Posted it over there!
Thank you too and of course good luck in the rest of the tournament as well!
LIGA RELONCHIS V3 G40 AlbertoRelonchis (Allies+27) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 11 Sea Zone to 51 Sea Zone
5 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
4 fighters moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
3 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Egypt to Smolensk
1 bomber moved from Egypt to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 3 bombers, 1 fighter and 4 infantry
Russians defend with 1 artillery and 5 infantry
Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
2 bombers moved from Smolensk to Belarus
1 aaGun moved from Belarus to Smolensk
9 mech_infantrys moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Egypt
2 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
3 artilleries moved from Novgorod to BelarusPlace Units - Germans
2 fighters placed in Western Germany
1 infantry placed in Western Germany
3 artilleries placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Trans-Jordan to Egypt
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskCombat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Egypt
Russians attack with 2 armour
Germans defend with 3 armour, 3 fighters, 2 infantry and 5 tactical_bombers; Italians defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italians win, taking 93 Sea Zone from Italians with 5 armour, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 armour
Casualties for Italians: 1 bomber
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Smolensk
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
33 infantry moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
5 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
5 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
6 fighters moved from Japan to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 carriers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Suiyuyan
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
2 artilleries moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in New Guinea
Japanese attack with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in MidwayNon Combat Move - Japanese
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
4 carriers moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 cruisers moved from 33 Sea Zone to 46 Sea Zone
2 battleships moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
4 artilleries moved from Malaya to Shan State
2 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Suiyuyan to Jehol
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
6 fighters moved from Japan to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 carriers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Suiyuyan
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
2 artilleries moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in New Guinea
Japanese attack with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in MidwayNon Combat Move - Japanese
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
4 carriers moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 cruisers moved from 33 Sea Zone to 46 Sea Zone
2 battleships moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
4 artilleries moved from Malaya to Shan State
2 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Suiyuyan to Jehol
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
2 bombers moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
6 fighters moved from Japan to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 carriers moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Suiyuyan
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone
2 artilleries moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 transports
Japanese win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in New Guinea
Japanese attack with 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in MidwayNon Combat Move - Japanese
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
4 carriers moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 cruisers moved from 33 Sea Zone to 46 Sea Zone
2 battleships moved from 33 Sea Zone to 46 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 46 Sea Zone
4 artilleries moved from Malaya to Shan State
2 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Suiyuyan to Jehol
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 carriers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
20 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from India to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 bomber, 20 fighters and 1 tactical_bomber
Germans defend with 3 armour, 3 fighters, 2 infantry and 5 tactical_bombers; Italians defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -55
Casualties for Germans: 3 armour, 3 fighters, 2 infantry and 5 tactical_bombers
Casualties for Italians: 2 armour, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber and 20 fightersNon Combat Move - Americans
1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 armour moved from Central United States to Western United States
2 fighters moved from Queensland to 63 Sea ZonePlace Units - Americans
4 carriers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
1 bomber moved from Trans-Jordan to BurmaCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Alexandria from Italians, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
3 mech_infantrys moved from Trans-Jordan to Persia
2 tactical_bombers moved from Trans-Jordan to India
1 fighter moved from Persia to India
1 armour moved from Persia to Turkmenistan
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
2 fighters placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 36 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
1 bomber moved from Trans-Jordan to BurmaCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Alexandria from Italians, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
3 mech_infantrys moved from Trans-Jordan to Persia
2 tactical_bombers moved from Trans-Jordan to India
1 fighter moved from Persia to India
1 armour moved from Persia to Turkmenistan
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
2 fighters placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 36 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to BelarusPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to BelarusPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
13 infantry moved from Belarus to Bryansk
19 artilleries moved from Belarus to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bryansk
Germans attack with 19 artilleries and 13 infantry
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 19 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
6 armour moved from Belarus to Bryansk
28 mech_infantrys moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Belarus to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs





