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LIGA RELONCHIS V3 G40 AlbertoRelonchis (Allies+27) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,1,1
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Novgorod to Vologda
                1 fighter moved from Evenkiyskiy to Vologda
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Novgorod
                1 infantry moved from Bryansk to Smolensk
                2 mech_infantrys moved from Bryansk to Volgograd
                1 aaGun moved from Bryansk to Smolensk
                1 mech_infantry moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Belarus
                2 bombers moved from Vologda to Germany
                1 bomber moved from Novgorod to Western Germany
                1 fighter moved from Tobruk to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 7 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Urals
                2 fighters moved from Russia to Urals
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Italians win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Urals to Russia
                2 fighters moved from Tambov to Russia
                1 mech_infantry moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Trans-Jordan to Persia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Novosibirsk
                4 artilleries moved from Burma to India
                4 mech_infantrys moved from Burma to India
                2 bombers moved from Shensi to Novosibirsk

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in India
                    Japanese attack with 4 artilleries and 4 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                20 mech_infantrys moved from Burma to India
                2 armour moved from Burma to India
                4 artilleries moved from Burma to India
                1 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                2 bombers moved from Novosibirsk to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 mech_infantrys moved from Kweichow to Tsinghai
                2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Sumatra to 35 Sea Zone
                3 tactical_bombers moved from Sumatra to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from Malaya to Philippines
                1 tactical_bomber moved from Malaya to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                2 fighters moved from French Indo China to Philippines

    Place Units - Japanese
                4 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Novosibirsk
                4 artilleries moved from Burma to India
                4 mech_infantrys moved from Burma to India
                2 bombers moved from Shensi to Novosibirsk

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in India
                    Japanese attack with 4 artilleries and 4 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                20 mech_infantrys moved from Burma to India
                2 armour moved from Burma to India
                4 artilleries moved from Burma to India
                1 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                2 bombers moved from Novosibirsk to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 mech_infantrys moved from Kweichow to Tsinghai
                2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Sumatra to 35 Sea Zone
                3 tactical_bombers moved from Sumatra to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from Malaya to Philippines
                1 tactical_bomber moved from Malaya to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                2 fighters moved from French Indo China to Philippines

    Place Units - Japanese
                4 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Novosibirsk
                4 artilleries moved from Burma to India
                4 mech_infantrys moved from Burma to India
                2 bombers moved from Shensi to Novosibirsk

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in India
                    Japanese attack with 4 artilleries and 4 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                20 mech_infantrys moved from Burma to India
                2 armour moved from Burma to India
                4 artilleries moved from Burma to India
                1 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                2 bombers moved from Novosibirsk to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 mech_infantrys moved from Kweichow to Tsinghai
                2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Sumatra to 35 Sea Zone
                3 tactical_bombers moved from Sumatra to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from Malaya to Philippines
                1 tactical_bomber moved from Malaya to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to Philippines
                2 fighters moved from French Indo China to Philippines

    Place Units - Japanese
                4 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

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