Posted it over there!
Thank you too and of course good luck in the rest of the tournament as well!
LIGA RELONCHIS V3 G40 AlbertoRelonchis (Allies+27) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to FrancePlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,1,1
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
2 bombers moved from Novgorod to Vologda
1 fighter moved from Evenkiyskiy to Vologda
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Vologda to Novgorod
1 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Volgograd
1 aaGun moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Belarus
2 bombers moved from Vologda to Germany
1 bomber moved from Novgorod to Western Germany
1 fighter moved from Tobruk to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
1 bomber placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 7 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 7 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 fighters moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Urals to Russia
2 fighters moved from Tambov to Russia
1 mech_infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to PersiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shensi to Novosibirsk
4 artilleries moved from Burma to India
4 mech_infantrys moved from Burma to India
2 bombers moved from Shensi to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in India
Japanese attack with 4 artilleries and 4 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
20 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
4 artilleries moved from Burma to India
1 armour moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
3 armour moved from French Indo China to Burma
2 bombers moved from Novosibirsk to Yunnan
1 fighter moved from Shensi to Yunnan
3 mech_infantrys moved from Kweichow to Tsinghai
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 35 Sea Zone
3 tactical_bombers moved from Sumatra to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters moved from Malaya to Philippines
1 tactical_bomber moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from French Indo China to PhilippinesPlace Units - Japanese
4 carriers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 79 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shensi to Novosibirsk
4 artilleries moved from Burma to India
4 mech_infantrys moved from Burma to India
2 bombers moved from Shensi to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in India
Japanese attack with 4 artilleries and 4 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
20 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
4 artilleries moved from Burma to India
1 armour moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
3 armour moved from French Indo China to Burma
2 bombers moved from Novosibirsk to Yunnan
1 fighter moved from Shensi to Yunnan
3 mech_infantrys moved from Kweichow to Tsinghai
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 35 Sea Zone
3 tactical_bombers moved from Sumatra to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters moved from Malaya to Philippines
1 tactical_bomber moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from French Indo China to PhilippinesPlace Units - Japanese
4 carriers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 79 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 carriers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shensi to Novosibirsk
4 artilleries moved from Burma to India
4 mech_infantrys moved from Burma to India
2 bombers moved from Shensi to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in India
Japanese attack with 4 artilleries and 4 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
20 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
4 artilleries moved from Burma to India
1 armour moved from Malaya to Burma
2 mech_infantrys moved from Malaya to Burma
3 armour moved from French Indo China to Burma
2 bombers moved from Novosibirsk to Yunnan
1 fighter moved from Shensi to Yunnan
3 mech_infantrys moved from Kweichow to Tsinghai
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 35 Sea Zone
3 tactical_bombers moved from Sumatra to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters moved from Malaya to Philippines
1 tactical_bomber moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from French Indo China to PhilippinesPlace Units - Japanese
4 carriers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 79 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs





