Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
No scramble. I guess I didn’t realize you had 4 transports in range. Not much I could have done about it though.
You could have thrown your UK Pac destroyer in to block, would have saved you a turn.
3 AA casualties.
I hate your ass. A lot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
1 bomber moved from Anhwe to India
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Malaya
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 bomber moved from India to Yunnan
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
5 infantry moved from Anhwe to Hopei
1 aaGun moved from Chahar to Hopei
1 artillery and 2 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 factory_minor placed in Kwangtung
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 82
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 carrier, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Neutral
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 82
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 carrier, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Americans take 26 Sea Zone from Neutral
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Algeria
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
2 armour placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to West India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
6 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - Italians
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Bessarabia
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
1 aaGun moved from Romania to Bessarabia
1 fighter moved from Bulgaria to Southern Italy
1 armour moved from Greece to Romania
1 aaGun moved from Romania to Bessarabia
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
You’re bringing the heat to both maps at the same time as America? That’s ballsy.
Be very careful with how you handle Japan. Very careful.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
I won’t be able to take another turn today.
Neither will I, so no problem. I might not even be able to do Germany’s before we leave. Have some stupid baby shower to go to, and then a wedding, which might be fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 bomber moved from Finland to Baltic States
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers and 2 fighters
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Baltic States to Belarus
1 bomber moved from Baltic States to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns, 8 armour, 11 artilleries and 26 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
5 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
1 submarine placed in 93 Sea Zone
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Germany is not making good money.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 8 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
4 artilleries and 1 infantry moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 8 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
4 artilleries and 1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 16 artilleries, 3 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 armour, 11 artilleries, 26 infantry, 5 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour
3 artilleries owned by the Russians and 2 armour owned by the Russians retreated to Smolensk
Italians win with 9 armour, 11 artilleries, 3 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Germans: 3 aaGuns and 23 infantry
Casualties for Russians: 13 artilleries, 24 infantry and 2 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Bryansk
6 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
That fight didn’t go as well as I’d hoped it would, but Russia is making a lot of dollars next round.