i am away for the weekend, so maybe sunday night
G40 wheatbeer (Axis) vs Adam514 (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun, 5 artilleries and 48 infantry moved from Northwest Persia to Iraq
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 aaGun, 1 artillery, 14 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Smolensk to Archangel
2 aaGuns, 7 artilleries and 16 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to KenyaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Adding units owned by Russians to Sikang: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Sikang
1 infantry moved from Kansu to Timguska
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Szechwan to Sikang
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
8 fighters moved from 44 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to Timguska
1 mech_infantry moved from Suiyuyan to Novosibirsk
2 bombers moved from French Indo China to NovosibirskCombat - Japanese
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Timguska
retreated to Timguska
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 8 fighters in 55 Sea Zone, round 2 : 3/9 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Novosibirsk to Kansu
1 bomber moved from Timguska to Kansu
1 infantry moved from Tsagaan Olom to Kansu
2 mech_infantrys moved from Suiyuyan to Kansu
1 armour moved from Yenisey to Kansu
1 artillery moved from Yenisey to Dzavhan
1 infantry moved from Manchuria to Amur
2 artilleries moved from Jehol to Chahar
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Anhwe to Shensi
5 armour, 7 artilleries, 8 infantry and 5 mech_infantrys moved from India to West India
1 battleship, 5 carriers, 1 cruiser and 3 submarines moved from 44 Sea Zone to 35 Sea Zone
8 fighters moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 5 carriers moved from 37 Sea Zone to 35 Sea Zone
8 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Malaya
3 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Korea to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Malaya
2 tactical_bombers moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from French Indo China to MalayaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 bombers placed in Japan
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 41 / 48
Russians : 31 / 43
Japanese : 77 / 87
Americans : 59 / 85
Chinese : 0 / 6
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 11 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to 125 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
19 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 19 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 19 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 bombers and 3 fighters
Germans defend with 1 infantry
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Java
Battle in CelebesNon Combat Move - Americans
1 bomber moved from Holland Belgium to Gibraltar
2 bombers moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
2 bombers moved from 125 Sea Zone to Normandy Bordeaux
8 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Norway
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 105 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
19 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
3 infantry placed in Norway
3 fighters placed in Normandy Bordeaux
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
1 aaGun and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters, 13 infantry, 18 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
3 artilleries moved from Union of South Africa to Rhodesia
4 artilleries, 13 infantry and 1 mech_infantry moved from Persia to Iraq
3 aaGuns, 1 artillery and 16 infantry moved from Eastern Persia to Persia
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Karelia to NovgorodPlace Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
1 aaGun and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters, 13 infantry, 18 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
3 artilleries moved from Union of South Africa to Rhodesia
4 artilleries, 13 infantry and 1 mech_infantry moved from Persia to Iraq
3 aaGuns, 1 artillery and 16 infantry moved from Eastern Persia to Persia
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Karelia to NovgorodPlace Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from France to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Italians
2 aaGuns, 3 artilleries and 14 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 bomber moved from United Kingdom to FrancePlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,3,1,3,2,1,5
Italians collect 0 PUs (11 lost to blockades); end with 0 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 5 PUsProduction/PUs Summary :
Germans : 41 / 48
Russians : 31 / 43
Japanese : 70 / 87
Americans : 66 / 86
Chinese : 0 / 6
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Borneo
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Anglo Egyptian Sudan to KenyaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Kenya -
OOL Normandy?
Germans score 25 hits
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AA, bombers, inf (french), US mechs, US art, uk art, uk mech, tanks, uk tac, french fig, US figs, uk figs.
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Leave 2 US inf until they are the last inf left.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 17 artilleries, 2 bombers, 14 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux
10 armour and 11 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 armour, 1 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
19 artilleries and 26 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 19 artilleries and 26 infantry
French defend with 1 infantry
Germans roll dice for 19 artilleries and 26 infantry in Anglo Egyptian Sudan, round 2 : 19/45 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 19 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 3/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Germans win, taking Alexandria from British with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 13 armour, 17 artilleries, 2 bombers, 4 fighters, 14 infantry, 19 mech_infantrys and 6 tactical_bombers
British defend with 4 aaGuns, 2 artilleries, 7 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter and 2 infantry; Americans defend with 1 airfield, 2 armour, 1 artillery, 4 bombers, 1 factory_minor, 7 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 3/12 hits
3 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 13 armour, 17 artilleries, 2 bombers, 1 fighter, 14 infantry, 19 mech_infantrys and 6 tactical_bombers in Normandy Bordeaux, round 2 : 25/72 hits
Americans roll dice for 4 aaGuns, 2 armour, 3 artilleries, 4 bombers, 15 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 21/66 hits
7 mech_infantrys owned by the Germans, 4 bombers owned by the Americans, 4 aaGuns owned by the British, 14 infantry owned by the Germans, 15 infantry owned by the British and 2 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 13 armour, 17 artilleries, 2 bombers, 1 fighter, 12 mech_infantrys and 6 tactical_bombers in Normandy Bordeaux, round 3 : 23/51 hits
Americans roll dice for 2 armour, 3 artilleries, 15 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 18/45 hits
12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Americans, 7 infantry owned by the Americans, 6 artilleries owned by the Germans and 14 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 13 armour, 11 artilleries, 2 bombers, 1 fighter and 6 tactical_bombers in Normandy Bordeaux, round 4 : 17/33 hits
Americans roll dice for 2 armour, 3 artilleries, 15 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 12/22 hits
1 tactical_bomber owned by the British, 1 mech_infantry owned by the British, 2 armour owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British, 2 artilleries owned by the British, 11 artilleries owned by the Germans, 7 fighters owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 12 armour, 2 bombers, 1 fighter and 6 tactical_bombers in Normandy Bordeaux, round 5 : 13/21 hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 5 : 4/5 hits
5 fighters owned by the British and 4 armour owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 armour, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 133
Casualties for Germans: 5 armour, 17 artilleries, 3 fighters, 14 infantry and 19 mech_infantrys
Casualties for British: 4 aaGuns, 2 artilleries, 7 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 2 armour, 1 artillery, 4 bombers, 7 fighters, 7 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
6 tactical_bombers moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Greece to Romania
2 armour moved from Egypt to Alexandria
1 aaGun, 9 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
3 artilleries and 9 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 infantry placed in Egypt
3 infantry placed in France
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,3,1,5,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 36 PUs (8 lost to blockades); end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 44 / 41
Russians : 31 / 43
Japanese : 62 / 87
Americans : 64 / 86
Chinese : 0 / 6
British : 26 / 27
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 18 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well it seems like big battles on defence aren’t my forte…(I’ve had a bit worse haha)
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Sorry about the luck.
I was terrified to roll this one … I was hoping you wouldn’t double-down, but you beefed Normandy up more than I projected.
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Double-down? Yeah a loss here for Germany meant a swift neutering. It also started off well with those 3 AA shots, but oh well. I regret attempting to beef up egypt, I didn’t consider how much pressure you could put on normandy and I ended up having to double back anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Germans to Russians
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
2 artilleries and 6 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun, 5 artilleries and 48 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Ukraine to Bryansk
8 artilleries and 20 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Archangel to Belarus
1 aaGun, 1 artillery, 15 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Vologda to Urals
1 infantry moved from Evenkiyskiy to Urals
9 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to NovosibirskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Russians undo move 2.
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs -
I did the battle and all then I wanted to change my NCM, so I reloaded instead of editing. You hit in Bessarabia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
2 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
2 mech_infantrys moved from Shensi to Kazakhstan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 bombers moved from Kansu to Russia
5 armour and 5 mech_infantrys moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from Russians
1 fighter moved from Philippines to 41 Sea Zone
2 bombers moved from Japan to Yenisey
1 artillery moved from Dzavhan to Yenisey
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 39 Sea Zone
3 tactical_bombers moved from Malaya to 39 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,3,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Borneo, round 2 : 1/6 hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 3 tactical_bombers
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter and 3 tactical_bombers in 39 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Yenisey
Japanese attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 armour and 6 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 armour and 6 mech_infantrys in Kazakhstan, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from 39 Sea Zone to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Kansu to Tsinghai
2 bombers moved from Yenisey to Dzavhan
3 bombers moved from Russia to Tsinghai
5 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
9 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
7 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Borneo to 42 Sea Zone
2 tactical_bombers moved from Malaya to Philippines
2 artilleries moved from Chahar to Suiyuyan
3 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Amur to Buryatia
1 aaGun, 1 artillery and 1 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to Philippines
7 artilleries and 9 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
3 destroyers placed in 37 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 42 / 41
Russians : 31 / 45
Japanese : 74 / 79
Americans : 57 / 86
Chinese : 0 / 6
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Western Germany
1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 105 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
11 fighters moved from 54 Sea Zone to 46 Sea Zone
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 10 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Battle in Western Germany
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans, taking Western Germany from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Western Germany to Norway
1 carrier and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Western United States
1 carrier, 2 fighters and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
11 fighters moved from 46 Sea Zone to 54 Sea Zone
10 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 43 Sea Zone to Northern Territory
1 infantry moved from Queensland to Northern Territory
8 infantry moved from Novgorod to BelarusPlace Units - Americans
2 fighters placed in 112 Sea Zone
1 infantry placed in Norway
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





