@Booper Scramble option to Yunnan
L15 G40 wheatbeer (Axis) vs Rasmustb (Allies +20) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
4 infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to Algeria
2 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 52 Sea Zone to 50 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 63 Sea Zone to 50 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from 50 Sea Zone to Fiji
1 destroyer moved from 50 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 51 Sea Zone
4 infantry moved from 51 Sea Zone to SamoaPlace Units - Americans
2 transports placed in 10 Sea Zone
1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Kweichow
1 infantry moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Burma to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Kweichow to Shan State
2 infantry moved from Burma to Shan StateCombat - British
Battle in Holland Belgium
Battle in Borneo
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Holland Belgium from Germans, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Shan State to India
1 aaGun and 3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
1 infantry moved from India to Burma
2 infantry moved from West India to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from British Columbia to Alaska
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Scotland to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,2,3,4,6,3,5,2,1,1,2,3,3,6,3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
UK_Pacific collect 16 PUs (1 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 3 mech_infantrys -
Hi Wheat!
Thanks for your patience!
I finally found time to take turn in our game. I realized the russians forgot an NCM in Africa. Im making the edit but let me know if its not ok
Bringing this to the top… IF you wont allow the edit plz move uk inf from alexandria to tobruk instead of egypt
cheers
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The Soviet NCM edit is no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Tobruk
4 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to 97 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tobruk
Italians win, taking Tobruk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/1 hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Russians with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 armour moved from Finland to Novgorod
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Tobruk to 97 Sea Zone
2 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 48 / 58
Russians : 19 / 31
Japanese : 50 / 62
Americans : 50 / 70
Chinese : 11 / 17
British : 35 / 42
UK_Pacific : 17 / 17
Italians : 22 / 27
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Novgorod to Tambov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Tambov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Karelia to Norway
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Bessarabia to Eastern Poland
5 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
10 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries moved from Ukraine to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Northwest Persia
2 bombers moved from Tambov to Novgorod
1 armour moved from Karelia to Norway
2 mech_infantrys moved from Belarus to Karelia
1 armour moved from Novgorod to Karelia
3 artilleries moved from Belarus to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Belarus to Rostov
11 artilleries and 22 infantry moved from Rostov to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 54 / 76
Russians : 15 / 31
Japanese : 50 / 62
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 42
UK_Pacific : 17 / 17
Italians : 22 / 27
ANZAC : 5 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Buryatia to Sakha
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Samara to Volgograd
1 fighter moved from Novosibirsk to Volgograd
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 artilleries and 1 infantry moved from Russia to Bryansk
2 armour and 1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Vologda
2 infantry and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Smolensk
Russians attack with 2 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Italians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
Russians win, taking Bryansk from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Vologda
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
2 infantry moved from Sikang to Shensi
2 aaGuns moved from Russia to Smolensk
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
23 artilleries and 51 infantry moved from Russia to BryanskPlace Units - Russians
2 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siam to Shan State
2 bombers moved from Philippines to Shan State
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from New South Wales to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 bomber moved from New South Wales to Philippines
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Korea to Manchuria
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Caroline Islands to New South Wales
3 fighters moved from Caroline Islands to New South Wales
2 bombers moved from Shan State to Anhwe
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to New South Wales
1 fighter moved from Caroline Islands to New South WalesPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in New South Wales
3 submarines placed in 19 Sea Zone
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 50 / 76
Russians : 22 / 28
Japanese : 56 / 59
Americans : 50 / 70
Chinese : 9 / 17
British : 33 / 42
UK_Pacific : 13 / 17
Italians : 20 / 27
ANZAC : 4 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western United States to Midway
4 fighters and 1 tactical_bomber moved from 50 Sea Zone to Midway
2 bombers and 4 fighters moved from New Zealand to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from Fiji to 50 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 8 infantry, 2 mech_infantrys and 6 transports moved from 50 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 12 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Samoa to 51 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 51 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
4 bombers placed in Western United States
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from India to West India
2 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun and 3 infantry moved from Yunnan to Kweichow
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from British Columbia to Alberta Saskatchewan ManitobaPlace Units - British
3 infantry placed in Persia
1 artillery and 5 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
That’s the second time I’ve overlooked the defense of Japan this season. Both in the games which were going well otherwise :lol:
Ah well. No point playing the remainder without Tokyo. I surrender.
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Jihaa!
Kinda like I overlooked the defense of Australia just way more fatal. One of the best and/or frustrating parts of this complex game.
I think you had it. You could have marched with all german troops towards India and just kept stacking Australia
GG





