@mikawagunichi Edit on US turn to NCM inf to W. USA
15L Boldfresh (Allies+16) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Anhwe
3 artilleries, 1 fighter and 9 infantry moved from Jehol to AnhwePlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Shensi
5 infantry placed in Anhwe
Chinese undo move 3.
2 infantry placed in Kwangsi
3 infantry placed in Anhwe
Chinese undo move 3.
1 infantry placed in Kwangsi
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
Please send Uk when you are ready (just a reminder in case you think you posted it).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Turkey to Ukraine
1 bomber and 6 fighters moved from Russia to Ukraine
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to UkraineCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ukraine
British attack with 1 bomber, 7 fighters and 2 infantry
Germans defend with 2 artilleries and 1 factory_minor
British win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Ukraine to Turkey
1 artillery and 2 infantry moved from Turkey to Greece
3 mech_infantrys moved from Iraq to Greece
4 mech_infantrys moved from Iraq to Turkey
1 infantry moved from Turkey to Greece
1 mech_infantry moved from Turkey to Greece
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 fighters moved from Ukraine to Turkey
1 fighter moved from Ukraine to RussiaPlace Units - British
2 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,5,2,3,2,1,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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juan it’s time to throw in the towel! cmon, you know it wouldn’t be right if you beat me with these dice! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
7 infantry moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
1 armour moved from Romania to Bulgaria
Italians take Bulgaria from Americans
1 armour moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
Americans defend with 1 armour
Italians win, taking Yugoslavia from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Spain
Italians attack with 1 bomber and 7 infantry
Americans defend with 1 airfield, 1 factory_minor and 4 infantry
Italians win, taking Spain from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
1 bomber moved from Spain to Southern Italy
1 aaGun moved from Southern France to Spain
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun moved from Belarus to BryanskPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 aaGun and 6 infantry moved from South Australia to New South Wales
1 aaGun, 2 armour, 1 fighter and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Alexandria to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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juan it’s time to throw in the towel! cmon, you know it wouldn’t be right if you beat me with these dice!  :-P
Dice also play, jeje, I only had bad dice in a relevant German air battle at the beginning, I have still very few chances anyway, if I win, I have no problem recognizing that your strategy was much stronger.
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juan it’s time to throw in the towel!� cmon, you know it wouldn’t be right if you beat me with these dice!� � :-P
Dice also play, jeje, I only had bad dice in a relevant German air battle at the beginning, I have still very few chances anyway, if I win, I have no problem recognizing that your strategy was much stronger.
i’m just kidding juan. dice are of course a big (sometimes too big, as in this case) part of the game but one i would never want to eliminate. i always go down with a fight, as should you.
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Suiyuyan to Kansu
1 armour moved from Olgiy to Kansu
2 infantry moved from Olgiy to KansuCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Dzavhan to Yenisey
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Rostov to Novgorod
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Karelia to Novgorod
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Eastern Poland
4 mech_infantrys moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Eastern Poland
15 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 105 Sea Zone to Spain
7 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Suiyuyan to Kansu
1 armour moved from Olgiy to Kansu
2 infantry moved from Olgiy to KansuCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Dzavhan to Yenisey
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Rostov to Novgorod
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Karelia to Novgorod
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Eastern Poland
4 mech_infantrys moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Eastern Poland
15 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 105 Sea Zone to Spain
7 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Suiyuyan to Kansu
1 armour moved from Olgiy to Kansu
2 infantry moved from Olgiy to KansuCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Dzavhan to Yenisey
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Rostov to Novgorod
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Karelia to Novgorod
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Eastern Poland
4 mech_infantrys moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Eastern Poland
15 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 105 Sea Zone to Spain
7 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Suiyuyan to Kansu
1 armour moved from Olgiy to Kansu
2 infantry moved from Olgiy to KansuCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Dzavhan to Yenisey
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Rostov to Novgorod
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Karelia to Novgorod
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Eastern Poland
4 mech_infantrys moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Eastern Poland
15 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 105 Sea Zone to Spain
7 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 infantry
EDIT: Adding units owned by Germans to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 bomber moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from GermansCombat - Russians
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Turkey
1 bomber moved from Rostov to Turkey
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Turkey
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
1 transport placed in 100 Sea Zone
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 49 Sea Zone to New Zealand
1 carrier moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in Italian Somaliland
Battle in New Zealand
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Italian Somaliland from Russians, taking New Zealand from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 49 Sea Zone to 45 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to Burma
1 artillery moved from Amur to Buryatia
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Buryatia
2 fighters moved from Shan State to India
2 tactical_bombers moved from Shan State to India
2 carriers moved from 80 Sea Zone to 76 Sea Zone
2 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
5 fighters moved from Japan to French Indo China
1 bomber moved from Java to Malaya
1 cruiser moved from 39 Sea Zone to 76 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 harbour placed in Dutch New Guinea
3 armour placed in India
2 armour and 1 fighter placed in MalayaTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry
EDIT: Changing ownership of Central Mongolia from Mongolians to Japanese
EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Mongolians to Japanese
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Japanese to Ulaanbaatar: 2 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Turning off Edit Mode -
I told you… history says: you should never invade Spain.
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Ha well we shall see who prevails.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Portugal to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Turkey to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 infantry and 2 mech_infantrys moved from Portugal to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 89 Sea Zone to 28 Sea Zone
2 submarines moved from 91 Sea Zone to 85 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to Western United States
2 carriers, 1 destroyer, 1 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 transport moved from 99 Sea Zone to 100 Sea Zone
4 infantry moved from Central United States to Western United States
2 aaGuns, 1 armour and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 106 Sea Zone to QuebecPlace Units - Americans
2 carriers placed in 100 Sea Zone
1 destroyer placed in 99 Sea Zone
1 bomber and 2 mech_infantrys placed in Western United States
1 transport placed in 10 Sea Zone
1 harbour placed in GreeceTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in Hopei
Chinese undo move 2.
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total





