15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
                Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
                Japanese buy 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                5 artilleries, 2 infantry and 10 mech_infantrys moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                3 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser
                    ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                Battle in French Indo China
                    Japanese attack with 5 artilleries, 2 infantry and 11 mech_infantrys
                    British defend with 2 bombers and 3 fighters; Americans defend with 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 4 fighters
                    Americans win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 68
                    Casualties for British: 2 bombers and 3 fighters
                    Casualties for ANZAC: 4 fighters
                    Casualties for Americans: 3 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 5 artilleries, 2 infantry and 11 mech_infantrys

    Non Combat Move - Japanese

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 50 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship moved from 9 Sea Zone to 3 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                3 transports moved from 9 Sea Zone to 10 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 carrier, 5 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                20 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Suiyuyan to Kiangsu


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 armour and 1 mech_infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Germans
                1 armour and 1 mech_infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour and 1 mech_infantry moved from Albania to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 36 PUs;
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Germans
                1 armour and 1 mech_infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour and 1 mech_infantry moved from Albania to Yugoslavia

    Combat - British

    Non Combat Move - British
                7 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                3 fighters moved from Iraq to India
                1 tactical_bomber moved from Iraq to India
                1 artillery moved from Trans-Jordan to Egypt
                1 battleship moved from 99 Sea Zone to 81 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                4 transports moved from 99 Sea Zone to 81 Sea Zone
                3 transports moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
                1 armour moved from Tunisia to Tobruk
                3 fighters moved from Gibraltar to Normandy Bordeaux

    Place Units - British
                1 armour placed in Egypt
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 38 PUs (1 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 armour and 2 mech_infantrys
                    Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Eastern Persia
                      ANZAC take Eastern Persia from Neutral_Allies
                1 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 cruiser and 1 submarine placed in 62 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                ANZAC collect 20 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Normandy Bordeaux

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Poland
                1 bomber moved from Germany to Poland
                1 bomber moved from Eastern Poland to Romania
                1 bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to 115 Sea Zone
                2 mech_infantrys moved from Germany to Poland
                3 artilleries moved from Eastern Poland to Poland
                8 armour moved from Eastern Poland to Poland
                13 mech_infantrys moved from Eastern Poland to Poland
                4 mech_infantrys moved from Eastern Poland to Poland
                23 infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Romania
                4 artilleries moved from Eastern Poland to Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 4 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Poland
                1 bomber moved from Germany to Poland
                1 bomber moved from Eastern Poland to Romania
                1 bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to 115 Sea Zone
                2 mech_infantrys moved from Germany to Poland
                3 artilleries moved from Eastern Poland to Poland
                8 armour moved from Eastern Poland to Poland
                13 mech_infantrys moved from Eastern Poland to Poland
                4 mech_infantrys moved from Eastern Poland to Poland
                23 infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Romania
                4 artilleries moved from Eastern Poland to Poland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 3 armour
                    Germans win with 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 3 armour
                Battle in Poland
                    Germans attack with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 23 infantry and 19 mech_infantrys
                    Russians defend with 5 armour and 10 mech_infantrys
                    Germans win, taking Poland from Russians with 8 armour, 7 artilleries, 1 bomber, 6 fighters, 17 infantry and 19 mech_infantrys remaining. Battle score for attacker is 52
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 armour and 10 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Romania to Germany
                1 bomber moved from Poland to Germany
                6 fighters moved from Poland to Germany
                2 bombers moved from 115 Sea Zone to Germany

    Place Units - Germans
                2 bombers and 1 mech_infantry placed in France
                Germans undo move 1.
                2 bombers placed in Western Germany
                Germans undo move 1.
                2 bombers and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 32 PUs; end with 35 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                37 infantry moved from Bryansk to Belarus
                15 artilleries moved from Bryansk to Belarus
                5 artilleries moved from Novgorod to Belarus
                1 artillery moved from Karelia to Novgorod
                10 mech_infantrys moved from Russia to Belarus
                4 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters moved from Japan to Jehol
                1 bomber moved from Japan to Jehol
                3 infantry moved from Manchuria to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters moved from Japan to Jehol
                1 bomber moved from Japan to Jehol
                3 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Jehol
                    Japanese attack with 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 5 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Jehol to Japan
                1 fighter moved from Jehol to Korea
                2 fighters moved from 7 Sea Zone to Japan
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                2 battleships, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 7 Sea Zone to 18 Sea Zone
                1 fighter moved from Jehol to Korea
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 bomber and 1 fighter placed in Japan
                3 mech_infantrys placed in Kwangtung
                4 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Amur
                      Russians take Siberia from Japanese
                      Russians take Amur from Japanese
                1 armour moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Siam
                      Americans take Siam from Japanese
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from French Indo China to Kwangsi
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take Normandy Bordeaux from Americans
                      French take Tunisia from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Amur
                      Russians take Siberia from Japanese
                      Russians take Amur from Japanese
                1 armour moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Siam
                      Americans take Siam from Japanese
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from French Indo China to Kwangsi
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take Normandy Bordeaux from Americans
                      French take Tunisia from British

    Combat - Americans
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                3 infantry moved from 3 Sea Zone to Soviet Far East
                3 artilleries moved from 3 Sea Zone to Soviet Far East
                3 submarines moved from 10 Sea Zone to 3 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 3 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 106 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                3 destroyers moved from 110 Sea Zone to 109 Sea Zone
                5 cruisers moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Americans
                4 bombers placed in Western United States
                3 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 62 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Anhwe to Jehol
                11 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Anhwe

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