TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Germany
3 artilleries moved from 5 Sea Zone to Germany
2 armour moved from Poland to Germany
1 bomber moved from Karelia S.S.R. to Germany
6 fighters moved from West Russia to Germany
1 fighter moved from India to 36 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Germany
British attack with 2 armour, 3 artilleries, 1 bomber, 6 fighters and 3 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 10 infantry
British captures 25PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
Casualties for British: 1 armour, 3 artilleries, 2 fighters and 3 infantry
Non Combat Move - British
4 fighters moved from Germany to Poland
1 bomber moved from Germany to Persia
1 fighter moved from 36 Sea Zone to India
Place Units - British
1 armour, 1 artillery and 1 fighter placed in India
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 66 PUs total