15L G40 Cyanight (Axis) vs Marakanda (Alies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 29 / 33
        Japanese : 42 / 45
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 30 / 31
        UK_Pacific : 21 / 18
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                1 bomber and 1 tactical_bomber moved from Egypt to Tobruk

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Tobruk
                    British attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tobruk, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
                2 infantry moved from Persia to Iraq
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber and 1 tactical_bomber moved from Tobruk to Egypt
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 4 infantry moved from India to Burma
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 26 PUs (6 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 6 artilleries, 1 fighter and 22 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Malaya : 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Bryansk : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 artillery and 2 infantry
        Brazil : 1 flag, 1 armour and 3 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 29 / 33
        Japanese : 42 / 45
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 32 / 26
        UK_Pacific : 21 / 18
        Italians : 21 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Ukraine
                4 infantry moved from Romania to Bessarabia
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Algeria to Tunisia
                2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6
                Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Persia to Egypt
                2 infantry moved from Alexandria to Egypt
                2 fighters moved from Burma to Persia
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
        Burma : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 fighter and 2 infantry
        Persia : 2 fighters

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 27 / 33
        Japanese : 42 / 45
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 32 / 26
        UK_Pacific : 21 / 18
        Italians : 23 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 27 / 33
        Japanese : 42 / 45
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 32 / 26
        UK_Pacific : 21 / 18
        Italians : 23 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Nenetsia

    Non Combat Move - Germans
                2 aaGuns, 8 armour, 8 artilleries, 2 bombers, 1 fighter, 26 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Romania
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from France to Northern Italy
                1 aaGun moved from Normandy Bordeaux to France
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2
                Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Bryansk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Russia
                3 artilleries moved from Russia to Tambov
                1 armour and 12 artilleries moved from Bryansk to Tambov
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                22 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                23 infantry moved from Bryansk to Tambov
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Egypt : 1 armour and 1 mech_infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
        Tambov : 2 aaGuns, 1 armour, 15 artilleries and 24 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 29
        Japanese : 42 / 45
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 32 / 26
        UK_Pacific : 21 / 18
        Italians : 23 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries moved from Suiyuyan to Kansu
                1 armour and 2 mech_infantrys moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 bomber moved from Yunnan to Kansu
                1 bomber moved from Yunnan to Kansu
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kansu
                    Japanese attack with 2 artilleries and 2 bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Sikang to Yunnan
                2 tactical_bombers moved from Sikang to Yunnan
                3 mech_infantrys moved from Hopei to Yunnan
                3 mech_infantrys moved from Shantung to Manchuria
                2 bombers moved from Kansu to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                7 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 artilleries, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total


  • Test summary from TripleA, engine version: 1.8.0.5, time: 18:04:30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    British loiter and taunt with 1 infantry; Americans attack with 2 carriers, 2 destroyers, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Morocco
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 37 Sea Zone to India
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 3 submarines
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Morocco : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 29
        Japanese : 55 / 55
        Americans : 51 / 71
        Chinese : 1 / 5
        British : 32 / 26
        UK_Pacific : 13 / 18
        Italians : 22 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 29
        Japanese : 55 / 55
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 32 / 26
        UK_Pacific : 13 / 18
        Italians : 22 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Ukraine
                2 fighters moved from Bryansk to Ukraine

    Combat - British
                British creates battle in territory 97 Sea Zone
                Air Battle in Ukraine
                    British attacks with 3 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in Gibraltar
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 :  0/5 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 :  1/3 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  1/2 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Italians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                2 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Burma to Persia
                3 aaGuns, 6 artilleries and 22 infantry moved from Burma to India
                1 tactical_bomber moved from Egypt to Persia
                1 bomber moved from Ukraine to Russia
                2 fighters moved from Ukraine to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter moved from Egypt to Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 34 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Russia : 1 bomber
        Tambov : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        Northwest Persia : 5 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 29
        Japanese : 55 / 55
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 13 / 13
        Italians : 22 / 22
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I assumed you didn’t want to intercept 3v1, let me know if that was incorrect.

  • '14 Customizer

    Yep, that’s fine no intercept

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 17 PUs;
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Bessarabia to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 artillery moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Morocco
                    Italians attack with 1 armour and 1 artillery
                    Americans defend with 1 mech_infantry
                    Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                3 fighters moved from Southern Italy to Ukraine
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,2
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from Egypt to 91 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Persia to Egypt
                1 fighter moved from Persia to Russia
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 fighter and 2 infantry
        Russia : 1 fighter
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 29
        Japanese : 55 / 55
        Americans : 50 / 71
        Chinese : 1 / 3
        British : 31 / 37
        UK_Pacific : 13 / 13
        Italians : 25 / 20
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                    French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 29
        Japanese : 55 / 55
        Americans : 50 / 71
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 13 / 13
        Italians : 24 / 20
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                11 bombers moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 14 bombers and 1 cruiser
                    ANZAC defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 2 destroyers, 2 fighters and 2 transports
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship and 14 bombers remaining. Battle score for attacker is 90
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 2 transports
                Air Battle in Russia

  • '14 Customizer

    Interceptors in Moscow?

    I have 1 fighter, 1 tactical bomber, 2 bombers
    you have 3 fighters


  • No intercept.

    And 2 hits? Really? That’s it, all fighter crews are fired! :P

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