@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - French
French buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from France to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour, 1 artillery and 3 infantry moved from France to Northern Italy
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
Combat - French
Battle in 111 Sea Zone
French attack with 2 fighters
Germans defend with 1 battleship
French roll dice for 2 fighters in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 111 Sea Zone
French roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French lost in 111 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -20
Casualties for French: 2 fighters
Battle in Northern Italy
French attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 aaGuns, 1 factory_major and 3 infantry
French roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 1/5 hits
Italians roll dice for 2 aaGuns and 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the French and 1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 0/4 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 1/3 hits
1 infantry owned by the French lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 4 : 0/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 4 : 0/3 hits
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 5 : 1/3 hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 5 : 0/3 hits
1 aaGun owned by the Italians lost in Northern Italy
French roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 6 : 1/3 hits
Italians roll dice for 3 infantry in Northern Italy, round 6 : 2/3 hits
1 infantry owned by the French, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 armour in Northern Italy, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Northern Italy, round 7 : 0/2 hits
French roll dice for 1 armour in Northern Italy, round 8 : 1/1 hits
Italians roll dice for 2 infantry in Northern Italy, round 8 : 0/2 hits
1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 armour in Northern Italy, round 9 : 1/1 hits
Italians roll dice for 1 infantry in Northern Italy, round 9 : 1/1 hits
1 armour owned by the French and 1 infantry owned by the Italians lost in Northern Italy
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
Place Units - French
1 armour, 1 artillery and 3 infantry placed in France
Turn Complete - French
French collect 15 PUs; end with 15 PUs total
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.792
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.900
Median : 4.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20
Still there?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 2 artilleries and 3 infantry moved from Western Germany to France
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries and 4 infantry
British defend with 1 armour and 1 artillery; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Germans roll dice for 3 armour, 3 artilleries and 4 infantry in France, round 2 : 4/10 hits
French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 2 : 4/7 hits
4 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the French lost in France
Germans roll dice for 3 armour and 3 artilleries in France, round 3 : 2/6 hits
French roll dice for 2 armour and 1 artillery in France, round 3 : 0/3 hits
1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour and 3 artilleries in France, round 4 : 3/6 hits
French roll dice for 1 armour in France, round 4 : 0/1 hits
1 armour owned by the French lost in France
Germans captures 15PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour and 3 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 armour, 1 artillery and 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 artillery and 8 infantry moved from Western Germany to Germany
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour, 3 artilleries and 1 factory_minor
Slovakia Hungary : 4 armour, 2 artilleries and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 armour and 1 infantry
Poland : 1 armour and 3 infantry
Germany : 3 aaGuns, 1 artillery, 1 factory_major and 18 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 41 / 66
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 armour moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novosibirsk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 armour moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novosibirsk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Non Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry and 1 mech_infantry moved from Chahar to Hopei
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/21 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 7 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 5 fighters, 7 infantry and 5 tactical_bombers
Korea : 4 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries and 2 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 66
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 battleship, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 battleship, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Any scramble orders in sz 95?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Non Combat Move - British
1 bomber moved from Malta to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to Ethiopia
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern France to Northern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking 97 Sea Zone from British, taking Northern Italy from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour moved from Greece to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 14 PUs; end with 16 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_minor and 2 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 destroyers and 1 transport
Yugoslavia : 1 armour
Production/PUs Summary :
Germans : 41 / 66
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 31 / 40
UK_Pacific : 21 / 21
Italians : 14 / 16
ANZAC : 14 / 16
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_major, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 infantry moved from Romania to Bessarabia
1 armour and 2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 95 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 4/5 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 armour, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
3 aaGuns, 1 artillery and 18 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
3 armour and 3 artilleries moved from France to Western Germany
2 fighters moved from 95 Sea Zone to Southern Italy
2 bombers and 3 tactical_bombers moved from 95 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 factory_major placed in Slovakia Hungary
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_major
Western Germany : 1 airfield, 3 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
Romania : 5 infantry
Poland : 3 aaGuns, 1 artillery and 19 infantry
Germany : 3 aaGuns, 1 artillery, 1 factory_major and 9 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Baltic States : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag, 4 armour, 2 artilleries and 7 infantry
Bessarabia : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 31 / 40
UK_Pacific : 21 / 21
Italians : 14 / 16
ANZAC : 17 / 17
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0