Yeah, I modified my strat after the Doolittle raid :-D. That’s why I left the DD out of combat. But, don’t forget, there were some repercussions that weren’t immediately apparent to either of us. Namely, the US lost half it’s fighters and the bomber. Because of that, Germany retained air superiority for most of the game and it allowed them to hold off the Allies until Japan rebuilt.
If Japan doesn’t clear sz59, there will be 2 BB, 1 CV, 3 TP, 1 SS in sz60 and you can shift a fighter there, as well, if the sz45 SS is sunk.
If Japan clears sz59 without loss, sz60 will have 1 CV, 2 fig, 1 DD, 1 SS, 3 TP. Against 1 bmb, 2 fig, 1 CV, 1 SS the average result is 4 surviving japanese units. A greener player might take the TP’s as losses but, as more advanced players, we can see the obvious advantage of losing 1 fig, 1 DD, 1 SS, 1 TP and leaving 1 fig, 1 CV, 2 TP to preserve the bulk of Japan’s landing force especially since the US will have just sacrificed more than half of it’s current offensive firepower in the Pacific. No matter what the US builds on it’s turn, after that combat, Japan will still retain naval superiority and have $38 to respond with.
If the sz45 SS is sunk, you can also shift the strat and send the DD to sz59 and hold back the sz60 BB instead if you’re concerned about a US strike. Plus, building the TP’s in sz61 is still an option no matter how J1 plays out. I just see building in sz61 as Japan’s way of setting itself back a turn so I try to avoid it if at all possible. Getting Japan out of the gate at full speed is always first priority to me.