scramble in normandy?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
2 bombers moved from Philippines to Shan State
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from New South Wales to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 bomber moved from New South Wales to Philippines
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Korea to Manchuria
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Caroline Islands to New South Wales
3 fighters moved from Caroline Islands to New South Wales
2 bombers moved from Shan State to Anhwe
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to New South Wales
1 fighter moved from Caroline Islands to New South Wales
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in New South Wales
3 submarines placed in 19 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 50 / 76
Russians : 22 / 28
Japanese : 56 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 33 / 42
UK_Pacific : 13 / 17
Italians : 20 / 27
ANZAC : 4 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western United States to Midway
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to Midway
2 bombers and 4 fighters moved from New Zealand to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from Fiji to 50 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 8 infantry, 2 mech_infantrys and 6 transports moved from 50 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 12 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Samoa to 51 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 51 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
4 bombers placed in Western United States
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from India to West India
2 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun and 3 infantry moved from Yunnan to Kweichow
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from British Columbia to Alberta Saskatchewan Manitoba
Place Units - British
3 infantry placed in Persia
1 artillery and 5 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
That’s the second time I’ve overlooked the defense of Japan this season. Both in the games which were going well otherwise :lol:
Ah well. No point playing the remainder without Tokyo. I surrender.
Jihaa!
Kinda like I overlooked the defense of Australia just way more fatal. One of the best and/or frustrating parts of this complex game.
I think you had it. You could have marched with all german troops towards India and just kept stacking Australia
GG