@Stucifer scramble options
G40 wheatbeer (Axis) vs Adam514 (Allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Norway to Archangel
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Norway to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 2 infantry
1 mech_infantry owned by the Russians retreated to Vologda
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 artillery
Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Vologda
2 infantry moved from Samara to Vologda
7 infantry moved from Russia to Vologda
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun and 3 infantry moved from Sakha to Siberia
1 aaGun and 3 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Russia to Samara
6 artilleries moved from Russia to Samara
50 infantry moved from Russia to Samara
1 armour moved from Caucasus to PersiaPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 artilleries moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 tactical_bomber moved from Korea to Sakha
3 infantry moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 armour moved from Korea to Siberia
1 mech_infantry moved from Korea to Jehol
1 armour moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Kansu to Chahar
1 armour and 1 mech_infantry moved from Kansu to Chahar
5 bombers moved from Shensi to Russia
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 tactical_bombers moved from Shensi to Jehol
1 armour moved from Manchuria to Buryatia
1 infantry moved from Korea to ManchuriaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 5,3,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Buryatia
Japanese attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese roll dice for 2 armour, 2 artilleries and 5 infantry in Buryatia, round 2 : 3/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Buryatia, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Buryatia, round 3 : 1/8 hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Buryatia, round 4 : 3/7 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Siberia
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siberia, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Siberia, round 2 : 2/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Siberia, round 3 : 3/5 hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Sakha, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sakha
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Sakha, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Jehol to Manchuria
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
4 carriers, 4 destroyers, 8 fighters and 7 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
3 artilleries and 3 infantry moved from Malaya to Shan State
3 bombers moved from Russia to Ukraine
1 tactical_bomber moved from Sakha to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 artilleries placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
2 artilleries and 1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Malaya
4 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 52 / 57
Russians : 15 / 33
Japanese : 73 / 78
Americans : 55 / 75
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 6 / 5
Italians : 15 / 9
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
2 bombers and 1 fighter moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Finland
Americans attack with 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Finland to United Kingdom
1 fighter moved from Finland to Norway
1 transport moved from 125 Sea Zone to 117 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to New ZealandPlace Units - Americans
3 infantry placed in Norway
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber and 1 tactical_bomber moved from Norway to 115 Sea Zone
6 fighters moved from Norway to 115 Sea Zone
1 fighter moved from 125 Sea Zone to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 1 bomber, 7 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Casualties for British: 2 fightersNon Combat Move - British
5 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
1 bomber moved from 115 Sea Zone to Norway
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 1 mech_infantry moved from Scotland to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Scotland to United Kingdom
1 carrier, 2 cruisers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
3 aaGuns, 3 artilleries and 2 mech_infantrys moved from India to Burma
19 infantry moved from India to Burma
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Western Germany to France
2 aaGuns, 8 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 bomber moved from Ukraine to Northern Italy
1 artillery and 2 infantry moved from Ukraine to Rostov
3 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to FrancePlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,5,5,6,4,5,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 48 / 57
Russians : 15 / 33
Japanese : 73 / 78
Americans : 59 / 79
Chinese : 0 / 1
British : 30 / 36
UK_Pacific : 6 / 7
Italians : 15 / 8
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Caucasus to Northwest Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to Normandy BordeauxNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
2 bombers moved from Ukraine to Tambov
1 armour moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Tambov, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 bombers in Tambov, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 bombers in Tambov, round 5 : 2/3 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
ANZAC defend with 2 infantry
Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/10 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
2 armour moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
19 artilleries and 27 infantry moved from Rostov to Volgograd
2 bombers moved from Tambov to Ukraine
3 artilleries and 3 infantry moved from Baltic States to Belarus
1 artillery and 3 infantry moved from Vyborg to Novgorod
2 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 aaGun moved from Vyborg to Finland
6 artilleries and 8 infantry moved from Western Germany to France
5 tactical_bombers moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
5 armour moved from Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Archangel to Belarus
1 armour moved from Archangel to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 artilleries placed in France
2 artilleries and 2 infantry placed in Germany
Germans undo move 4.
2 artilleries placed in France
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6,5,2,1,3,5,1
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 53 / 63
Russians : 14 / 33
Japanese : 68 / 78
Americans : 57 / 79
Chinese : 0 / 1
British : 30 / 36
UK_Pacific : 6 / 7
Italians : 15 / 8
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter moved from Vologda to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 6 artilleries and 14 infantry moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Vologda to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 6 artilleries and 48 infantry moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter moved from Vologda to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 6 artilleries and 14 infantry moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Vologda to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 6 artilleries and 48 infantry moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 armour
EDIT: Removing units owned by Russians from Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Russians from Ethiopia: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 bombers moved from Ukraine to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 7 submarines moved from 35 Sea Zone to 44 Sea Zone
8 fighters moved from 35 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes -
intercept Moscow?
-
Nope. In general you can ignore intercept orders vs me if you outnumber me.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 bombers moved from Ukraine to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 7 submarines moved from 35 Sea Zone to 44 Sea Zone
8 fighters moved from 35 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,5,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 7 submarines in 44 Sea Zone, round 2 : 1/7 hits
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 7 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 8 fighters and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 8 fighters and 3 infantry in Celebes, round 2 : 4/12 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 armour, 2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Siberia to Amur
1 armour moved from Siberia to Manchuria
1 armour and 1 mech_infantry moved from Manchuria to Chahar
2 armour and 2 mech_infantrys moved from Chahar to Shensi
4 artilleries and 5 infantry moved from Shan State to Malaya
8 fighters moved from Celebes to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Manchuria to Shensi
3 bombers moved from Russia to Shensi
2 tactical_bombers moved from Manchuria to Philippines
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 18 / 36
Japanese : 70 / 75
Americans : 57 / 79
Chinese : 0 / 1
British : 30 / 36
UK_Pacific : 6 / 7
Italians : 14 / 8
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to SumatraCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in SumatraNon Combat Move - Americans
1 bomber moved from France to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from New Zealand to Queensland
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 4.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
British converts factory_major into different units
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Western Germany
British take Western Germany from Germans
1 armour and 4 infantry moved from Norway to FinlandCombat - British
Battle in Finland
British attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
British win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Norway to Finland
1 bomber, 5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Germany to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Rostov to TambovCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Germany, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Western Germany to Germany
1 aaGun moved from France to Northern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,1,1,5,1,5,2,2
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 43 / 63
Russians : 16 / 36
Japanese : 66 / 75
Americans : 67 / 87
Chinese : 0 / 1
British : 32 / 42
UK_Pacific : 6 / 4
Italians : 16 / 8
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Caucasus to Kazakhstan
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry and 5 tactical_bombers moved from France to Southern France
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Ukraine to Archangel
3 armour and 1 mech_infantry moved from Novgorod to Finland
2 armour moved from Volgograd to KazakhstanCombat - Germans
Battle in Finland
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 aaGun, 1 armour and 2 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Finland, round 2 : 2/4 hits
British roll dice for 1 aaGun, 1 armour and 2 infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British and 1 infantry owned by the British lost in Finland
Germans roll dice for 3 armour in Finland, round 3 : 1/3 hits
British roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Finland
Germans roll dice for 2 armour in Finland, round 4 : 0/2 hits
British roll dice for 1 armour in Finland, round 4 : 1/1 hits
1 armour owned by the Germans lost in Finland
Germans roll dice for 1 armour in Finland, round 5 : 1/1 hits
British roll dice for 1 armour in Finland, round 5 : 0/1 hits
1 armour owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 infantry and 5 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 5 tactical_bombers in Southern France, round 2 : 4/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
5 tactical_bombers moved from Southern France to France
3 artilleries and 5 infantry moved from Belarus to Baltic States
2 artilleries and 3 infantry moved from Novgorod to Baltic States
20 artilleries and 28 infantry moved from Volgograd to Caucasus
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Archangel to Ukraine
1 bomber moved from Samara to Ukraine
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Caucasus
3 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Germany to FrancePlace Units - Germans
3 infantry placed in France
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 4.
2 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,2,3,1,5,1,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 54 / 66
Russians : 13 / 36
Japanese : 62 / 75
Americans : 61 / 87
Chinese : 0 / 1
British : 30 / 42
UK_Pacific : 6 / 4
Italians : 16 / 8
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





