minor, 10 fighters and 3 mech_infantrys
99 Sea Zone : 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
Finland : 1 flag, 1 armour
110 Sea Zone : 2 carriers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 12 / 13
Japanese : 75 / 85
Americans : 59 / 79
Chinese : 0 / 5
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 18 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
9 artilleries and 16 infantry moved from West India to India
6 armour and 4 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Iraq to IndiaCombat - British
Battle in India
British attack with 6 armour, 9 artilleries, 1 bomber, 16 infantry and 4 mech_infantrys
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 20 mech_infantrys and 6 tactical_bombers
British win, taking India from Japanese with 6 armour and 1 bomber remaining. Battle score for attacker is 70
Casualties for Japanese: 3 artilleries, 4 infantry, 20 mech_infantrys and 6 tactical_bombers
Casualties for British: 9 artilleries, 16 infantry and 4 mech_infantrysNon Combat Move - British
1 bomber moved from India to Persia
3 aaGuns moved from West India to India
2 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Syria
4 fighters moved from Normandy Bordeaux to Finland
2 fighters moved from Russia to Samara
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Persia to West IndiaPlace Units - British
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Iraq
1 transport placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Syria : 1 flag, 1 airfield and 3 fighters
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Samara : 2 fighters
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 bomber
98 Sea Zone : 1 destroyer
Finland : 4 fighters
110 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 12 / 13
Japanese : 72 / 85
Americans : 59 / 79
Chinese : 0 / 5
British : 34 / 34
UK_Pacific : 5 / 5
Italians : 18 / 19
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Bulgaria to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
6 infantry moved from France to Western Germany
1 fighter moved from Greece to Southern Italy
2 infantry moved from France to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters, 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers, 2 destroyers, 8 submarines and 1 transport
62 Sea Zone : 2 submarines
Russia : 3 fightersProduction/PUs Summary :
Germans : 51 / 66
Russians : 11 / 13
Japanese : 72 / 85
Americans : 59 / 79
Chinese : 0 / 5
British : 34 / 34
UK_Pacific : 5 / 5
Italians : 19 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 51 / 66
Russians : 11 / 13
Japanese : 72 / 85
Americans : 59 / 79
Chinese : 0 / 5
British : 34 / 34
UK_Pacific : 5 / 5
Italians : 19 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux
4 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
9 mech_infantrys moved from Caucasus to Northwest Persia
4 armour moved from Caucasus to Northwest Persia
8 mech_infantrys moved from Volgograd to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
2 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
4 mech_infantrys moved from France to Normandy Bordeaux
3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Northwest Persia
Germans attack with 8 armour and 17 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 8 armour and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 fighters, 8 infantry, 10 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Germans: 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries moved from Tambov to Bryansk
19 artilleries moved from Rostov to Bryansk
7 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Belarus to Novgorod
6 mech_infantrys moved from Western Germany to Poland
8 mech_infantrys moved from Holland Belgium to Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
2 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 7 infantry moved from Samara to Volgograd
5 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 aaGun, 1 factory_minor and 5 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun and 2 artilleries moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
16 infantry moved from Samara to Tambov
8 infantry moved from Russia to Tambov
1 mech_infantry moved from Samara to Tambov
1 mech_infantry moved from Samara to Russia
4 artilleries and 16 infantry moved from Smolensk to Russia
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 10 infantry
Kazakhstan : 1 infantry
Russia : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 2 artilleries, 25 infantry and 1 mech_infantry
Novosibirsk : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 5 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 68
Russians : 16 / 16
Japanese : 70 / 85
Americans : 57 / 79
Chinese : 0 / 5
British : 34 / 34
UK_Pacific : 5 / 5
Italians : 19 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 5 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Burma to India
3 fighters moved from Hunan to India
3 tactical_bombers moved from French Indo China to India
8 fighters moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 13 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 6 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 12 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 3 aaGuns and 6 armourNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Szechwan to Shan State
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 fighter moved from India to Burma
11 fighters moved from India to Burma
3 tactical_bombers moved from India to Burma
3 mech_infantrys moved from Hopei to Shensi
8 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsu
3 fighters moved from 42 Sea Zone to Java
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 fighters placed in 36 Sea Zone
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 5 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Burma to India
3 fighters moved from Hunan to India
3 tactical_bombers moved from French Indo China to India
8 fighters moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 13 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 6 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 12 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 3 aaGuns and 6 armourNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Szechwan to Shan State
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 fighter moved from India to Burma
11 fighters moved from India to Burma
3 tactical_bombers moved from India to Burma
3 mech_infantrys moved from Hopei to Shensi
8 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsu
3 fighters moved from 42 Sea Zone to Java
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 fighters placed in 36 Sea Zone
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Adding units owned by Japanese to Borneo: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 5 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Burma to India
3 fighters moved from Hunan to India
3 tactical_bombers moved from French Indo China to India
8 fighters moved from 42 Sea Zone to India
2 fighters moved from 42 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 13 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 6 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 12 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 3 aaGuns and 6 armourNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Shan State
1 mech_infantry moved from Szechwan to Shan State
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 fighter moved from India to Burma
11 fighters moved from India to Burma
3 tactical_bombers moved from India to Burma
3 mech_infantrys moved from Hopei to Shensi
8 infantry moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsu
3 fighters moved from 42 Sea Zone to Java
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 fighters placed in 36 Sea Zone
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Adding units owned by Japanese to Borneo: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Finland to Karelia
Russians take Karelia from GermansCombat - Americans
Battle in Okinawa
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Okinawa from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 19 Sea Zone
3 fighters moved from 34 Sea Zone to 19 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from 34 Sea Zone to Midway
1 bomber moved from 46 Sea Zone to Midway
2 fighters moved from Wake Island to Midway
2 bombers and 2 fighters moved from Western United States to Midway
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from 110 Sea Zone to Gibraltar
3 fighters moved from Norway to 110 Sea Zone
1 armour moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to FinlandPlace Units - Americans
3 mech_infantrys placed in Norway
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag, 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 4 bombers and 4 fighters
44 Sea Zone : 1 flag
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier
10 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 fighters
Norway : 1 flag, 1 factory_minor, 4 fighters and 3 mech_infantrys
99 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Finland : 1 flag, 1 armour, 3 fighters and 3 mech_infantrys
107 Sea Zone : 1 transport
110 Sea Zone : 2 carriers and 4 fightersProduction/PUs Summary :
Germans : 49 / 68
Russians : 17 / 16
Japanese : 72 / 88
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 19 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in CyprusNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Persia to Iraq
3 fighters moved from Syria to Iraq
1 fighter and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from West India to Eastern Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Samara to Tambov
2 fighters moved from Finland to RussiaPlace Units - British
3 infantry placed in Iraq
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Syria : 1 flag, 1 airfield
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
Tambov : 2 fighters
99 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 9 infantry and 4 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag
Finland : 2 fighters
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 49 / 68
Russians : 17 / 16
Japanese : 72 / 88
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 aaGuns moved from Germany to Western Germany
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from French Indo China to IndiaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Russia to Iraq
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Okinawa : 1 fighter, 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 submarines
19 Sea Zone : 2 cruisers, 2 destroyers, 8 submarines and 1 transport
Iraq : 3 fightersProduction/PUs Summary :
Germans : 49 / 68
Russians : 17 / 16
Japanese : 72 / 88
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Russia to Iraq
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Okinawa
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Okinawa : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 submarines
19 Sea Zone : 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport
Iraq : 3 fightersProduction/PUs Summary :
Germans : 49 / 68
Russians : 17 / 16
Japanese : 72 / 88
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 17 / 16
Japanese : 72 / 88
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
7 armour and 17 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 2 tactical_bombers moved from Southern Italy to IraqCombat - Germans
Battle in Iraq
Germans attack with 8 armour, 1 fighter, 17 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; French defend with 1 fighter and 1 infantry; British defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 9 infantry and 4 mech_infantrys
British win with 8 fighters remaining. Battle score for attacker is -82
Casualties for Germans: 8 armour, 1 fighter, 17 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 2 artilleries, 1 bomber, 9 infantry and 4 mech_infantrysNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Poland to Belarus
1 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
9 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to BryanskPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
9 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs





