Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 infantry and 3 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 armour moved from Tobruk to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
2 armour, 1 infantry, 2 mech_infantrys and 4 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 battleship and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 bombers moved from French Indo China to Kwangtung
Combat - British
Strategic bombing raid in Kwangtung
1 bomber killed by AA
Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kwangtung causes 3 damage total.
Battle in 44 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Non Combat Move - British
2 mech_infantrys moved from Tobruk to Egypt
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from United Kingdom to Gibraltar
3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
2 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Kwangtung to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
Place Units - British
3 transports placed in 71 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
French defend with 2 cruisers
French win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to Greece
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to Greece
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 artilleries moved from Poland to Eastern Poland
5 artilleries moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
4 bombers moved from Western Germany to Eastern Poland
3 fighters moved from Western Germany to Eastern Poland
Place Units - Germans
1 bomber and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 43 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to Poland
Combat - Russians
Battle in Poland
Russians attack with 5 armour, 2 fighters and 12 mech_infantrys
Germans defend with 5 artilleries
Russians win, taking Poland from Germans with 5 armour, 2 fighters and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 artilleries
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Finland to Karelia
1 infantry moved from Belarus to Baltic States
31 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
8 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 fighters moved from Poland to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
10 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in French Indo China
Japanese attack with 5 artilleries, 2 infantry and 11 mech_infantrys
British defend with 2 bombers and 3 fighters; Americans defend with 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters
Americans win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 68
Casualties for British: 2 bombers and 3 fighters
Casualties for ANZAC: 4 fighters
Casualties for Americans: 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 infantry and 11 mech_infantrys
Non Combat Move - Japanese
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 45 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 9 Sea Zone to 3 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
3 transports moved from 9 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 5 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
20 infantry moved from Anhwe to Kiangsu
1 fighter moved from Suiyuyan to Kiangsu
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 36 PUs;
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Yugoslavia
Combat - British
Non Combat Move - British
7 infantry moved from India to Burma
3 aaGuns moved from India to Burma
3 fighters moved from Iraq to India
1 tactical_bomber moved from Iraq to India
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
4 transports moved from 99 Sea Zone to 81 Sea Zone
3 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Normandy Bordeaux
Place Units - British
1 armour placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 2 armour and 2 mech_infantrys
Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC