@zlefin I think without a british bid one is able to go for 111 and 110 and at least 1 sub against 106. So that becomes more common. But some form of British bid is pretty common and it does make sense since that is one of the places where you can immediately limit German attacks.
15L Odonis (Allies +22) vs CdnRanger (Axis)
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getting the error message when I try to download… not sure if you saved your file, otherwise you may need to re-do the turn and edit in the original battle results…
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I had saved the file - hopefully it will work -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 11 PUs;
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 11 PUs;
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Caucasus to Volgograd
3 infantry moved from Timguska to Yenisey
1 aaGun and 9 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Sakha to Soviet Far East
2 fighters moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Szechwan to Sikang
2 tactical_bombers moved from Hunan to Shensi
1 bomber moved from Yunnan to Sikang
1 bomber moved from Kwangsi to Sikang
2 infantry moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 3/6 hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Shensi, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 4 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
1 aaGun moved from Kweichow to Yunnan
1 armour moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 3 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Shensi to Hopei
2 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to AmurPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
Japanese undo move 4.
1 submarine placed in 20 Sea Zone
1 armour placed in Kwangtung
3 armour placed in French Indo China
1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 infantry and 2 tactical_bombers
Szechwan : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 2 infantry and 1 mech_infantry
Amur : 1 flag, 1 fighter
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 2 transports
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 fighters
20 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 22
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 7
Italians : 19 / 20
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Algeria from Italians with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 2 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Tobruk to Tunisia
British take Tunisia from Italians
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Tunisia
British take Tunisia from Italians
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Tobruk to Gibraltar
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Gibraltar
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Persia
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Northern Italy to France
6 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 60
Russians : 20 / 22
Japanese : 66 / 73
Americans : 53 / 73
Chinese : 3 / 4
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Libya to TobrukPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
4 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Bulgaria to Smolensk
2 infantry moved from Ukraine to Rostov
1 bomber moved from Bulgaria to Rostov
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Bulgaria to Russia
1 infantry moved from Archangel to SmolenskCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 aaGuns, 8 armour, 4 artilleries, 15 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Archangel to Vyborg
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Poland to Eastern Poland
3 artilleries moved from Germany to Western Germany
1 tactical_bomber moved from Smolensk to Novgorod
1 mech_infantry moved from Romania to Germany
1 infantry moved from Poland to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Southern Italy to GermanyPlace Units - Germans
3 artilleries placed in France
1 destroyer placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
2 artilleries placed in Western Germany
4 infantry placed in Germany
1 infantry placed in Novgorod
1 infantry placed in Ukraine
2 infantry placed in Western Germany
Germans undo move 8.
1 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 8.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 mech_infantrys and 1 tactical_bomber
Poland : 2 infantry
Germany : 1 factory_major, 1 fighter, 10 infantry and 3 mech_infantrys
Southern Italy : 1 bomber and 1 fighter
Belarus : 4 infantry
Karelia : 1 flag
Bryansk : 4 aaGuns, 8 armour, 9 artilleries, 16 infantry and 12 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery, 1 bomber and 4 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Smolensk : 1 flag, 5 infantry
112 Sea Zone : 2 destroyers and 2 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 1 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 15 / 22
Japanese : 66 / 73
Americans : 53 / 73
Chinese : 3 / 4
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 11 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major, 1x airfield; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Novosibirsk to Vologda
1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
1 tactical_bomber moved from Tambov to Russia
3 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shensi to Kansu
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Amur to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Tsinghai
1 armour moved from Szechwan to Tsinghai
2 mech_infantrys moved from Shan State to Burma
1 tactical_bomber moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Tsinghai
2 bombers moved from French Indo China to Burma
1 fighter moved from Yunnan to Burma
1 artillery moved from Yunnan to BurmaCombat - Japanese
Battle in Aleutian Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Jehol to Amur
1 tactical_bomber moved from Suiyuyan to Manchuria
1 fighter moved from 7 Sea Zone to Amur
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Burma to Jehol
1 tactical_bomber moved from Tsinghai to Sikang
1 bomber moved from Burma to Sikang
1 tactical_bomber moved from Kansu to Sikang
1 infantry moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Hunan
2 armour moved from French Indo China to Szechwan
1 armour moved from Shan State to Szechwan
1 artillery moved from Shan State to Yunnan
1 armour moved from French Indo China to Szechwan
2 artilleries and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 destroyer placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
2 armour placed in Kwangtung
Japanese undo move 4.
2 armour and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Jehol : 1 flag, 1 bomber
Manchuria : 1 flag, 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 6 artilleries and 3 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag, 4 armour
Chahar : 1 flag
Sikang : 1 flag, 1 bomber and 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 fighter and 2 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 5 fighters, 1 submarine and 1 tactical_bomber
20 Sea Zone : 1 destroyer and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 17
Japanese : 70 / 75
Americans : 53 / 73
Chinese : 0 / 4
British : 34 / 36
UK_Pacific : 5 / 6
Italians : 18 / 23
ANZAC : 11 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
More problems with uploading, seems to happen more and more… file attached. Had to edit in original units.
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