@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 46 / 53
Russians : 29 / 33
Japanese : 42 / 45
Americans : 52 / 78
Chinese : 3 / 5
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 21 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 bomber and 1 tactical_bomber moved from Egypt to TobrukCombat - British
British creates battle in territory 97 Sea Zone
Battle in Tobruk
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
2 infantry moved from Persia to Iraq
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 1 tactical_bomber moved from Tobruk to Egypt
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 4 infantry moved from India to Burma
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - British
2 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 6 artilleries, 1 fighter and 22 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Bryansk : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
Iraq : 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery and 2 infantry
Brazil : 1 flag, 1 armour and 3 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 46 / 53
Russians : 29 / 33
Japanese : 42 / 45
Americans : 52 / 78
Chinese : 3 / 5
British : 32 / 26
UK_Pacific : 21 / 18
Italians : 21 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
4 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Algeria to Tunisia
2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 fighter moved from Persia to Egypt
2 infantry moved from Alexandria to Egypt
2 fighters moved from Burma to Persia
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 fighter and 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 46 / 53
Russians : 27 / 33
Japanese : 42 / 45
Americans : 52 / 78
Chinese : 3 / 5
British : 32 / 26
UK_Pacific : 21 / 18
Italians : 23 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 53
Russians : 27 / 33
Japanese : 42 / 45
Americans : 52 / 78
Chinese : 3 / 5
British : 32 / 26
UK_Pacific : 21 / 18
Italians : 23 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in NenetsiaNon Combat Move - Germans
2 aaGuns, 8 armour, 8 artilleries, 2 bombers, 1 fighter, 26 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Germany to Romania
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from France to Northern Italy
1 aaGun moved from Normandy Bordeaux to France
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
3 artilleries moved from Russia to Tambov
1 armour and 12 artilleries moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Rostov to Russia
22 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
23 infantry moved from Bryansk to Tambov
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Egypt : 1 armour and 1 mech_infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 1 armour, 15 artilleries and 24 infantry
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 29
Japanese : 42 / 45
Americans : 52 / 78
Chinese : 3 / 5
British : 32 / 26
UK_Pacific : 21 / 18
Italians : 23 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 bomber moved from Yunnan to Kansu
1 bomber moved from Yunnan to Kansu
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kansu
Japanese attack with 2 artilleries and 2 bombers
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sikang to Yunnan
2 tactical_bombers moved from Sikang to Yunnan
3 mech_infantrys moved from Hopei to Yunnan
3 mech_infantrys moved from Shantung to Manchuria
2 bombers moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
7 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Shantung
2 artilleries, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
Test summary from TripleA, engine version: 1.8.0.5, time: 18:04:30
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt with 1 infantry; Americans attack with 2 carriers, 2 destroyers, 2 fighters and 1 transport
Germans defend with 1 submarine
Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 3 submarines
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag, 1 submarine
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 1 mech_infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 25 / 29
Japanese : 55 / 55
Americans : 51 / 71
Chinese : 1 / 5
British : 32 / 26
UK_Pacific : 13 / 18
Italians : 22 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 25 / 29
Japanese : 55 / 55
Americans : 51 / 71
Chinese : 1 / 3
British : 32 / 26
UK_Pacific : 13 / 18
Italians : 22 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to Ukraine
2 fighters moved from Bryansk to UkraineCombat - British
British creates battle in territory 97 Sea Zone
Air Battle in Ukraine
British attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 0/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the British lost in Gibraltar
British roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 2 infantry
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Burma to Persia
3 aaGuns, 6 artilleries and 22 infantry moved from Burma to India
1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Ukraine to Russia
2 fighters moved from Ukraine to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Egypt to Persia
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 34 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Russia : 1 bomber
Tambov : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
Northwest Persia : 5 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 47 / 57
Russians : 25 / 29
Japanese : 55 / 55
Americans : 51 / 71
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 22 / 22
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you didn’t want to intercept 3v1, let me know if that was incorrect.
-
Yep, that’s fine no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 17 PUs;
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Morocco
Italians attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
4 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 fighters moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,2
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Egypt to 91 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Russia
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 fighter and 2 infantry
Russia : 1 fighter
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 29
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 1 / 3
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 25 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter and 2 infantry moved from Egypt to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 29
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 24 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
11 bombers moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 14 bombers and 1 cruiser
ANZAC defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 14 bombers remaining. Battle score for attacker is 90
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 2 transports
Air Battle in Russia -
Interceptors in Moscow?
I have 1 fighter, 1 tactical bomber, 2 bombers
you have 3 fighters -
No intercept.
And 2 hits? Really? That’s it, all fighter crews are fired! :P





