@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
12 mech_infantrys moved from Belarus to Poland
3 armour moved from Ukraine to Romania
Russians take Romania from Germans
4 infantry moved from Ukraine to Bryansk
7 artilleries moved from Ukraine to Bryansk
2 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
2 fighters moved from Belarus to PolandCombat - Russians
Battle in Poland
Russians attack with 5 armour, 2 fighters and 12 mech_infantrys
Germans defend with 5 artilleries
Russians win, taking Poland from Germans with 5 armour, 2 fighters and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 5 artilleries
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Finland to Karelia
1 infantry moved from Belarus to Baltic States
31 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
8 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 fighters moved from Poland to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
10 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in French Indo China
Japanese attack with 5 artilleries, 2 infantry and 11 mech_infantrys
British defend with 2 bombers and 3 fighters; Americans defend with 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters
Americans win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 68
Casualties for British: 2 bombers and 3 fighters
Casualties for ANZAC: 4 fighters
Casualties for Americans: 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 infantry and 11 mech_infantrysNon Combat Move - Japanese
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 45 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
3 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 9 Sea Zone to 3 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
3 transports moved from 9 Sea Zone to 10 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 5 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
20 infantry moved from Anhwe to Kiangsu
1 fighter moved from Suiyuyan to Kiangsu -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 36 PUs;
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to YugoslaviaCombat - British
Non Combat Move - British
7 infantry moved from India to Burma
3 aaGuns moved from India to Burma
3 fighters moved from Iraq to India
1 tactical_bomber moved from Iraq to India
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
4 transports moved from 99 Sea Zone to 81 Sea Zone
3 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from Tunisia to Tobruk
3 fighters moved from Gibraltar to Normandy BordeauxPlace Units - British
1 armour placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 2 armour and 2 mech_infantrys
Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Persia to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
ANZAC take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
1 factory_minor placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to 115 Sea Zone
2 mech_infantrys moved from Germany to Poland
3 artilleries moved from Eastern Poland to Poland
8 armour moved from Eastern Poland to Poland
13 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Eastern Poland to Poland
23 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to 115 Sea Zone
2 mech_infantrys moved from Germany to Poland
3 artilleries moved from Eastern Poland to Poland
8 armour moved from Eastern Poland to Poland
13 mech_infantrys moved from Eastern Poland to Poland
4 mech_infantrys moved from Eastern Poland to Poland
23 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
4 artilleries moved from Eastern Poland to PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Romania
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 armour
Germans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 armour
Battle in Poland
Germans attack with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 23 infantry and 19 mech_infantrys
Russians defend with 5 armour and 10 mech_infantrys
Germans win, taking Poland from Russians with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 17 infantry and 19 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 6 infantry
Casualties for Russians: 5 armour and 10 mech_infantrysNon Combat Move - Germans
2 bombers moved from Romania to Germany
1 bomber moved from Poland to Germany
6 fighters moved from Poland to Germany
2 bombers moved from 115 Sea Zone to GermanyPlace Units - Germans
2 bombers and 1 mech_infantry placed in France
Germans undo move 1.
2 bombers placed in Western Germany
Germans undo move 1.
2 bombers and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
5 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
5 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
37 infantry moved from Bryansk to Belarus
15 artilleries moved from Bryansk to Belarus
5 artilleries moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
10 mech_infantrys moved from Russia to Belarus
4 aaGuns moved from Bryansk to RussiaPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
2 fighters moved from Japan to Jehol
1 bomber moved from Japan to Jehol
3 infantry moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
2 fighters moved from Japan to Jehol
1 bomber moved from Japan to Jehol
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 5 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Jehol to Japan
1 fighter moved from Jehol to Korea
2 fighters moved from 7 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
2 battleships, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 fighter moved from Jehol to Korea
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 bomber and 1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
4 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Amur
Russians take Siberia from Japanese
Russians take Amur from Japanese
1 armour moved from French Indo China to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
Americans take Siam from Japanese
1 armour moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from French Indo China to Kwangsi
2 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from Americans
French take Normandy Bordeaux from Americans
French take Tunisia from British





