My dice have been awesome!
15L G40 wheatbeer (Axis) vs Adam514 (Allies +19) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 bombers moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Greece to 98 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Greece to Southern Italy
1 aaGun, 8 armour, 8 artilleries, 24 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 artilleries and 2 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Western Germany to Southern Italy
6 infantry moved from Finland to Norway
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Germans
2 artilleries placed in France
2 infantry and 2 mech_infantrys placed in Western Germany
1 armour placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 36
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 5 / 11
British : 25 / 27
UK_Pacific : 7 / 7
Italians : 17 / 29
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
4 infantry moved from Sakha to Siberia
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to IraqCombat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Persia
3 infantry moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 22 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 aaGuns moved from Karelia to Finland
3 artilleries and 10 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Sakha to Siberia
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 fighter, 1 harbour and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
2 infantry moved from Hunan to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 41 Sea Zone to 80 Sea Zone
2 bombers moved from Philippines to Yunnan
1 destroyer, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport; French defend with 1 destroyer
Japanese roll dice for 2 fighters in 80 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 destroyers and 1 transport in 80 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 80 Sea Zone
Japanese roll dice for 1 fighter in 80 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer and 1 transport
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 41 Sea Zone to 79 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 carriers moved from 35 Sea Zone to 41 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Manchuria to Kansu
1 tactical_bomber moved from Philippines to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangsi to Hunan
3 infantry and 1 mech_infantry moved from Anhwe to Hunan
3 artilleries and 4 infantry moved from Jehol to Anhwe
3 artilleries moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
4 infantry moved from Manchuria to Jehol
1 infantry moved from Hunan to Kweichow
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 41 Sea Zone to 79 Sea ZonePlace Units - Japanese
1 airfield placed in Kansu
1 harbour placed in Sumatra
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 42 / 59
Russians : 39 / 45
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 11
British : 25 / 27
UK_Pacific : 6 / 7
Italians : 17 / 29
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 127 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Wake Island to Guam
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 127 Sea Zone to FinlandPlace Units - Americans
1 submarine placed in 101 Sea Zone
6 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 127 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Wake Island to Guam
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 127 Sea Zone to FinlandPlace Units - Americans
1 submarine placed in 101 Sea Zone
6 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to Finland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 battleship moved from 54 Sea Zone to 44 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
2 fighters moved from Malta to Trans-Jordan
1 fighter moved from Tobruk to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 13 infantry moved from Burma to India
1 fighter moved from Burma to Persia
1 mech_infantry moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun and 2 infantry moved from Burma to India
1 aaGun and 4 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,4,2,5,5,6,1
British collect 27 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 factory_minor placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 45
Japanese : 56 / 67
Americans : 55 / 75
Chinese : 5 / 13
British : 27 / 28
UK_Pacific : 7 / 8
Italians : 18 / 28
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Caucasus to PersiaCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to LibyaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Egypt to Iraq
6 bombers moved from Southern Italy to Iraq
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 fighters and 1 mech_infantry
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 3/9 hits
British roll dice for 3 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits
1 mech_infantry owned by the British, 2 fighters owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Trans-Jordan
Germans roll dice for 3 fighters and 4 tactical_bombers in Trans-Jordan, round 3 : 3/7 hits
British roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Casualties for British: 3 fighters and 1 mech_infantry
Battle in Iraq
Germans attack with 6 bombers and 2 fighters
Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 6 bombers and 2 fighters in Iraq, round 2 : 6/8 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
2 armour owned by the Russians, 2 fighters owned by the Germans and 2 mech_infantrys owned by the Russians lost in Iraq
Germans win with 6 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Archangel
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Egypt
6 bombers moved from Iraq to Egypt
2 aaGuns, 8 artilleries and 24 infantry moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Archangel
3 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 artilleries and 1 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to France
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 submarine moved from 126 Sea Zone to 127 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
6 artilleries and 4 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in France
7 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 45
Japanese : 52 / 67
Americans : 55 / 75
Chinese : 5 / 13
British : 27 / 28
UK_Pacific : 11 / 8
Italians : 18 / 28
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
4 artilleries and 15 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Norway
Russians attack with 4 artilleries and 16 infantry
Germans defend with 6 infantry
Russians win, taking Norway from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Russia to Persia
1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Vologda to Samara
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
10 infantry moved from Russia to Samara
2 aaGuns, 3 artilleries and 32 infantry moved from Bryansk to Russia
1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Siberia to Amur
1 mech_infantry moved from Samara to Volgograd
1 aaGun moved from Finland to NorwayPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Russians collect 34 PUs (2 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
3 fighters and 4 tactical_bombers moved from Kansu to Persia
1 fighter moved from 79 Sea Zone to Persia
2 bombers moved from Kansu to Persia
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 41 Sea Zone to 80 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to YunnanCombat - Japanese
Battle in Persia
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 armour, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Russians defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Persia, round 2 : 9/14 hits
British roll dice for 1 armour, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/10 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the Russians, 2 fighters owned by the British, 1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the Japanese, 1 armour owned by the British, 2 infantry owned by the British and 1 fighter owned by the ANZAC lost in Persia
Japanese win, taking Persia from British with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for British: 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 carriers moved from 41 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from Persia to 80 Sea Zone
2 bombers moved from Persia to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kwangsi
6 artilleries and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Manchuria to Jehol
1 fighter moved from Japan to 20 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Anhwe to KwangsiPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries placed in Manchuria
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs totalProduction/PUs Summary :
Germans : 43 / 62
Russians : 36 / 46
Japanese : 56 / 57
Americans : 55 / 75
Chinese : 3 / 13
British : 25 / 28
UK_Pacific : 10 / 8
Italians : 18 / 28
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Finland to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in SumatraNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Guam to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Norway
1 fighter moved from Finland to Norway
1 bomber moved from Novgorod to Norway
4 fighters moved from Eastern United States to Iceland
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
2 artilleries and 10 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
1 infantry placed in Sikang
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber and 2 mech_infantrys; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 battleship moved from 44 Sea Zone to 41 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 artillery moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun, 4 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 aaGun moved from India to West India
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 bomber and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantry -
I did screw up in Persia, not sure what I was thinking…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Egypt to Holland Belgium
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to France
1 fighter moved from Southern Italy to Egypt
1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to ArchangelPlace Units - Italians
3 infantry placed in Egypt
4 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 41 / 62
Russians : 35 / 46
Japanese : 50 / 57
Americans : 59 / 80
Chinese : 5 / 6
British : 28 / 40
UK_Pacific : 10 / 12
Italians : 18 / 28
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs