1d6: 1
1d6: 4
1d6: 5
Axis (Seawolf) vs Allies (Inno) + 12 Bid
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries, 2 fighters and 46 infantry moved from West Russia to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Caucasus
4 armour, 5 artilleries and 1 bomber moved from Russia to Caucasus
1 infantry moved from West Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 10 artilleries, 1 bomber, 2 fighters and 47 infantry
Germans defend with 2 aaGuns, 13 armour, 10 artilleries, 1 factory and 29 infantry
AA fire in Caucasus : 0/3 hits
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 47 infantry in Caucasus, round 2 : 16/65 hits
Germans roll dice for 2 aaGuns, 13 armour, 10 artilleries and 29 infantry in Caucasus, round 2 : 23/52 hits
23 infantry owned by the Russians, 14 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 24 infantry in Caucasus, round 3 : 14/42 hits
Germans roll dice for 13 armour, 10 artilleries and 15 infantry in Caucasus, round 3 : 11/38 hits
11 infantry owned by the Russians and 14 infantry owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 13 infantry in Caucasus, round 4 : 12/31 hits
Germans roll dice for 13 armour, 10 artilleries and 1 infantry in Caucasus, round 4 : 10/24 hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 10 artilleries owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 5 : 8/21 hits
Germans roll dice for 12 armour in Caucasus, round 5 : 4/12 hits
3 infantry owned by the Russians, 8 armour owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Russians roll dice for 5 armour, 9 artilleries, 1 bomber and 2 fighters in Caucasus, round 6 : 7/17 hits
Germans roll dice for 4 armour in Caucasus, round 6 : 3/4 hits
4 armour owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 6 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 2 aaGuns, 13 armour, 10 artilleries and 29 infantry
Casualties for Russians: 4 artilleries and 47 infantryNon Combat Move - Russians
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from West Russia to Russia
1 bomber moved from Caucasus to Russia
2 fighters moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 5 armour, 6 artilleries and 1 factory
Karelia S.S.R. : 1 factory
Russia : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 5 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 21 / 21
Germans : 31 / 37
British : 37 / 42
Japanese : 21 / 23
Americans : 58 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 32 PUs;
Germans buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 bomber moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
1 armour, 5 artilleries and 10 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Germany to Karelia S.S.R.
2 artilleries and 7 infantry moved from Germany to PolandCombat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits
British roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Belorussia to Poland
1 fighter moved from Belorussia to PolandPlace Units - Germans
1 fighter placed in Italy
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 battleship and 1 submarine
Baltic States : 1 artillery and 1 infantry
Belorussia : 1 infantry
Germany : 1 artillery, 1 factory and 6 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 2 armour, 5 artilleries, 1 factory and 10 infantry
Poland : 2 artilleries, 1 bomber, 1 fighter and 7 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 35 / 35
British : 35 / 42
Japanese : 21 / 23
Americans : 58 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kazakh S.S.R. to Novosibirsk
4 fighters moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Archangel to Evenki National Okrug
2 bombers moved from United Kingdom to 4 Sea Zone
2 bombers moved from 4 Sea Zone to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Russia to Evenki National Okrug
4 fighters moved from Russia to Evenki National OkrugCombat - British
Battle in Evenki National Okrug
British attack with 2 armour, 2 bombers and 5 fighters
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 2 bombers and 5 fighters in Evenki National Okrug, round 2 : 6/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Evenki National Okrug
British win, taking Evenki National Okrug from Japanese with 2 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Novosibirsk
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Novosibirsk, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Evenki National Okrug to Vologda
2 armour moved from Russia to Vologda
5 fighters moved from Evenki National Okrug to Vologda
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Persia to Caucasus
2 infantry moved from Kazakh S.S.R. to Russia
2 artilleries moved from Kazakh S.S.R. to Russia
1 aaGun moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
3 fighters moved from India to 48 Sea Zone
2 submarines moved from 58 Sea Zone to 48 Sea Zone
2 fighters moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Kazakh S.S.R.Place Units - British
3 armour placed in India
2 bombers placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
48 Sea Zone : 4 fighters and 2 submarines
Algeria : 1 flag
Caucasus : 1 aaGun, 1 artillery and 5 infantry
Evenki National Okrug : 2 armour
Finland : 1 flag
India : 3 armour and 1 factory
Kazakh S.S.R. : 2 armour and 1 fighter
Libya : 1 flag
Morocco : 1 flag
Novosibirsk : 1 infantry
Russia : 2 artilleries and 2 infantry
United Kingdom : 1 artillery, 2 bombers, 1 factory and 2 infantry
Vologda : 2 armour, 2 bombers and 8 fighters
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 35
British : 35 / 35
Japanese : 17 / 23
Americans : 60 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 20 PUs;
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
10 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
6 artilleries moved from Anhwei to Szechwan
1 submarine moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from Anhwei to Russia
2 bombers moved from Japan to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 fighter moved from Japan to 62 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Szechwan
2 bombers moved from 62 Sea Zone to Japan
2 fighters moved from 62 Sea Zone to Anhwei
1 bomber moved from Japan to Anhwei
1 bomber moved from Japan to Anhwei
1 bomber moved from Szechwan to AnhweiPlace Units - Japanese
1 aaGun and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs totalTerritory Summary for Japanese :
Anhwei : 1 flag, 3 bombers and 2 fighters
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 2 aaGuns, 1 armour, 1 factory and 18 infantry
Kwangtung : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 6 artilleries and 10 infantry
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 35
British : 35 / 35
Japanese : 21 / 21
Americans : 56 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Philippine Islands to Anhwei
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
Americans take Manchuria from Japanese
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
Americans take Kiangsu from Japanese
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Philippine Islands to 48 Sea Zone
1 battleship moved from 48 Sea Zone to 61 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from 48 Sea Zone to KwangtungCombat - Americans
Battle in Kwangtung
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwei
Americans attack with 6 bombers
Japanese defend with 3 bombers and 2 fighters
Americans roll dice for 6 bombers in Anhwei, round 2 : 4/6 hits
Japanese roll dice for 3 bombers and 2 fighters in Anhwei, round 2 : 1/5 hits
3 bombers owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Anhwei
Americans roll dice for 5 bombers in Anhwei, round 3 : 1/5 hits
Japanese roll dice for 1 fighter in Anhwei, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Anhwei
Americans win with 5 bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 3 bombers and 2 fighters
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from Anhwei to Evenki National Okrug
1 infantry moved from Western Canada to Alaska
1 aaGun moved from Western Canada to Alaska
1 infantry moved from Western United States to Western Canada
1 fighter moved from Wake Island to 48 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from Kwangtung to 61 Sea Zone
1 carrier and 2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 carrier and 2 fighters moved from 48 Sea Zone to 61 Sea ZonePlace Units - Americans
3 infantry placed in Philippine Islands
Americans undo move 1.
1 transport placed in 48 Sea Zone
1 infantry placed in Philippine Islands
Americans undo move 2.
Americans undo move 1.
3 infantry placed in Philippine Islands
4 bombers placed in Borneo
1 transport placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 infantry
EDIT: Removing units owned by Americans from Alaska: 1 infantry
EDIT: Adding units owned by Americans to 56 Sea Zone: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs totalTerritory Summary for Americans :
48 Sea Zone : 1 carrier and 1 fighter
56 Sea Zone : 2 infantry and 1 transport
61 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 transports
62 Sea Zone : 2 transports
Alaska : 1 aaGun and 1 infantry
Borneo : 1 flag, 4 bombers and 1 factory
Buryatia S.S.R. : 2 infantry
East Indies : 1 flag
Eastern United States : 1 factory
Evenki National Okrug : 5 bombers
French Indo-China Thailand : 1 flag
Kiangsu : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 infantry
Malaya : 1 flag
Manchuria : 1 flag, 2 infantry
New Guinea : 1 flag
Norway : 1 flag
Philippine Islands : 1 flag, 1 factory and 4 infantry
Russia : 1 fighter
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 22 / 21
Germans : 35 / 35
British : 35 / 35
Japanese : 13 / 21
Americans : 63 / 63 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour moved from Ukraine S.S.R. to West RussiaCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Archangel
1 aaGun, 4 armour and 6 artilleries moved from Caucasus to West Russia
2 artilleries and 4 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 aaGun moved from Russia to West Russia
1 bomber moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
1 armour and 2 infantry placed in Russia
3 infantry placed in Caucasus
Russians undo move 1.
1 armour placed in Caucasus
2 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 armour, 1 factory and 2 infantry
Russia : 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag
West Russia : 1 flag, 2 aaGuns, 5 armour, 8 artilleries, 1 bomber, 2 fighters and 4 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 33 / 35
British : 35 / 35
Japanese : 13 / 21
Americans : 63 / 63 -
Sorry for your bad dice…the luck is going against you.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 5 artilleries and 10 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
1 bomber moved from Poland to West Russia
1 fighter moved from Poland to West Russia
2 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 artillery and 6 infantry moved from Germany to Baltic States
1 fighter moved from Italy to Karelia S.S.R.Combat - Germans
Battle in West Russia
Germans attack with 2 armour, 5 artilleries, 1 bomber, 1 fighter and 11 infantry
Russians defend with 2 aaGuns, 5 armour, 8 artilleries, 1 bomber, 2 fighters and 4 infantry
AA fire in West Russia : 1/2 hits
1 fighter owned by the Germans lost in West Russia
Germans roll dice for 2 armour, 5 artilleries, 1 bomber and 11 infantry in West Russia, round 2 : 3/19 hits
Russians roll dice for 2 aaGuns, 5 armour, 8 artilleries, 1 bomber, 2 fighters and 4 infantry in West Russia, round 2 : 11/20 hits
2 aaGuns owned by the Russians, 1 bomber owned by the Russians and 11 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 armour, 5 artilleries and 1 bomber in West Russia, round 3 : 2/8 hits
Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 4 infantry in West Russia, round 3 : 7/19 hits
2 infantry owned by the Russians, 5 artilleries owned by the Germans and 2 armour owned by the Germans lost in West Russia
Germans roll dice for 1 bomber in West Russia, round 4 : 0/1 hits
Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 2 infantry in West Russia, round 4 : 7/17 hits
1 bomber owned by the Germans lost in West Russia
Russians win with 5 armour, 8 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -59
Casualties for Germans: 2 armour, 5 artilleries, 1 bomber, 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns, 1 bomber and 2 infantryNon Combat Move - Germans
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 bomber and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 battleship and 1 submarine
Baltic States : 1 artillery and 6 infantry
Germany : 1 bomber, 1 factory and 1 fighter
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Ukraine S.S.R. : 2 artilleries and 7 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 35 / 36
British : 35 / 35
Japanese : 13 / 21
Americans : 63 / 63 -
Welcome back :lol:
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Totally forgot about this:)
Just think you should be able to finish me proper!
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I think it’s going to be really hard for you to recover from this loss… would you like to start a new game? or would you like to try different version of AA? :-D