15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                37 infantry moved from Bryansk to Belarus
                15 artilleries moved from Bryansk to Belarus
                5 artilleries moved from Novgorod to Belarus
                1 artillery moved from Karelia to Novgorod
                10 mech_infantrys moved from Russia to Belarus
                4 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters moved from Japan to Jehol
                1 bomber moved from Japan to Jehol
                3 infantry moved from Manchuria to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters moved from Japan to Jehol
                1 bomber moved from Japan to Jehol
                3 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Jehol
                    Japanese attack with 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 5 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Jehol to Japan
                1 fighter moved from Jehol to Korea
                2 fighters moved from 7 Sea Zone to Japan
                1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                2 battleships, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 7 Sea Zone to 18 Sea Zone
                1 fighter moved from Jehol to Korea
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 bomber and 1 fighter placed in Japan
                3 mech_infantrys placed in Kwangtung
                4 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Amur
                      Russians take Siberia from Japanese
                      Russians take Amur from Japanese
                1 armour moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Siam
                      Americans take Siam from Japanese
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from French Indo China to Kwangsi
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take Normandy Bordeaux from Americans
                      French take Tunisia from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour and 4 bombers; Remaining resources: 9 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Amur
                      Russians take Siberia from Japanese
                      Russians take Amur from Japanese
                1 armour moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Siam
                      Americans take Siam from Japanese
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from French Indo China to Kwangsi
                2 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take Normandy Bordeaux from Americans
                      French take Tunisia from British

    Combat - Americans
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                3 infantry moved from 3 Sea Zone to Soviet Far East
                3 artilleries moved from 3 Sea Zone to Soviet Far East
                3 submarines moved from 10 Sea Zone to 3 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 3 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 106 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                3 destroyers moved from 110 Sea Zone to 109 Sea Zone
                5 cruisers moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Americans
                4 bombers placed in Western United States
                3 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 62 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Anhwe to Jehol
                11 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Anhwe to Jehol
                11 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe

    Place Units - Chinese
                8 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 unit repaired.
                3 infantry moved from Egypt to 81 Sea Zone
                2 mech_infantrys moved from Egypt to 81 Sea Zone
                1 armour and 1 artillery moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from India to Kwangsi
                2 fighters moved from India to Kwangsi
                2 infantry moved from Burma to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 40 PUs;
                British buy 4 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                3 infantry moved from Egypt to 81 Sea Zone
                2 mech_infantrys moved from Egypt to 81 Sea Zone
                1 armour and 1 artillery moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                2 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 7 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from India to Kwangsi
                2 fighters moved from India to Kwangsi
                2 infantry moved from Burma to India

    Combat - British
                Battle in Southern Italy
                    British attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                    Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British captures 9PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 fighter

    Non Combat Move - British
                3 fighters moved from Normandy Bordeaux to France
                3 fighters moved from United Kingdom to France
                5 infantry moved from Burma to Yunnan
                3 aaGuns moved from Burma to India

    Place Units - British
                4 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                British collect 39 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Italians
                8 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Yugoslavia to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Italians
                8 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Yugoslavia to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 2 armour, 1 artillery and 8 infantry
                    British defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
                    British win with 2 armour remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 armour, 1 artillery and 8 infantry
                    Casualties for British: 1 artillery, 5 infantry and 2 mech_infantrys

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from Eastern Persia to West India
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Normandy Bordeaux to Yugoslavia
                1 infantry moved from France to Northern Italy
                1 infantry moved from France to Western Germany
                2 infantry moved from France to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Normandy Bordeaux to Yugoslavia
                1 infantry moved from France to Northern Italy
                1 infantry moved from France to Western Germany
                2 infantry moved from France to Southern France

    Combat - French
                Battle in Western Germany
                    French attack with 1 infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    French converts factory_major into different units
                    French win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 aaGuns
                Battle in Yugoslavia
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    French win, taking Yugoslavia from Italians with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern France
                    French attack with 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    French win, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Northern Italy
                    French attack with 1 infantry
                    Italians defend with 1 aaGun and 1 factory_major
                    French converts factory_major into different units
                    French win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French
                French collect 30 PUs; end with 30 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                17 infantry moved from Poland to Eastern Poland
                7 artilleries moved from Poland to Eastern Poland
                8 armour moved from Poland to Eastern Poland
                19 mech_infantrys moved from Poland to Eastern Poland
                7 bombers moved from Germany to France
                2 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                5 fighters moved from Germany to France
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Holland Belgium to France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                17 infantry moved from Poland to Eastern Poland
                7 artilleries moved from Poland to Eastern Poland
                8 armour moved from Poland to Eastern Poland
                19 mech_infantrys moved from Poland to Eastern Poland
                7 bombers moved from Germany to France
                2 mech_infantrys moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                5 fighters moved from Germany to France
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Holland Belgium to France

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 1 fighter and 3 mech_infantrys
                    French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 7 bombers, 5 fighters and 1 infantry
                    British defend with 6 fighters; French defend with 1 airfield and 1 factory_minor; Americans defend with 2 infantry
                    Germans win with 7 bombers and 2 fighters remaining. Battle score for attacker is 33
                    Casualties for Germans: 3 fighters and 1 infantry
                    Casualties for British: 6 fighters
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                6 bombers moved from France to Western Germany
                1 bomber moved from France to Western Germany
                2 fighters moved from France to Western Germany
                3 fighters moved from Western Germany to Germany
                7 bombers moved from Western Germany to Germany

    Place Units - Germans
                1 bomber, 1 fighter and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 25 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;

    Combat Move - Russians
                3 armour moved from Novgorod to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                20 artilleries moved from Belarus to Eastern Poland
                37 infantry moved from Belarus to Eastern Poland
                10 mech_infantrys moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                2 mech_infantrys moved from Russia to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;

    Combat Move - Russians
                3 armour moved from Novgorod to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                20 artilleries moved from Belarus to Eastern Poland
                37 infantry moved from Belarus to Eastern Poland
                10 mech_infantrys moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                2 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 6 armour, 20 artilleries, 2 fighters, 38 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 6 armour, 20 artilleries, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 96
                    Casualties for Germans: 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
                    Casualties for Russians: 37 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Russians collect 45 PUs; end with 49 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone

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