ACGTO Total Ancien War Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 10

    Combat Move - Armenia
                2 skirmishers moved from Armavira to Majar
                1 skirmisher and 1 spearman moved from Albana to Majar

    Purchase Units - Armenia
                Armenia buy 5 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Armenia
                Battle in Majar
                    Armenia attack with 3 skirmishers and 1 spearman
                    Bosporus defend with 1 archer
                    Armenia win, taking Majar from Bosporus with 3 skirmishers and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Bosporus: 1 archer

    Non Combat Move - Armenia

    Place Units - Armenia
                4 spearmen placed in Armavira
                1 spearman placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 21 PUs; end with 21 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 24 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 27 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - RomanRepublic
                1 unit repaired.
                1 skirmisher moved from Sabrata to Thenae
                      RomanRepublic take Thenae from Carthage
                1 bireme moved from SZ 39 to SZ 35
                1 skirmisher moved from Capua to SZ 35
                1 skirmisher moved from SZ 35 to Syracuse
                1 trireme moved from SZ 28 to SZ 34
                2 catapults and 13 legionaires moved from Gades to Acci
                5 cataphracts and 10 legionaires moved from Gades to Hispatis
                1 leader moved from Gades to Acci
                1 trireme moved from SZ 34 to SZ 35
                3 legionaires moved from Massilia to Barcino
                1 cataphract moved from Genua to Narbo
                1 legionaire moved from Roma to Genua
                1 legionaire moved from Roma to Ariminum
                2 legionaires moved from Arretium to Massilia
                1 catapult, 1 legionaire and 1 skirmisher moved from Roma to Capua
                1 legionaire moved from Roma to Arretium

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 cataphracts, 4 legionaires and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Hispatis
                    RomanRepublic attack with 5 cataphracts and 10 legionaires
                    AI_Barbarians defend with 1 skirmisher
                    RomanRepublic win, taking Hispatis from AI_Neutral with 5 cataphracts and 10 legionaires remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Acci
                    RomanRepublic attack with 2 catapults, 1 leader and 13 legionaires
                    AI_Barbarians defend with 1 spearman
                    RomanRepublic win, taking Acci from AI_Neutral with 2 catapults, 1 leader and 13 legionaires remaining. Battle score for attacker is 5
                    Casualties for AI_Barbarians: 1 spearman
                Battle in Syracuse

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 suprareme placed in SZ 28
                4 legionaires placed in Roma
                3 cataphracts placed in Gades

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 69 PUs; end with 69 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 66 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 62 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 58 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 61 PUs
                city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Gades creates 3 PUs; RomanRepublic end with 64 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - GreekCityStates
                1 hoplite moved from Narbo to Barcino
                13 archers, 1 catapult, 4 cavalrys, 11 hoplites, 1 leader and 19 skirmishers moved from Corinth to Sparta

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 hoplites; Remaining resources: 1 techTokens; 0 PUs;

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                2 hoplites placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after unsuccessful research.

    Turn Complete - GreekCityStates
                GreekCityStates collect 22 PUs; end with 22 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 21 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 20 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 19 PUs
                Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 18 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 17 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 20 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Pergamon
                1 phalanx and 1 skirmisher moved from Sardis to Nicaea

    Purchase Units - Pergamon
                Pergamon buy 1 catapult, 1 skirmisher and 2 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon
                Battle in Nicaea
                    Pergamon attack with 1 phalanx and 1 skirmisher
                    Pontus defend with 1 skirmisher
                    Pergamon win, taking Nicaea from Bosporus with 1 phalanx and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 catapult, 1 skirmisher and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 18 PUs; end with 18 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 17 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 19 PUs

  • '18 '16 '15

    Intriguing, Rome has got in Spain exactly what Carthage started of with :)

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Carthage
                1 cavalry moved from Zama to Thenae
                1 cavalry moved from Capsa to Thenae
                1 cavalry moved from Lilybaeum to Messana
                      Carthage take Messana from RomanRepublic
                1 cavalry moved from Messana to Syracuse
                1 cavalry, 1 hoplite and 1 warelephant moved from Igilgili to Cirta

    Purchase Units - Carthage
                Carthage buy 2 hoplites and 2 triremes; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Carthage
                Battle in Thenae
                    Carthage attack with 2 cavalrys
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Thenae from RomanRepublic with 2 cavalrys remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher
                Battle in Syracuse
                    Carthage attack with 1 cavalry
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Syracuse from GreekCityStates with 1 cavalry remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 skirmisher
                Battle in Cirta
                    Carthage attack with 1 cavalry, 1 hoplite and 1 warelephant
                    AI_Barbarians defend with 1 warrior
                    Carthage win, taking Cirta from AI_Neutral with 1 hoplite and 1 warelephant remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 cavalry
                    Casualties for AI_Barbarians: 1 warrior

    Non Combat Move - Carthage
                2 cavalrys moved from Carthago to Zama
                2 catapults, 7 hoplites, 2 phalanxs and 4 warelephants moved from Lilybaeum to Syracuse

    Place Units - Carthage
                2 hoplites placed in Carthago
                2 triremes placed in SZ 32

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 54 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 51 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 48 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 46 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 45 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 48 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Macedonia
                1 skirmisher and 1 warrior moved from Apollonia to Pella
                4 catapults, 8 cavalrys, 2 leaders, 12 phalanxs, 16 skirmishers and 13 warriors moved from Athens to Corinth

    Purchase Units - Macedonia
                Macedonia buy 3 cavalrys, 1 phalanx, 4 skirmishers and 2 warriors; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Macedonia
                Battle in Pella
                    Macedonia attack with 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Pella from AI_Barbarians with 1 skirmisher and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Corinth
                    Macedonia attack with 4 catapults, 8 cavalrys, 2 leaders, 12 phalanxs, 16 skirmishers and 13 warriors
                    GreekCityStates defend with 1 skirmisher
                    Macedonia win, taking Corinth from GreekCityStates with 4 catapults, 8 cavalrys, 2 leaders, 12 phalanxs, 16 skirmishers and 13 warriors remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 1 skirmisher

    Non Combat Move - Macedonia
                3 warriors moved from Larissa to SZ 69
                1 bireme, 1 quinquereme and 3 warriors moved from SZ 69 to SZ 67
                3 warriors moved from SZ 67 to Corinth
                3 cavalrys moved from Thessalonica to Athens
                2 cavalrys moved from Philippopolis to Larissa
                1 skirmisher and 1 warrior moved from Thessalonica to Larissa
                1 skirmisher and 1 warrior moved from Thessalonica to Philippopolis
                1 skirmisher and 1 warrior moved from Nicopolis to Philippopolis
                1 cavalry moved from Apollonia to Thessalonica

    Place Units - Macedonia
                3 cavalrys placed in Thessalonica
                1 phalanx, 1 skirmisher and 1 warrior placed in Apollonia
                3 skirmishers and 1 warrior placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after successful research.
                Macedonia discover quadriremes

    Activate Technology - Macedonia
                Macedonia activating quadriremes

    Turn Complete - Macedonia
                Macedonia collect 63 PUs; end with 63 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 60 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 58 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 56 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 55 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 53 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 56 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 59 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Bosporus
                2 cataphracts, 3 horsearchers and 1 leader moved from Azara to Majar
                5 cataphracts moved from Tanais to Majar
                6 cataphracts and 1 leader moved from Pergamum to Nicaea
                1 cataphract moved from Sinope to Satala
                1 archer moved from Melitene to Satala
                1 cataphract and 1 horsearcher moved from Sinope to Trapezus
                1 horsearcher moved from Sinope to Nicaea

    Purchase Units - Bosporus
                Trigger BOStriremes: buyTrireme removed from BosporusProduction
                Trigger BOStriremes: buyTriremeX added to BosporusProduction
                Trigger BOStriremesWALL: 1 wall gained by PlayerID named:Bosporus
                Bosporus buy 6 cataphracts; Remaining resources: 1 techTokens; 14 PUs;

    Combat - Bosporus
                Battle in Nicaea
                    Bosporus attack with 6 cataphracts, 1 horsearcher and 1 leader
                    Pergamon defend with 1 phalanx and 1 skirmisher
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Nicaea from Pergamon with 6 cataphracts, 1 horsearcher and 1 leader remaining. Battle score for attacker is 13
                    Casualties for Pergamon: 1 phalanx and 1 skirmisher
                Battle in Trapezus
                    Bosporus attack with 1 cataphract and 1 horsearcher
                    Parthia defend with 1 archer
                    1 cataphract owned by the Bosporus retreated to Sinope
                    Parthia win with 1 archer remaining. Battle score for attacker is -6
                    Casualties for Bosporus: 1 horsearcher
                Battle in Majar
                    Bosporus attack with 7 cataphracts, 3 horsearchers and 1 leader
                    Armenia defend with 3 skirmishers and 1 spearman
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Majar from Armenia with 7 cataphracts, 2 horsearchers and 1 leader remaining. Battle score for attacker is 11
                    Casualties for Armenia: 3 skirmishers and 1 spearman
                    Casualties for Bosporus: 1 horsearcher
                Battle in Satala
                    Bosporus attack with 1 archer and 1 cataphract
                    Parthia defend with 1 archer
                    Bosporus win, taking Satala from Armenia with 1 cataphract remaining. Battle score for attacker is 1
                    Casualties for Bosporus: 1 archer
                    Casualties for Parthia: 1 archer

    Non Combat Move - Bosporus
                Turning on Edit Mode
                EDIT: Removing units owned by Bosporus from Satala: 1 cataphract
                EDIT: Adding units owned by Bosporus to Satala: 1 archer
                EDIT: Turning off Edit Mode
                1 flagship and 1 quadrireme moved from SZ 78 to SZ 80
                4 cataphracts moved from Theodesia to Azara

    Place Units - Bosporus
                6 cataphracts placed in Theodesia
                1 wall were produced but were not placed

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover economics

    Activate Technology - Bosporus
                Bosporus activating economics

    Turn Complete - Bosporus
                Bosporus collect 38 PUs; end with 52 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -3 PUs; end with 49 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 52 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Pontus
                1 catapult, 5 chariots and 3 skirmishers moved from Attalia to Halicarnassus
                1 chariot moved from Tavium to Halicarnassus
                1 hoplite and 2 skirmishers moved from Sinope to Trapezus

    Purchase Units - Pontus
                Pontus buy 3 chariots; Remaining resources: 1 techTokens; 2 PUs;

    Combat - Pontus
                Battle in Trapezus
                    Pontus attack with 1 hoplite and 2 skirmishers
                    Parthia defend with 1 archer
                    Pontus win, taking Trapezus from Parthia with 1 hoplite and 1 skirmisher remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher
                    Casualties for Parthia: 1 archer
                Battle in Halicarnassus
                    Pontus attack with 1 catapult, 6 chariots and 3 skirmishers
                    Pergamon defend with 2 walls
                    Units damaged: 2 walls owned by the Pergamon
                    Pontus win, taking Halicarnassus from Pergamon with 1 catapult, 5 chariots and 2 skirmishers remaining. Battle score for attacker is 30
                    Casualties for Pontus: 1 chariot and 1 skirmisher
                    Casualties for Pergamon: 2 walls

    Non Combat Move - Pontus
                5 hoplites, 2 phalanxs and 1 skirmisher moved from Tavium to Pessinus
                2 chariots moved from Sinope to Nicaea
                2 chariots moved from Sinope to Pessinus
                1 skirmisher moved from Palmyra to Hatra

    Place Units - Pontus
                3 chariots placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 31 PUs; end with 33 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -3 PUs; end with 30 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 29 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 32 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Seleucid
                1 cataphract and 1 hoplite moved from Seleucia to Babylon
                1 cataphract and 1 hoplite moved from Seleucia to Susa
                1 cataphract and 1 hoplite moved from Antioch to Damascus
                2 hoplites moved from Antioch to SZ 61
                2 flagships, 2 hoplites, 3 quadriremes, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
                2 hoplites moved from SZ 60 to Sidon
                1 cataphract moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon

    Purchase Units - Seleucid
                Trigger SELquadriremes: buyQuadrireme removed from SeleucidProduction
                Trigger SELquadriremes: buyQuadriremeX added to SeleucidProduction
                Trigger SELquadriremesWALL: 1 wall gained by PlayerID named:Seleucid
                Seleucid buy 1 cataphract, 3 catapults and 8 hoplites; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Babylon
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 archer
                    Seleucid win, taking Babylon from Parthia with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 8
                    Casualties for Parthia: 1 archer
                Battle in Susa
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Parthia defend with 1 archer
                    Seleucid win, taking Susa from Parthia with 1 cataphract remaining. Battle score for attacker is 1
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 hoplite
                    Turning on Edit Mode
                    EDIT: Removing units owned by Seleucid from Susa: 1 cataphract
                    EDIT: Adding units owned by Seleucid to Susa: 1 hoplite
                    EDIT: Turning off Edit Mode
                Battle in Sidon
                    Seleucid attack with 1 cataphract and 3 hoplites
                    Egypt defend with 1 archer and 3 chariots
                    Seleucid win, taking Sidon from Egypt with 2 hoplites remaining. Battle score for attacker is 11
                    Casualties for Egypt: 1 archer and 3 chariots
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Damascus
                    Seleucid attack with 1 cataphract and 1 hoplite
                    Egypt defend with 1 phalanx
                    Seleucid win, taking Damascus from Egypt with 1 cataphract and 1 hoplite remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 phalanx

    Non Combat Move - Seleucid
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from SZ 60: 1 quinquereme and 1 trireme
                EDIT: Adding units owned by Seleucid to SZ 61: 1 quinquereme and 1 trireme
                EDIT: Turning off Edit Mode
                4 cataphracts and 1 leader moved from Emesa to Seleucia
                1 cataphract moved from Emesa to Palmyra
                1 cataphract moved from Emesa to Seleucia
                1 cataphract moved from Emesa to Seleucia

    Place Units - Seleucid
                3 catapults, 3 hoplites and 1 wall placed in Seleucia
                1 cataphract and 5 hoplites placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 74 PUs; end with 74 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 72 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 69 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 67 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 70 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 73 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Egypt
                1 archer, 1 chariot and 1 phalanx moved from Bostra to Palmyra
                1 chariot moved from Jerusalem to Palmyra
                1 phalanx moved from Bostra to Damascus
                6 archers, 6 chariots, 1 leader, 5 phalanxs and 4 warelephants moved from Jerusalem to Damascus
                2 phalanxs moved from Pharan to Jerusalem
                1 archer moved from Memphis to Pharan
                1 warelephant moved from Alexandria to Pharan
                1 archer and 1 phalanx moved from Alexandria to Memphis
                3 chariots moved from Alexandria to Jerusalem
                1 flagship and 1 trireme moved from SZ 28 to SZ 35

    Purchase Units - Egypt
                Egypt buy 1 archer, 4 chariots and 2 phalanxs; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 6 archers, 6 chariots, 1 leader, 6 phalanxs and 4 warelephants
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Units damaged: 1 leader owned by the Egypt
                    Egypt win, taking Damascus from Seleucid with 6 archers, 6 chariots, 1 leader, 6 phalanxs and 4 warelephants remaining. Battle score for attacker is 15
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Palmyra
                    Egypt attack with 1 archer, 2 chariots and 1 phalanx
                    Seleucid defend with 1 cataphract
                    Egypt win, taking Palmyra from Seleucid with 1 archer, 1 chariot and 1 phalanx remaining. Battle score for attacker is 2
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 cataphract

    Non Combat Move - Egypt

    Place Units - Egypt
                1 archer, 4 chariots and 2 phalanxs placed in Alexandria

    Research Technology - Egypt
                Egypt spend 0 on tech rolls
                Egypt removing all Technology Tokens after unsuccessful research.

    Turn Complete - Egypt
                Egypt collect 48 PUs; end with 48 PUs total
                Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective EGY 20unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 47 PUs
                Objective EGY 10unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 46 PUs
                Objective EGY 15unitMaintenance: Egypt met a national objective for an additional -1 PU; end with 45 PUs
                Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -3 PUs; end with 42 PUs
                city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens
                city in Alexandria creates 3 PUs; Egypt end with 45 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Parthia
                1 unit repaired.
                2 cataphracts and 2 horsearchers moved from Persepolis to Babylon
                1 archer and 2 horsearchers moved from Ctesiphon to Susa
                1 archer and 2 horsearchers moved from Ninive to Hatra
                1 horsearcher moved from Gazaca to Ninive
                4 warelephants moved from Gazaca to Ctesiphon
                1 catapult moved from Cyropolis to Ctesiphon
                5 horsearchers moved from Gazaca to Ctesiphon
                3 archers and 2 warelephants moved from Phasis to Trapezus
                2 archers and 1 warelephant moved from Artaxata to Trapezus

    Purchase Units - Parthia
                Parthia buy 2 cataphracts, 1 catapult and 5 horsearchers; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Parthia
                Battle in Susa
                    Parthia attack with 1 archer and 2 horsearchers
                    Seleucid defend with 1 hoplite
                    Parthia win, taking Susa from Seleucid with 1 archer and 1 horsearcher remaining. Battle score for attacker is 1
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 hoplite
                Battle in Trapezus
                    Parthia attack with 5 archers and 3 warelephants
                    Pontus defend with 1 hoplite and 1 skirmisher
                    Parthia win, taking Trapezus from Pontus with 5 archers and 3 warelephants remaining. Battle score for attacker is 11
                    Casualties for Pontus: 1 hoplite and 1 skirmisher
                Battle in Babylon
                    Parthia attack with 2 cataphracts and 2 horsearchers
                    Seleucid defend with 1 cataphract and 1 hoplite
                    Parthia win, taking Babylon from Seleucid with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Hatra
                    Parthia attack with 1 archer and 2 horsearchers
                    Pontus defend with 1 skirmisher
                    Parthia win, taking Hatra from Seleucid with 1 archer and 2 horsearchers remaining. Battle score for attacker is 4
                    Casualties for Pontus: 1 skirmisher

    Non Combat Move - Parthia
                1 cataphract and 1 horsearcher moved from Gazaca to Ctesiphon
                1 horsearcher moved from Gazaca to Susa

    Place Units - Parthia
                2 cataphracts and 5 horsearchers placed in Persepolis
                1 catapult placed in East

    Research Technology - Parthia
                Parthia spend 0 on tech rolls
                Parthia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Parthia
                Parthia collect 56 PUs; end with 57 PUs total
                Trigger TechResetParthia: Parthia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PAR 20unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 56 PUs
                Objective PAR 5unitMaintenance: Parthia met a national objective for an additional -3 PUs; end with 53 PUs
                Objective PAR 10unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 52 PUs
                Objective PAR 15unitMaintenance: Parthia met a national objective for an additional -1 PU; end with 51 PUs
                city in Persepolis creates 1 techTokens; Parthia end with 1 techTokens
                city in Persepolis creates 3 PUs; Parthia end with 54 PUs
                city in East creates 1 techTokens; Parthia end with 2 techTokens
                city in East creates 3 PUs; Parthia end with 57 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 11

    Combat Move - Armenia

    Purchase Units - Armenia
                Armenia buy 3 skirmishers and 3 spearmen; Remaining resources: 2 techTokens; 0 PUs;

    Non Combat Move - Armenia
                1 spearman moved from Armavira to Artaxata
                3 spearmen moved from Armavira to Albana

    Place Units - Armenia
                1 skirmisher placed in Armavira
                2 skirmishers and 3 spearmen placed in Albana

    Research Technology - Armenia
                Armenia spend 0 on tech rolls
                Armenia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Armenia
                Armenia collect 17 PUs; end with 17 PUs total
                Trigger TechResetArmenia: Armenia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ARM 5unitMaintenance: Armenia met a national objective for an additional -1 PU; end with 16 PUs
                city in Albana creates 1 techTokens; Armenia end with 1 techTokens
                city in Albana creates 3 PUs; Armenia end with 19 PUs
                city in Armavira creates 1 techTokens; Armenia end with 2 techTokens
                city in Armavira creates 3 PUs; Armenia end with 22 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - RomanRepublic
                1 skirmisher moved from Capua to SZ 34
                1 skirmisher moved from SZ 34 to Lilybaeum
                1 skirmisher moved from Capua to SZ 34
                1 skirmisher moved from SZ 34 to Messana
                1 skirmisher moved from Capua to SZ 35
                1 bireme and 1 skirmisher moved from SZ 35 to SZ 45
                1 skirmisher moved from SZ 45 to Dodona
                1 legionaire moved from Barcino to Tarraco
                1 cataphract moved from Narbo to Tarraco
                5 cataphracts and 9 legionaires moved from Hispatis to Corduba
                2 catapults and 13 legionaires moved from Acci to Carthago Nova
                1 leader moved from Acci to Corduba
                1 cataphract moved from Gades to Carthago Nova
                1 cataphract moved from Gades to Carthago Nova
                1 cataphract moved from Gades to Corduba
                1 legionaire moved from Nemausus to Narbo
                1 legionaire moved from Mediolanum to Nemausus
                1 legionaire moved from Genua to Mediolanum
                1 legionaire moved from Ariminum to Genua
                1 legionaire moved from Roma to Ariminum
                1 legionaire moved from Arretium to Massilia
                2 legionaires moved from Massilia to Barcino
                1 legionaire moved from Roma to Arretium
                2 legionaires moved from Roma to Capua
                1 suprareme moved from SZ 28 to SZ 34

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 cataphract, 4 legionaires, 5 skirmishers and 1 trireme; Remaining resources: 2 techTokens; 0 PUs;

    Combat - RomanRepublic
                Battle in Corduba
                    RomanRepublic attack with 6 cataphracts, 1 leader and 9 legionaires
                    AI_Barbarians defend with 1 warrior
                    RomanRepublic win, taking Corduba from AI_Neutral with 6 cataphracts, 1 leader and 9 legionaires remaining. Battle score for attacker is 6
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Carthago Nova
                    RomanRepublic attack with 2 cataphracts, 2 catapults and 13 legionaires
                    AI_Barbarians defend with 1 skirmisher
                    RomanRepublic win, taking Carthago Nova from AI_Neutral with 2 cataphracts, 2 catapults and 13 legionaires remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Dodona
                Battle in Tarraco
                    RomanRepublic attack with 1 cataphract and 1 legionaire
                    AI_Barbarians defend with 1 warrior
                    RomanRepublic win, taking Dodona from Macedonia, taking Tarraco from AI_Neutral with 1 cataphract remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for AI_Barbarians: 1 warrior
                Battle in Lilybaeum
                Battle in Messana

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 legionaires and 1 skirmisher placed in Gades
                1 trireme placed in SZ 25
                1 cataphract, 2 legionaires and 4 skirmishers placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 89 PUs; end with 89 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 15unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 86 PUs
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -6 PUs; end with 80 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 76 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 79 PUs
                city in Gades creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Gades creates 3 PUs; RomanRepublic end with 82 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - GreekCityStates

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer and 3 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Combat - GreekCityStates

    Place Units - GreekCityStates
                1 archer and 3 skirmishers placed in Sparta

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after successful research.
                GreekCityStates discover quadriremes

    Activate Technology - GreekCityStates
                GreekCityStates activating quadriremes

    Turn Complete - GreekCityStates
                GreekCityStates collect 10 PUs; end with 10 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 9 PUs
                Objective GCS 15unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 8 PUs
                Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 7 PUs
                Objective GCS 25unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 6 PUs
                Objective GCS 20unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 5 PUs
                city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
                city in Sparta creates 3 PUs; GreekCityStates end with 8 PUs

  • '18 '16

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - Pergamon
                1 spearman moved from Sardis to Pergamum
                      Pergamon take Pergamum from Bosporus
                1 skirmisher moved from Sardis to Attalia
                      Pergamon take Attalia from Pontus

    Purchase Units - Pergamon
                Pergamon buy 1 skirmisher and 3 spearmen; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Pergamon

    Non Combat Move - Pergamon

    Place Units - Pergamon
                1 skirmisher and 3 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 16 PUs; end with 16 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 15 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 14 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 17 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - Carthage
                2 catapults, 1 cavalry, 7 hoplites, 2 phalanxs and 4 warelephants moved from Syracuse to Lilybaeum
                1 hoplite moved from Igilgili to Cartenna
                      Carthage take Cartenna from AI_Neutral
                3 hoplites moved from Carthago to SZ 32
                3 biremes, 1 flagship, 3 hoplites, 3 quadriremes, 4 quinqueremes, 2 supraremes and 8 triremes moved from SZ 32 to SZ 36
                3 hoplites moved from SZ 36 to Lilybaeum
                1 bireme moved from SZ 32 to SZ 33
                1 cavalry moved from Thenae to Sabrata
                      Carthage take Sabrata from RomanRepublic
                1 cavalry moved from Sabrata to Thenae
                1 cavalry moved from Thenae to Thapsus
                1 cavalry moved from Zama to Igilgili
                1 cavalry moved from Zama to Cirta
                1 hoplite moved from Carthago to Zama

    Purchase Units - Carthage
                Carthage buy 1 bireme, 3 hoplites and 1 trireme; Remaining resources: 1 techTokens; 0 PUs;

    Combat - Carthage
                Battle in Lilybaeum
                    Carthage attack with 2 catapults, 1 cavalry, 10 hoplites, 2 phalanxs and 4 warelephants
                    RomanRepublic defend with 1 skirmisher
                    Carthage win, taking Lilybaeum from RomanRepublic with 2 catapults, 1 cavalry, 9 hoplites, 2 phalanxs and 4 warelephants remaining. Battle score for attacker is -3
                    Casualties for Carthage: 1 hoplite
                    Casualties for RomanRepublic: 1 skirmisher

    Non Combat Move - Carthage

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                3 hoplites placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after unsuccessful research.

    Turn Complete - Carthage
                Carthage collect 53 PUs; end with 53 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 50 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -3 PUs; end with 47 PUs
                Objective CAR 15unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 45 PUs
                Objective CAR 20unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 44 PUs
                city in Carthago creates 1 techTokens; Carthage end with 1 techTokens
                city in Carthago creates 3 PUs; Carthage end with 47 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - Macedonia
                1 skirmisher and 1 warrior moved from Philippopolis to Nicopolis
                1 bireme and 1 quinquereme moved from SZ 67 to SZ 69
                1 warrior moved from Larissa to SZ 69
                1 warrior moved from SZ 69 to Pergamum
                1 skirmisher and 1 warrior moved from Thessalonica to Dodona

    Purchase Units - Macedonia
                Trigger MACquadriremes: buyQuadrireme removed from MacedoniaProduction
                Trigger MACquadriremes: buyQuadriremeX added to MacedoniaProduction
                Trigger MACquadriremesWALL: 1 wall gained by PlayerID named:Macedonia
                Macedonia buy 1 city, 3 skirmishers and 1 warrior; Remaining resources: 2 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Nicopolis
                    Macedonia attack with 1 skirmisher and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    AI_Barbarians win with 1 skirmisher remaining. Battle score for attacker is -10
                    Casualties for Macedonia: 1 skirmisher and 1 warrior
                Battle in Pergamum
                    Macedonia attack with 1 warrior
                    Pergamon defend with 1 spearman
                    Pergamon win with no units remaining. Battle score for attacker is -1
                    Casualties for Pergamon: 1 spearman
                    Casualties for Macedonia: 1 warrior
                Battle in Dodona
                    Macedonia attack with 1 skirmisher and 1 warrior
                    RomanRepublic defend with 1 skirmisher
                    Macedonia win, taking Dodona from RomanRepublic with 1 warrior remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for Macedonia: 1 skirmisher

    Non Combat Move - Macedonia
                1 skirmisher and 1 warrior moved from Philippopolis to Odessus
                1 skirmisher moved from Thessalonica to Philippopolis
                1 warrior moved from Pella to Philippopolis
                2 cavalrys moved from Larissa to Corinth
                3 cavalrys moved from Athens to Corinth
                2 cavalrys moved from Thessalonica to Athens
                1 skirmisher moved from Larissa to Athens
                1 cavalry moved from Thessalonica to Larissa
                1 cavalry moved from Thessalonica to Athens

    Place Units - Macedonia
                1 city placed in Corinth
                1 skirmisher, 1 wall and 1 warrior placed in Apollonia
                2 skirmishers placed in Thessalonica

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 61 PUs; end with 62 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 60 PUs
                Objective MAC 20unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 58 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 56 PUs
                Objective MAC 25unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 55 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 53 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 56 PUs
                city in Corinth creates 1 techTokens; Macedonia end with 2 techTokens
                city in Corinth creates 3 PUs; Macedonia end with 59 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 3 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 62 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - Bosporus
                2 units repaired.
                7 cataphracts, 1 horsearcher and 1 leader moved from Majar to Albana
                3 cataphracts moved from Azara to Albana
                1 cataphract moved from Azara to Armavira
                1 horsearcher moved from Majar to Armavira
                1 horsearcher moved from Nicaea to Pergamum
                      Bosporus take Pergamum from Pergamon
                6 cataphracts and 1 leader moved from Nicaea to Attalia
                1 archer moved from Satala to Gazaca

    Purchase Units - Bosporus
                Trigger BOSeconomics: buyCity removed from BosporusProduction
                Trigger BOSeconomics: buyCityX added to BosporusProduction
                Trigger BOSeconomicsWALL: 1 wall gained by PlayerID named:Bosporus
                Bosporus buy 6 cataphracts; Remaining resources: 1 techTokens; 4 PUs;

    Combat - Bosporus
                Battle in Attalia
                    Bosporus attack with 6 cataphracts and 1 leader
                    Pergamon defend with 1 skirmisher
                    Bosporus win, taking Attalia from Pergamon with 6 cataphracts and 1 leader remaining. Battle score for attacker is 4
                    Casualties for Pergamon: 1 skirmisher
                Battle in Armavira
                    Bosporus attack with 1 cataphract and 1 horsearcher
                    Armenia defend with 1 city and 1 skirmisher
                    Bosporus win, taking Armavira from Armenia with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 4
                    Casualties for Armenia: 1 skirmisher
                Battle in Albana
                    Bosporus attack with 10 cataphracts, 1 horsearcher and 1 leader
                    Armenia defend with 1 city, 2 skirmishers and 7 spearmen
                    Units damaged: 1 leader owned by the Bosporus
                    Bosporus win, taking Albana from Armenia with 7 cataphracts and 1 leader remaining. Battle score for attacker is 13
                    Casualties for Armenia: 2 skirmishers and 7 spearmen
                    Casualties for Bosporus: 3 cataphracts and 1 horsearcher
                Battle in Gazaca
                    Bosporus attack with 1 archer
                    Parthia defend with 1 horsearcher
                    Parthia win with no units remaining. Battle score for attacker is -1
                    Casualties for Bosporus: 1 archer
                    Casualties for Parthia: 1 horsearcher

    Non Combat Move - Bosporus
                1 cataphract moved from Theodesia to SZ 80
                1 cataphract and 1 quadrireme moved from SZ 80 to SZ 76
                1 cataphract moved from SZ 76 to Sinope
                5 cataphracts moved from Theodesia to Azara
                1 cataphract moved from Sinope to Antioch

    Place Units - Bosporus
                6 cataphracts placed in Theodesia
                1 wall were produced but were not placed

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Bosporus
                Bosporus collect 50 PUs; end with 54 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -4 PUs; end with 50 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 53 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 56 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 59 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 12

    Combat Move - Seleucid
                7 cataphracts and 1 leader moved from Seleucia to Hatra
                1 catapult and 1 hoplite moved from Seleucia to Ninive
                2 hoplites moved from Sidon to SZ 60
                1 cataphract moved from Antioch to SZ 61
                1 cataphract, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
                2 flagships, 2 hoplites and 3 quadriremes moved from SZ 60 to SZ 59
                1 cataphract and 2 hoplites moved from SZ 59 to Jerusalem
                1 catapult, 1 hoplite and 1 phalanx moved from Seleucia to Palmyra
                1 hoplite moved from Seleucia to Palmyra
                1 catapult, 1 hoplite and 1 phalanx moved from Seleucia to Babylon

    Purchase Units - Seleucid
                Seleucid buy 8 cataphracts and 1 hoplite; Remaining resources: 2 techTokens; 2 PUs;

    Combat - Seleucid
                Battle in Ninive
                    Seleucid attack with 1 catapult and 1 hoplite
                    Parthia defend with 1 horsearcher
                    Seleucid win, taking Ninive from Parthia with 1 hoplite remaining. Battle score for attacker is -1
                    Casualties for Parthia: 1 horsearcher
                    Casualties for Seleucid: 1 catapult
                Battle in Hatra
                    Seleucid attack with 7 cataphracts and 1 leader
                    Parthia defend with 1 archer and 2 horsearchers
                    Units damaged: 1 leader owned by the Seleucid
                    Seleucid win, taking Hatra from Parthia with 6 cataphracts and 1 leader remaining. Battle score for attacker is 12
                    Casualties for Parthia: 1 archer and 2 horsearchers
                    Casualties for Seleucid: 1 cataphract
                Battle in Palmyra
                    Seleucid attack with 1 catapult, 2 hoplites and 1 phalanx
                    Egypt defend with 1 archer, 1 chariot and 1 phalanx
                    Egypt win with 1 archer and 1 phalanx remaining. Battle score for attacker is -24
                    Casualties for Egypt: 1 chariot
                    Casualties for Seleucid: 1 catapult, 2 hoplites and 1 phalanx
                Battle in Jerusalem
                    Seleucid attack with 1 cataphract and 2 hoplites
                    Egypt defend with 3 chariots and 2 phalanxs
                    Egypt win with 2 phalanxs remaining. Battle score for attacker is -4
                    Casualties for Egypt: 3 chariots
                    Casualties for Seleucid: 1 cataphract and 2 hoplites
                Battle in Babylon
                    Seleucid attack with 1 catapult, 1 hoplite and 1 phalanx
                    Parthia defend with 2 cataphracts and 1 horsearcher
                    Parthia win with 1 cataphract remaining. Battle score for attacker is -9
                    Casualties for Parthia: 1 cataphract and 1 horsearcher
                    Casualties for Seleucid: 1 catapult, 1 hoplite and 1 phalanx

    Non Combat Move - Seleucid
                2 cataphracts moved from Antioch to Hatra
                3 warelephants moved from Antioch to Hatra
                1 cataphract moved from Emesa to Hatra
                1 hoplite moved from Antioch to Emesa

    Place Units - Seleucid
                7 cataphracts and 1 hoplite placed in Antioch
                Seleucid undo move 1.
                1 hoplite placed in Seleucia
                8 cataphracts placed in Antioch

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 58 PUs; end with 60 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 57 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 56 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 55 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 53 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 56 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 59 PUs

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