Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
need order of loss in africa
max d
If/when you get into the FTRs, lose the french guy first….same with the inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
1 battleship moved from 97 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 armour, 4 artilleries, 3 fighters and 7 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 4 artilleries, 1 bomber, 3 fighters and 11 infantry
French defend with 1 fighter and 1 infantry; British defend with 1 bomber, 6 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers
Italians roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 3 fighters and 11 infantry in Anglo Egyptian Sudan, round 2 : 10/22 hits
British roll dice for 1 bomber, 7 fighters, 3 infantry, 7 mech_infantrys and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 9/21 hits
1 bomber owned by the British, 2 infantry owned by the British, 1 infantry owned by the French, 7 mech_infantrys owned by the British and 9 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 11/13 hits
British roll dice for 7 fighters and 3 tactical_bombers in Anglo Egyptian Sudan, round 3 : 6/10 hits
3 tactical_bombers owned by the British, 4 artilleries owned by the Italians, 6 fighters owned by the British, 1 fighter owned by the French and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 103
Casualties for French: 1 fighter and 1 infantry
Casualties for British: 1 bomber, 6 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers
Casualties for Italians: 4 artilleries and 11 infantry
Non Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 carrier moved from 97 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
I’ll be off a couple of days. I’ll be back on sunday
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Have a good weekend…out of town till Sunday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to Belarus
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to Germany
1 fighter and 1 tactical_bomber moved from Archangel to Germany
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Baltic States
Place Units - Germans
7 infantry placed in Western Germany
Germans undo move 1.
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
6 infantry placed in Western Germany
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Olgiy to Yenisey
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
2 aaGuns and 17 infantry moved from Vologda to Smolensk
9 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Olgiy to Yenisey
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
2 aaGuns and 17 infantry moved from Vologda to Smolensk
9 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 armour, 1 infantry and 1 mech_infantry moved from Shan State to Burma
3 artilleries and 1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Jehol to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 mech_infantry moved from Sikang to Tsinghai
1 armour moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 bomber moved from Kwangsi to Tsinghai
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys in Burma, round 2 : 8/17 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Yunnan
1 armour and 4 mech_infantrys moved from Sikang to Yunnan
1 mech_infantry moved from Hopei to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 bomber moved from Suiyuyan to Kwangsi
1 tactical_bomber moved from Suiyuyan to Yunnan
1 mech_infantry moved from Jehol to Hopei
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Kwangsi
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 carrier and 1 submarine placed in 19 Sea Zone
1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
Intercept?
no thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
2 mech_infantrys moved from Quebec to Eastern United States
1 cruiser, 3 destroyers, 7 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 infantry and 2 tactical_bombers placed in Western United States
1 transport placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to French West Africa
Combat - British
Non Combat Move - British
2 destroyers, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry and 2 mech_infantrys; Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 2/6 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 2 : 1/5 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
1 infantry owned by the Italians retreated to Trans-Jordan
Russians win with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier and 3 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French