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LIGA RELONCHIS V3 G40 AlbertoRelonchis (Allies+27) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Timguska to Kansu
                1 infantry moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yenisey
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Timguska
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kansu to Russia
                1 fighter moved from Volgograd to Russia
                2 infantry moved from Novosibirsk to Urals
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 tactical_bomber moved from Volgograd to Iraq
                2 mech_infantrys moved from Egypt to Alexandria

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 fighters and 9 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Suiyuyan to Timguska
                2 bombers moved from Yakut S.S.R. to Timguska
                1 fighter moved from Yakut S.S.R. to Timguska
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Kweichow to Yunnan
                5 mech_infantrys moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from French Indo China to Yunnan
                1 aaGun, 4 artilleries and 3 mech_infantrys moved from Shan State to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                4 fighters moved from Shensi to Yunnan
                1 fighter moved from Timguska to Shensi
                2 bombers moved from Timguska to Chahar
                3 tactical_bombers moved from Japan to French Indo China
                1 fighter moved from Japan to Philippines
                2 infantry moved from Johnston Island to 30 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries moved from Johnston Island to 30 Sea Zone
                2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 30 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Java to Borneo
                1 fighter moved from Java to Celebes
                1 fighter moved from Java to Sumatra
                1 tactical_bomber moved from Java to Malaya
                3 tactical_bombers moved from Java to Sumatra

    Place Units - Japanese
                3 fighters placed in Japan
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,6,3,5,6,3,2,5,4,3,5,4,5,4
                Japanese collect 71 PUs (4 lost to blockades); end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Gibraltar to Tobruk

    Combat - Americans
                Battle in Tobruk
                    Americans attack with 2 fighters
                    Germans defend with 1 fighter
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in Johnston Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Tobruk to Alexandria
                1 tactical_bomber moved from India to Trans-Jordan
                1 fighter moved from India to Trans-Jordan
                7 fighters moved from Hawaiian Islands to Queensland
                2 submarines moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                2 fighters and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Gibraltar to Tobruk

    Combat - Americans
                Battle in Tobruk
                    Americans attack with 2 fighters
                    Germans defend with 1 fighter
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in Johnston Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Johnston Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Tobruk to Alexandria
                1 tactical_bomber moved from India to Trans-Jordan
                1 fighter moved from India to Trans-Jordan
                7 fighters moved from Hawaiian Islands to Queensland
                2 submarines moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                2 fighters and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from India to Caucasus
                2 fighters moved from Russia to Kazakhstan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France

    Non Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 aaGun moved from Trans-Jordan to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 bomber moved from Union of South Africa to India
                1 bomber moved from Caucasus to Trans-Jordan
                1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Iraq
                2 fighters moved from Kazakhstan to Russia
                19 infantry moved from Burma to India
                1 mech_infantry moved from Burma to India
                1 artillery moved from Burma to India
                2 aaGuns moved from Burma to India
                6 infantry moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry and 1 transport moved from 58 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to Turkmenistan

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                3 infantry placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 38 PUs (3 lost to blockades); end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                3 fighters moved from Bryansk to Caucasus
                1 infantry moved from Smolensk to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 3 fighters
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Caucasus to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                1 aaGun moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Smolensk to Vologda
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,6
                Italians collect 17 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 11 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                4 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                2 mech_infantrys moved from Queensland to New South Wales
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 11 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                4 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                2 mech_infantrys moved from Queensland to New South Wales
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 13 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Bryansk to Urals
                3 bombers moved from Bryansk to Urals
                1 fighter moved from Western Germany to Southern France
                2 infantry moved from France to Southern France
                2 mech_infantrys moved from Bryansk to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Southern France
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking 109 Sea Zone from British, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Urals
                    Germans attack with 3 bombers and 1 fighter
                    Russians defend with 2 infantry
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Rostov to Caucasus
                1 infantry moved from Bryansk to Smolensk
                3 bombers moved from Urals to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Ukraine to Caucasus
                6 armour moved from Bryansk to Caucasus
                1 fighter moved from Urals to Evenkiyskiy
                1 fighter moved from Volgograd to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Southern Italy to Tobruk
                1 fighter moved from Southern France to Western Germany
                1 mech_infantry moved from Poland to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

    Place Units - Germans
                2 bombers placed in Western Germany
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                3 mech_infantrys placed in Ukraine
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5
                Germans collect 51 PUs (7 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Turkmenistan to Volgograd
                2 fighters moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Italians win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Iraq to Egypt
                2 mech_infantrys moved from Alexandria to Egypt

    Place Units - Russians
                2 artilleries, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 destroyers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                14 mech_infantrys moved from Yunnan to Burma
                2 armour moved from Yunnan to Burma
                8 artilleries moved from Yunnan to Burma
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Timguska to Kazakhstan
                1 fighter moved from Shensi to Kazakhstan
                2 bombers moved from Chahar to Kazakhstan
                1 fighter moved from 33 Sea Zone to 30 Sea Zone
                3 destroyers moved from 33 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 8 artilleries and 23 mech_infantrys
                    British defend with 1 aaGun and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 8 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 3 destroyers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                2 bombers moved from Kazakhstan to Shensi
                1 fighter moved from Kazakhstan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Burma
                1 fighter moved from 30 Sea Zone to Marshall Islands
                2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 11 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 fighter moved from Borneo to French Indo China
                1 fighter moved from Celebes to French Indo China
                2 fighters moved from Japan to French Indo China
                1 fighter moved from Java to Malaya
                1 fighter moved from Yunnan to Sumatra
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from French Indo China to Malaya
                1 fighter moved from Yunnan to Malaya
                2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to French Indo China

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya
                3 armour placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                Japanese collect 76 PUs (1 lost to blockades); end with 76 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 carriers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Trans-Jordan to Kazakhstan
                1 tactical_bomber moved from Trans-Jordan to Kazakhstan

    Combat - Americans
                Battle in Kazakhstan
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Kazakhstan to Turkmenistan
                1 fighter moved from Kazakhstan to Turkmenistan
                1 carrier, 3 cruisers and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
                1 battleship and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                4 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                2 fighters moved from Western United States to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 26 Sea Zone
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 24 Sea Zone
                1 fighter moved from Alexandria to Persia

    Place Units - Americans
                1 fighter placed in Eastern United States
                4 carriers placed in 10 Sea Zone
                Americans undo move 1.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
                      Russians take Kazakhstan from Japanese
                1 tactical_bomber moved from Turkmenistan to Caucasus
                2 fighters moved from Russia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Trans-Jordan to Caucasus
                1 fighter and 1 tactical_bomber moved from India to Caucasus
                1 bomber moved from India to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 aaGun, 6 armour, 1 fighter and 6 mech_infantrys; Italians defend with 1 armour
                    British win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun, 6 armour, 1 fighter and 6 mech_infantrys
                    Casualties for British: 2 armour, 3 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 mech_infantry moved from India to Eastern Persia
                19 infantry moved from India to West India
                2 aaGuns moved from India to West India
                11 infantry moved from India to West India
                1 submarine moved from 37 Sea Zone to 58 Sea Zone
                2 bombers moved from Caucasus to Persia
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                2 mech_infantrys placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 harbour placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,1,1
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 14 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Novgorod to Vologda
                1 fighter moved from Evenkiyskiy to Vologda
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Novgorod
                1 infantry moved from Bryansk to Smolensk
                2 mech_infantrys moved from Bryansk to Volgograd
                1 aaGun moved from Bryansk to Smolensk
                1 mech_infantry moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Belarus
                2 bombers moved from Vologda to Germany
                1 bomber moved from Novgorod to Western Germany
                1 fighter moved from Tobruk to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 7 mech_infantrys
                EDIT: Turning off Edit Mode

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