Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
6 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - Italians
Battle in Syria
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Bessarabia
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
1 aaGun moved from Romania to Bessarabia
1 fighter moved from Bulgaria to Southern Italy
1 armour moved from Greece to Romania
1 aaGun moved from Romania to Bessarabia
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
You’re bringing the heat to both maps at the same time as America? That’s ballsy.
Be very careful with how you handle Japan. Very careful.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
I won’t be able to take another turn today.
Neither will I, so no problem. I might not even be able to do Germany’s before we leave. Have some stupid baby shower to go to, and then a wedding, which might be fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 bomber moved from Finland to Baltic States
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers and 2 fighters
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Baltic States to Belarus
1 bomber moved from Baltic States to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns, 8 armour, 11 artilleries and 26 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
5 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
1 submarine placed in 93 Sea Zone
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Germany is not making good money.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 8 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
4 artilleries and 1 infantry moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 8 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Belarus
4 artilleries and 1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 16 artilleries, 3 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 armour, 11 artilleries, 26 infantry, 5 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour
3 artilleries owned by the Russians and 2 armour owned by the Russians retreated to Smolensk
Italians win with 9 armour, 11 artilleries, 3 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Germans: 3 aaGuns and 23 infantry
Casualties for Russians: 13 artilleries, 24 infantry and 2 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Bryansk
6 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
That fight didn’t go as well as I’d hoped it would, but Russia is making a lot of dollars next round.
Dollars?! The enemy of the proletariat!?! You shall be shot after the nazi devils have been dealt with along with the rest of your capitalistic scum kindred.
They are counterfeit dollars, duh. Russians can’t make real dollars.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 8 artilleries, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from Burma to West India
1 armour moved from India to West India
2 artilleries moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Yunnan to Shensi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 5 fighters, 7 infantry and 4 tactical_bombers
Chinese defend with 14 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 14 infantry
Casualties for Japanese: 7 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 aaGun moved from Hopei to Suiyuyan
1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from West India to India
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
Place Units - Japanese
3 artilleries placed in India
5 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
3 submarines placed in 20 Sea Zone
3 submarines placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
This is my Pacific. Get the fuck out.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 82
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Algeria to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 72 to 82
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Algeria to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 armour and 1 artillery
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
British take 72 Sea Zone from Neutral
British take 71 Sea Zone from Neutral
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 cruiser and 3 destroyers moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Alexandria to Libya
British take Libya from Italians
1 armour moved from Alexandria to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
British take 72 Sea Zone from Neutral
British take 71 Sea Zone from Neutral
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 cruiser and 3 destroyers moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Alexandria to Libya
British take Libya from Italians
1 armour moved from Alexandria to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 79 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Turn Complete - UK_Pacific