Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to Anhwe
2 fighters moved from 6 Sea Zone to Anhwe
1 armour moved from Kiangsi to Anhwe
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Philippines to Anhwe
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 fighters and 4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 armour and 3 mech_infantrys moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from French Indo China to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 armour and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shantung
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 11 fighters and 4 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 artillery, 1 fighter and 9 infantry
Casualties for Japanese: 5 fighters
Non Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Anhwe to Kiangsi
2 bombers moved from Anhwe to Philippines
3 fighters and 4 tactical_bombers moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 aaGun moved from Kwangsi to Kiangsi
1 aaGun moved from Korea to Manchuria
4 artilleries moved from India to Burma
1 armour moved from Malaya to Yunnan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 6 carriers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 armour, 1 artillery and 3 infantry placed in Japan
3 armour placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to Anhwe
2 fighters moved from 6 Sea Zone to Anhwe
1 armour moved from Kiangsi to Anhwe
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Philippines to Anhwe
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 fighters and 4 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 armour and 3 mech_infantrys moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from French Indo China to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 armour and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shantung
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 11 fighters and 4 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 artillery, 1 fighter and 9 infantry
Casualties for Japanese: 5 fighters
Non Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Anhwe to Kiangsi
2 bombers moved from Anhwe to Philippines
3 fighters and 4 tactical_bombers moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 aaGun moved from Kwangsi to Kiangsi
1 aaGun moved from Korea to Manchuria
4 artilleries moved from India to Burma
1 armour moved from Malaya to Yunnan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 6 carriers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 armour, 1 artillery and 3 infantry placed in Japan
3 armour placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
7 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
7 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
7 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
I may not be able to post much the next two weeks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to United Kingdom
4 fighters and 1 tactical_bomber moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Smolensk to Vologda
4 fighters and 1 tactical_bomber moved from Vologda to Samara
4 fighters and 1 tactical_bomber moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - British
3 submarines placed in 98 Sea Zone
3 armour placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Ukraine to Rostov
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,4,2,5,1,1,3
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to New South Wales
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to New South Wales
2 fighters moved from Hawaiian Islands to Queensland
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Smolensk
1 fighter moved from Smolensk to Vologda
1 fighter moved from Vologda to Samara
1 fighter moved from Samara to Tambov
1 fighter moved from Tambov to Russia
1 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
11 armour moved from Northwest Persia to Iraq
1 bomber moved from Bryansk to Persia
4 bombers and 4 fighters moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
5 armour moved from Caucasus to Iraq
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
1 mech_infantry moved from Novgorod to Archangel
4 Ftrs and 4 Bombers vs 8 Ftrs.
Would you like to intercept?
@Shin:
4 Ftrs and 4 Bombers vs 8 Ftrs.
Would you like to intercept?
No.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
11 armour moved from Northwest Persia to Iraq
1 bomber moved from Bryansk to Persia
4 bombers and 4 fighters moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
5 armour moved from Caucasus to Iraq
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 16 armour
French defend with 1 infantry
Germans win, taking Iraq from Russians with 16 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Greece to Romania
3 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Bryansk
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 fighters moved from Western Germany to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Samara to Bryansk
1 bomber moved from Archangel to Bryansk
4 bombers moved from Russia to Bryansk
1 bomber moved from Persia to Northwest Persia
1 fighter moved from Russia to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,1,1,1,1,3,6
Germans collect 62 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 19x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 3 infantry moved from Russia to Tambov
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Nenetsia to Archangel
1 fighter and 3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Russia to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 19x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 3 infantry moved from Russia to Tambov
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Nenetsia to Archangel
1 fighter and 3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Samara
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Russia to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Hunan to Hopei
1 armour moved from Hunan to Kweichow
1 armour moved from Hunan to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from French Indo China to Szechwan
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 37 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
3 fighters and 4 tactical_bombers moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to Philippines
2 bombers, 3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsi to Philippines
1 tactical_bomber moved from Kiangsi to Philippines
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
6 carriers, 1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Burma to Shan State
3 armour moved from India to Yunnan
2 armour moved from French Indo China to Szechwan
1 aaGun moved from Kiangsi to Kwangsi
3 artilleries moved from Burma to Yunnan
1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 carriers and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs