Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
WaW wheatbeer (Axis) vs JuanSpain (Allies)
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - French
1 Infantry moved from Morocco to C.Alger
French take C.Alger from GermansCombat - French
Non Combat Move - French
1 Infantry moved from Mauretania to Marrakech
1 Infantry moved from French East Africa to Mauretania
1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz19
1 Artillery moved from sz19 to Wales
1 Infantry moved from sz19 to Wales
1 Infantry moved from N.Canada to Coral Harbour
1 Infantry moved from F.Somalia to EhtiopiaTurn Complete - French
French collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Yamamoto
1 Tank moved from N.French.I to N.Thailand
Thai take N.Thailand from Chinese
1 Elite moved from N.French.I to Wengshui
Yamamoto take Wengshui from Chinese
1 Tank moved from N.Thailand to Chunking
1 Elite moved from N.French.I to Chunking
1 Infantry moved from Hanan to Sian
1 Tank moved from Borneo to E.Borneo
2 EarlyFighters moved from sz108 to E.Borneo
2 EarlyFighters moved from N.French.I to Sian
1 EarlyFighter moved from N.French.I to Chunking
1 Bomber moved from Hong Kong to Sian
4 EarlyFighters moved from sz105 to E.BorneoPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Bomber, 1 Carrier, 1 Destroyer, 8 Elites, 4 Infantry and 1 Submarine; Remaining resources: 13 PUs;Combat - Yamamoto
Battle in Sian
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 2 EarlyFighters and 1 Infantry in Sian, round 2 : 2/1 hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Sian
Yamamoto win, taking Sian from Chinese with 1 Bomber, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Chunking
Yamamoto attack with 1 EarlyFighter, 1 Elite and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 EarlyFighter, 1 Elite and 1 Tank in Chunking, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Elite owned by the Yamamoto lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -1
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Elite
Battle in E.Borneo
Yamamoto attack with 6 EarlyFighters and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 6 EarlyFighters and 1 Tank in E.Borneo, round 2 : 2/1 hits
Dutch roll dice for 1 Infantry in E.Borneo, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Dutch lost in E.Borneo
Yamamoto win with 6 EarlyFighters remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
6 EarlyFighters moved from E.Borneo to sz108
1 Battleship, 2 Carriers, 2 Destroyers and 4 Submarines moved from sz105 to sz108
2 T.Boats moved from Sea Zone 104 to sz102
3 Submarines moved from sz100 to sz102
1 Infantry moved from Palau to sz105
1 Tank moved from Manila to sz105
1 Infantry, 1 Tank and 1 Transport moved from sz105 to sz102
2 Artillerys, 1 Elite and 3 Infantry moved from Hong Kong to Macau
1 EarlyFighter moved from Chunking to Macau
1 Bomber moved from Sian to Macau
2 Bombers moved from Tokio to Macau
1 Transport moved from sz102 to sz103
1 Artillery moved from S.Ostrov to sz103
1 Infantry moved from Ostrov to sz103
1 Artillery, 1 Infantry and 1 Transport moved from sz103 to sz102
1 Bomber moved from S.Japan to Macau
2 Infantry moved from S.Japan to sz102
1 Artillery, 4 Infantry and 1 Tank moved from sz102 to Kichedung
2 EarlyFighters moved from Sian to Kichedung
3 Tanks moved from Kwangsi to Kichedung
1 EarlyFighter moved from Tokio to MacauPlace Units - Yamamoto
1 Carrier, 1 Destroyer and 1 Submarine placed in sz102
1 Artillery, 1 Bomber and 3 Elites placed in Tokio
1 Artillery, 3 Elites and 2 Infantry placed in Hong Kong
2 Elites and 2 Infantry placed in BorneoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 85 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Iwo Jima: 2 EarlyFighters
EDIT: Adding units owned by Yamamoto to Davao: 2 EarlyFighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 88 / 133
Russians : 99 / 99
Italians : 53 / 53
French : 28 / 28
Yamamoto : 72 / 85
Chinese : 21 / 33
Hisaichi : 68 / 68
British : 91 / 97
Finns : 12 / 12
Anzac : 36 / 36
Romanians : 18 / 19
Dutch : 19 / 21
Thai : 13 / 11
Americans : 101 / 103 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Shansi to Shangtung
Chinese take Shangtung from Hisaichi
1 Infantry moved from Shansi to Nanking
Chinese take Nanking from Hisaichi
1 Infantry moved from Shansi to Peking
Chinese take Peking from Hisaichi
2 Infantry moved from Gansu to Lhanzou
2 Infantry moved from Gansu to Lhanzou
1 Artillery moved from Gansu to Lhanzou
1 Infantry moved from Szechwan to Sian
1 EarlyFighter moved from Szechwan to Sian
1 Infantry moved from Shansi to SianPurchase Units - Chinese
Chinese buy 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in Lhanzou
Chinese attack with 1 Artillery and 4 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Lhanzou from Hisaichi with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Sian
Chinese attack with 1 EarlyFighter and 2 Infantry
Yamamoto defend with 1 Infantry
Chinese win, taking Sian from Yamamoto with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from Sian to Shansi
1 Tank moved from Gansu to Shansi
1 AAGun moved from Gansu to Lhanzou
6 Mech.Infs moved from Xining to Szechwan
7 Infantry moved from Nancheng to Gansu
1 AAGun moved from Ming Jong to Nancheng
2 Infantry moved from Ming Jong to NanchengPlace Units - Chinese
1 Elite and 5 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Hisaichi
2 Artillerys and 1 Infantry moved from W.Borneo to sz108
2 Artillerys, 1 Infantry and 2 Transports moved from sz108 to sz106
1 Infantry moved from Sabah to sz106
2 Artillerys, 2 Infantry and 2 Transports moved from sz106 to sz108
2 Artillerys and 2 Infantry moved from sz108 to Malaya
1 Infantry moved from Mindor to sz106
2 Artillerys and 1 Tank moved from Sabah to sz106
2 Infantry moved from Sabah to sz106
2 Artillerys, 3 Infantry, 1 Tank and 3 Transports moved from sz106 to sz108
2 Artillerys, 3 Infantry and 1 Tank moved from sz108 to Malaya
1 Battleship moved from sz106 to sz108
1 Tank moved from Kwangtung to Sea Zone 104
1 Elite moved from Kwangtung to Sea Zone 104
1 Elite, 1 Tank and 1 Transport moved from Sea Zone 104 to sz108
1 Elite and 1 Tank moved from sz108 to Malaya
2 EarlyFighters moved from Phuket to Malaya
2 EarlyFighters moved from Sea Zone 104 to Malaya
1 Tank moved from Vostok to Magadan
Hisaichi take Yakutsk from Russians
Hisaichi take Magadan from Russians
2 ArmoredCars moved from Tientsin to Peking
1 Bomber moved from Hopeh to Peking
2 Artillerys, 5 Infantry and 1 Tank moved from Hopeh to Shangtung
2 ArmoredCars moved from Tientsin to ShangtungPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bomber, 6 Elites, 1 Fighter and 6 Infantry; Remaining resources: 7 PUs;Combat - Hisaichi
Battle in Shangtung
Hisaichi attack with 2 ArmoredCars, 2 Artillerys, 5 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantry and 1 Tank in Shangtung, round 2 : 3/0 hits
Chinese roll dice for 1 Infantry in Shangtung, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Hisaichi lost in Shangtung
Hisaichi win, taking Shangtung from Chinese with 1 ArmoredCar, 2 Artillerys, 5 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Battle in Peking
Hisaichi attack with 2 ArmoredCars and 1 Bomber
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Bomber in Peking, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Hisaichi lost in Peking
Hisaichi win, taking Peking from Chinese with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Battle in Malaya
Hisaichi attack with 4 Artillerys, 4 EarlyFighters, 1 Elite, 5 Infantry and 2 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 4 Infantry and 1 Tank; Americans defend with 1 EarlyFighter; Dutch defend with 1 Artillery
AA fire in Malaya : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits
Hisaichi roll dice for 4 Artillerys, 3 EarlyFighters, 1 Elite, 5 Infantry and 2 Tanks in Malaya, round 2 : 5/1 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Artillerys, 1 Bunker, 2 EarlyFighters, 4 Infantry and 1 Tank in Malaya, round 2 : 4/1 hits
4 Infantry owned by the Hisaichi and 4 Infantry owned by the British lost in Malaya
Hisaichi roll dice for 4 Artillerys, 3 EarlyFighters, 1 Elite, 1 Infantry and 2 Tanks in Malaya, round 3 : 4/1 hits
British roll dice for 3 Artillerys, 1 Bunker, 2 EarlyFighters and 1 Tank in Malaya, round 3 : 3/0 hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 2 Artillerys owned by the British and 1 Tank owned by the British lost in Malaya
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters, 1 Elite and 2 Tanks in Malaya, round 4 : 3/1 hits
British roll dice for 1 Bunker and 2 EarlyFighters in Malaya, round 4 : 2/1 hits
1 EarlyFighter owned by the British, 1 EarlyFighter owned by the Americans, 1 Bunker owned by the British and 2 Artillerys owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 3 EarlyFighters, 1 Elite and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 4 Artillerys, 1 EarlyFighter and 5 Infantry
Casualties for British: 2 Artillerys, 1 Bunker, 1 EarlyFighter, 4 Infantry and 1 Tank
Casualties for Americans: 1 EarlyFighter
Casualties for Dutch: 1 ArtilleryNon Combat Move - Hisaichi
1 Carrier moved from Sea Zone 104 to sz108
2 EarlyFighters moved from Malaya to sz108
1 EarlyFighter moved from Malaya to Phuket
1 Destroyer, 2 Submarines and 1 T.Boat moved from sz106 to sz108
1 Destroyer and 1 Submarine moved from Sea Zone 104 to sz108
1 Tank moved from Boho to Davao
1 Tank moved from Samar to Davao
1 Infantry moved from Vostok to Jinan
1 Artillery, 1 Infantry and 6 Tanks moved from Vostok to Hsingnan
1 Artillery and 2 Infantry moved from Amursk to Hsingnan
1 Artillery and 1 Elite moved from Seoul to sz102
1 Artillery and 1 Elite moved from sz102 to Shangtung
1 Elite moved from Seoul to sz102
1 Elite moved from sz102 to Shangtung
1 Artillery, 1 Elite and 1 Infantry moved from Seoul to Manchuria
2 Elites moved from N.French.I to French Indochina
1 Bomber moved from Peking to TientsinPlace Units - Hisaichi
4 Elites placed in Tientsin
2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter and 2 Infantry placed in Seoul
4 Infantry placed in DavaoTurn Complete - Hisaichi
Hisaichi collect 72 PUs; end with 79 PUs totalProduction/PUs Summary :
Germans : 88 / 133
Russians : 97 / 99
Italians : 53 / 53
French : 28 / 28
Yamamoto : 69 / 85
Chinese : 28 / 33
Hisaichi : 72 / 79
British : 85 / 97
Finns : 12 / 12
Anzac : 36 / 36
Romanians : 18 / 19
Dutch : 19 / 21
Thai : 13 / 11
Americans : 101 / 103 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - British
2 Transports moved from sz66 to sz67
2 Tanks moved from Calcutta to sz67
2 Infantry moved from Calcutta to sz67
2 Infantry, 2 Tanks and 2 Transports moved from sz67 to sz66
2 Infantry moved from sz66 to Malaya
2 Tanks moved from sz66 to Malaya
1 Infantry moved from C.Egypt to E.Lybia
British take E.Lybia from Italians
1 Infantry moved from S.Sudan to N.Sudan
1 Infantry moved from French Africa to N.Sudan
2 EarlyFighters moved from E.Egypt to N.SudanPurchase Units - British
British buy 19 Tanks; Remaining resources: 2 PUs;Combat - British
Battle in Malaya
British attack with 2 Infantry and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Elite and 2 Tanks
British win, taking Malaya from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Hisaichi: 1 Elite and 2 Tanks
Casualties for British: 1 Infantry
Battle in N.Sudan
British attack with 2 EarlyFighters and 2 Infantry
Italians defend with 1 Infantry
British win, taking N.Sudan from Italians with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - British
2 EarlyFighters moved from N.Sudan to E.Egypt
5 Infantry moved from Cairo to E.Egypt
2 Infantry moved from Cairo to E.Egypt
1 Infantry moved from Kenya to S.Sudan
1 AAGun, 1 Artillery, 4 Infantry and 1 Tank moved from Bangladesh to Burma
1 Infantry moved from E.India to Bangladesh
5 Tanks moved from Dheli to Bangladesh
2 Infantry moved from India to E.India
1 Artillery moved from India to E.India
1 AAGun moved from India to E.India
2 Tanks moved from Bombay to India
1 Tank moved from Calcutta to E.India
1 Destroyer, 2 Infantry and 1 Transport moved from sz114 to sz81Place Units - British
5 Tanks placed in Dheli
5 Tanks placed in Calcutta
6 Tanks placed in Cairo
2 Tanks placed in Bombay
1 Tank placed in Cape TownTurn Complete - British
British collect 95 PUs; end with 97 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Anzac
2 EarlyFighters moved from sz72 to Thailand
1 Infantry moved from Derby to sz72
1 Tank moved from Derby to sz72
1 Carrier, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz72 to sz66
1 Infantry moved from sz66 to Thailand
1 Tank moved from sz66 to Thailand
1 Submarine moved from sz69 to sz66Purchase Units - Anzac
Anzac buy 5 Submarines; Remaining resources: 1 PUs;Combat - Anzac
Battle in Thailand
Anzac attack with 2 EarlyFighters, 1 Infantry and 1 Tank
Thai defend with 1 Artillery and 1 Infantry
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is -1
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Thai: 1 Artillery and 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Thailand to Malaya
1 Infantry moved from N.Australia to sz73
1 Infantry and 3 Transports moved from sz73 to sz72
4 Infantry moved from Darwin to sz72
1 AAGun moved from Darwin to sz72
1 AAGun, 5 Infantry and 3 Transports moved from sz72 to sz71Place Units - Anzac
3 Submarines placed in sz73
2 Submarines placed in sz74Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 21 PUs;Non Combat Move - Dutch
1 Infantry moved from Derby to sz72
1 Tank moved from Derby to sz72
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz66
1 Infantry moved from sz66 to Malaya
1 Tank moved from sz66 to Malaya
1 Transport moved from sz66 to sz71Turn Complete - Dutch
Dutch collect 19 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Cairo: 4 Tanks
EDIT: Adding units owned by British to E.Egypt: 4 Tanks
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Finns
1 Elite moved from S.Finnland to Vyborg
Finns take Vyborg from Russians
1 Elite and 1 Infantry moved from Helsinki to sz17
1 Elite and 1 Infantry moved from sz17 to Estorskaya
1 EarlyFighter moved from Helsinki to EstorskayaPurchase Units - Finns
Finns buy 4 Elites; Remaining resources: 0 PUs;Combat - Finns
Battle in Estorskaya
Finns attack with 1 EarlyFighter, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Estorskaya, round 2 : 1/1 hits
Russians roll dice for 1 Infantry in Estorskaya, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Estorskaya
Finns win, taking Estorskaya from Russians with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 EarlyFighter moved from Estorskaya to Helsinki
1 Elite and 1 Infantry moved from Helsinki to TamperePlace Units - Finns
4 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 88 / 133
Russians : 93 / 99
Italians : 49 / 53
French : 28 / 28
Yamamoto : 69 / 85
Chinese : 28 / 33
Hisaichi : 66 / 79
British : 95 / 97
Finns : 16 / 16
Anzac : 36 / 37
Romanians : 18 / 19
Dutch : 19 / 40
Thai : 13 / 11
Americans : 101 / 103 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Romanians
1 Artillery and 4 Infantry moved from Ukrainskaya to Minsk
1 Tank moved from E.Romania to Minsk
1 ArmoredCar moved from Romania to Moldavskaya
1 Elite moved from E.Romania to Moldavskaya
1 EarlyFighter moved from E.Romania to MoldavskayaPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 Artillery, 4 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 4 Infantry and 1 Tank in Minsk, round 2 : 2/1 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Artillery, 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Moldavskaya
Romanians attack with 1 ArmoredCar, 1 EarlyFighter and 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 EarlyFighter and 1 Elite in Moldavskaya, round 2 : 1/0 hits
Russians roll dice for 1 Infantry in Moldavskaya, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Moldavskaya
Romanians win, taking Moldavskaya from Russians with 1 ArmoredCar, 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Elite moved from E.Romania to Ukrainskaya
1 EarlyFighter moved from Moldavskaya to Ukrainskaya
1 ArmoredCar and 1 Tank moved from Romania to Ukrainskaya
1 Elite moved from Romania to E.Romania
1 AAGun moved from E.Romania to RomaniaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in RomaniaTurn Complete - Romanians
Romanians collect 22 PUs; end with 24 PUs totalProduction/PUs Summary :
Germans : 88 / 133
Russians : 89 / 99
Italians : 49 / 53
French : 28 / 28
Yamamoto : 69 / 85
Chinese : 28 / 33
Hisaichi : 66 / 79
British : 95 / 97
Finns : 16 / 16
Anzac : 36 / 37
Romanians : 22 / 24
Dutch : 19 / 40
Thai : 13 / 11
Americans : 101 / 103 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Java to sz108
1 Infantry moved from sz108 to E.Borneo
Thai take E.Borneo from Dutch
1 Transport moved from sz108 to sz107
1 Infantry moved from Spralty to sz106
2 Elites moved from Phuket to sz107
2 Elites and 1 Transport moved from sz107 to sz108
1 Infantry and 1 Transport moved from sz106 to sz108
2 Elites and 1 Infantry moved from sz108 to BaliPurchase Units - Thai
Thai buy 1 Elite and 4 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Bali
Thai attack with 2 Elites and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 2 Elites and 1 Infantry in Bali, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Bali, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Bali
Thai win, taking Bali from Dutch with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 InfantryNon Combat Move - Thai
1 Infantry moved from Phuket to ThailandPlace Units - Thai
1 Elite and 4 Infantry placed in PhuketTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 88 / 133
Russians : 89 / 99
Italians : 49 / 53
French : 28 / 28
Yamamoto : 69 / 85
Chinese : 28 / 33
Hisaichi : 66 / 79
British : 95 / 97
Finns : 16 / 16
Anzac : 36 / 37
Romanians : 22 / 24
Dutch : 16 / 40
Thai : 16 / 16
Americans : 101 / 103 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Americans
1 Infantry moved from Weno to Puna
1 Artillery moved from Weno to Puna
1 Bomber moved from Weno to Ifalk
4 EarlyFighters moved from Weno to Ifalk
1 EarlyFighter moved from Weno to Puna
4 Infantry moved from N.Brasil to Salvador
3 Artillerys moved from N.Brasil to Salvador
1 Tank moved from N.Brasil to Salvador
2 Tanks moved from Yucatego to Peru
1 Tank moved from Amazon to Salvador
1 Infantry moved from Amazon to Peru
1 EarlyFighter moved from Amazon to Peru
5 Transports moved from sz126 to sz123
1 Artillery moved from W.Mexico to sz123
1 Infantry moved from W.Mexico to sz123
4 Transports moved from sz123 to sz122
1 Artillery, 1 Infantry and 1 Transport moved from sz123 to sz126
1 Infantry moved from sz126 to Chile
1 Artillery moved from sz126 to Chile
1 Artillery moved from Lima to Chile
1 Infantry moved from Lima to Chile
3 Artillerys moved from Lima to S.Chile
1 Tank moved from Lima to S.Chile
1 Bomber moved from W.Mexico to Chile
1 Bomber moved from W.Mexico to S.ChilePurchase Units - Americans
Americans buy 6 Bombers and 3 Tanks; Remaining resources: 4 PUs;Combat - Americans
Battle in Salvador
Americans attack with 3 Artillerys, 4 Infantry and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantry and 2 Tanks
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Artillerys, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Infantry and 2 Tanks
Casualties for Americans: 2 Infantry
Battle in S.Chile
Americans attack with 3 Artillerys, 1 Bomber and 1 Tank
Neutral defend with 1 EarlyFighter and 2 Infantry
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Bomber and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 EarlyFighter and 2 Infantry
Casualties for Americans: 1 Artillery
Battle in Puna
Americans attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans win, taking Puna from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Peru
Americans attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Chile
Americans attack with 2 Artillerys, 1 Bomber and 2 Infantry
Neutral defend with 1 Artillery and 2 Infantry
Americans loses 0 PUs for violating Chiles neutrality.
Americans win, taking Chile from Neutral with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantry
Casualties for Americans: 2 Infantry
Battle in Ifalk
Americans attack with 1 Bomber and 4 EarlyFighters
Yamamoto defend with 1 Artillery and 1 Infantry
Americans win with 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 EarlyFighterNon Combat Move - Americans
3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Submarines moved from sz83 to sz90
3 EarlyFighters moved from Ifalk to sz90
1 EarlyFighter moved from Puna to sz90
1 Bomber moved from Ifalk to Weno
2 Destroyers and 3 Submarines moved from sz112 to sz94
1 Submarine moved from sz114 to sz81
12 Submarines moved from sz122 to sz112
2 Infantry moved from California to San Fransisco
1 Tank moved from California to San Fransisco
1 Destroyer and 1 Transport moved from sz33 to sz35
2 B.Transports moved from sz33 to sz30
1 AAGun moved from Southeast U.S to East U.S
1 Infantry moved from Central U.S to East U.S
1 EarlyFighter moved from Peru to N.Brasil
1 Bomber moved from S.Chile to Lima
1 Bomber moved from Chile to W.MexicoPlace Units - Americans
6 Bombers placed in San Fransisco
3 Tanks placed in LimaTurn Complete - Americans
Americans collect 110 PUs; end with 114 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 4
Combat Move - Germans
1 ArmoredCar moved from Lodz to Kursk
Germans take Kursk from Russians
1 Infantry moved from Litovskaya to Smolensk
1 ArmoredCar moved from Lodz to Smolensk
1 EarlyFighter moved from Ukrainskaya to Smolensk
2 Artillerys and 9 Infantry moved from Ukrainskaya to Minsk
3 Artillerys, 2 Elites and 6 Infantry moved from Krakow to Ukrainskaya
3 Tanks moved from Nuernberg to Ukrainskaya
1 Transport moved from sz17 to sz16
1 Infantry moved from Hamburg to sz16
1 Infantry and 1 Transport moved from sz16 to sz17
1 Infantry moved from sz17 to Estonia
Germans take Estonia from Russians
1 Infantry moved from Normandy to Le Havre
1 ArmoredCar moved from Paris to Le Havre
1 Stuka moved from Hamburg to Lille
1 Stuka moved from Hamburg to Lille
2 Infantry moved from Lyon to Lille
1 ArmoredCar moved from Koeln to Lille
1 Artillery moved from Paris to Le Havre
1 ArmoredCar moved from Paris to Le Havre
1 Infantry moved from El Alamein to sz47
1 Infantry and 1 Transport moved from sz47 to sz49
1 Infantry moved from sz49 to Israel
Germans take Israel from British
1 Infantry and 2 Stukas moved from El Alamein to E.Lybia
1 Infantry moved from Lodz to Minsk
4 Artillerys moved from Lodz to Minsk
4 Infantry moved from Lodz to Minsk
1 Infantry moved from Lodz to SmolenskPurchase Units - Germans
Trigger GermansSpecial: Germans has their production frontier changed to: GermansFrontierSpecial
Germans buy 14 ArmoredCars, 2 Artillerys, 6 Elites, 5 HeavyTanks, 2 Infantry and 2 Stukas; Remaining resources: 4 PUs;Combat - Germans
Battle in E.Lybia
Germans attack with 1 Infantry and 2 Stukas
British defend with 1 Infantry
Germans roll dice for 1 Infantry and 2 Stukas in E.Lybia, round 2 : 1/1 hits
British roll dice for 1 Infantry in E.Lybia, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in E.Lybia
Germans win with 2 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Le Havre
Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
French defend with 1 Factory and 2 Infantry
Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Le Havre, round 2 : 1/1 hits
French roll dice for 2 Infantry in Le Havre, round 2 : 1/1 hits
1 Infantry owned by the French and 1 ArmoredCar owned by the Germans lost in Le Havre
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Le Havre, round 3 : 1/0 hits
French roll dice for 1 Infantry in Le Havre, round 3 : 1/1 hits
1 Infantry owned by the French and 1 ArmoredCar owned by the Germans lost in Le Havre
Germans win, taking Le Havre from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 ArmoredCars
Casualties for French: 2 Infantry
Battle in Lille
Germans attack with 1 ArmoredCar, 2 Infantry and 2 Stukas
French defend with 1 Bunker
Germans roll dice for 1 ArmoredCar, 2 Infantry and 2 Stukas in Lille, round 2 : 2/0 hits
French roll dice for 1 Bunker in Lille, round 2 : 0/1 hits
1 Bunker owned by the French lost in Lille
Germans win, taking Lille from French with 1 ArmoredCar, 2 Infantry and 2 Stukas remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Smolensk
Germans attack with 1 ArmoredCar, 1 EarlyFighter and 2 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 EarlyFighter and 2 Infantry in Smolensk, round 2 : 1/0 hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 AAGun and 1 Infantry moved from Lodz to Minsk
1 Tank moved from Lodz to Ukrainskaya
1 EarlyFighter moved from Smolensk to Ukrainskaya
1 ArmoredCar moved from Lodz to Ukrainskaya
1 ArmoredCar moved from Lodz to Minsk
4 Elites moved from Warzawa to Lodz
2 Elites moved from Nuernberg to Krakow
1 AAGun moved from Nuernberg to Krakow
1 Transport moved from sz17 to sz16
1 Artillery and 1 Elite moved from Hamburg to sz16
1 Artillery, 1 Elite and 1 Transport moved from sz16 to sz17
1 Artillery and 1 Elite moved from sz17 to Tampere
2 ArmoredCars and 1 Tank moved from Muenchen to Krakow
2 Stukas moved from Lille to Paris
1 AAGun moved from Paris to Versailles
1 Artillery and 1 Infantry moved from Paris to Versailles
19 Tanks moved from Paris to Metz
1 ArmoredCar moved from Koeln to Nuernberg
2 Stukas moved from E.Lybia to Taranto
1 Tank moved from C.Tunesia to Tobruk
3 Submarines moved from sz38 to sz42
1 Submarine moved from sz37 to sz41
1 Destroyer and 1 Transport moved from sz47 to sz42Place Units - Germans
4 Elites placed in Warzawa
1 Elite and 1 Infantry placed in Paris
1 Artillery and 1 Elite placed in Hamburg
1 Artillery and 1 Infantry placed in Paris
5 HeavyTanks placed in Nuernberg
3 ArmoredCars placed in Muenchen
4 ArmoredCars placed in Koeln
2 ArmoredCars and 2 Stukas placed in Hamburg
5 ArmoredCars placed in BerlinTurn Complete - Germans
Germans collect 100 PUs; end with 104 PUs totalProduction/PUs Summary :
Germans : 100 / 104
Russians : 84 / 99
Italians : 49 / 53
French : 23 / 28
Yamamoto : 68 / 85
Chinese : 28 / 33
Hisaichi : 66 / 79
British : 93 / 97
Finns : 16 / 16
Anzac : 36 / 37
Romanians : 22 / 24
Dutch : 16 / 40
Thai : 16 / 16
Americans : 110 / 114 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 4
Combat Move - Russians
1 Elite moved from Murmansk to N.Finnland
Russians take N.Finnland from Finns
1 Infantry moved from Belomorsk to Finnland
Russians take Finnland from Finns
2 Elites moved from Murmansk to Belomorsk
1 Infantry moved from Murmansk to Belomorsk
2 Infantry moved from Archangelsk to sz9
2 Infantry moved from sz9 to Belomorsk
1 Infantry moved from Belomorsk to Vyborg
2 EarlyFighters moved from Leningrad to Vyborg
1 Bomber moved from Leningrad to Estorskaya
1 Infantry moved from Novgorod to Estorskaya
1 Infantry moved from Leningrad to Estorskaya
10 Elites moved from Vologda to Kursk
2 Artillerys, 2 Elites, 9 Infantry and 1 Tank moved from Odessa to Kursk
5 Elites moved from Pavlovsk to Kursk
5 Mech.Infs moved from Stalingrad to Kursk
10 Mech.Infs moved from Moscow to Kursk
1 EarlyFighter moved from Ulaan Ude to Magadan
1 Infantry moved from Palana to Magadan
1 Infantry moved from Quingdao to Yakutsk
Russians take Yakutsk from Hisaichi
1 Infantry moved from Ulaan Ude to Vostok
Russians take Vostok from HisaichiPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 19 Tanks; Remaining resources: 4 PUs;Combat - Russians
Battle in Kursk
Russians attack with 2 Artillerys, 17 Elites, 9 Infantry, 15 Mech.Infs and 1 Tank
Germans defend with 1 ArmoredCar
Russians win, taking Kursk from Germans with 2 Artillerys, 17 Elites, 9 Infantry, 15 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Magadan
Russians attack with 1 EarlyFighter and 1 Infantry
Hisaichi defend with 1 Tank
Russians win with 1 EarlyFighter remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Estorskaya
Russians attack with 1 Bomber and 2 Infantry
Finns defend with 1 Elite and 1 Infantry
Russians win with 1 Bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantry
Casualties for Finns: 1 Elite and 1 Infantry
Battle in Vyborg
Russians attack with 2 EarlyFighters and 1 Infantry
Finns defend with 1 Elite
Russians win, taking Vyborg from Finns with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Finns: 1 EliteNon Combat Move - Russians
2 EarlyFighters moved from Vyborg to Leningrad
1 Bomber moved from Estorskaya to Leningrad
2 AAGuns moved from Odessa to Kursk
1 Elite moved from Rostov to Kizbar
2 Elites moved from Kaaka to E.Iran
1 AAGun moved from Kaaka to E.Iran
1 Infantry moved from Kaaka to E.Iran
1 EarlyFighter moved from Magadan to Irkutsk
2 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kotuj to Tulun
1 AAGun moved from Kotuj to Tulun
6 Elites moved from Ustkut to Tulun
1 Elite moved from Novji to Bratsk
2 Artillerys moved from Karchia to Kursk
1 AAGun moved from Karchia to Kursk
4 Tanks moved from Karchia to KurskPlace Units - Russians
4 Tanks placed in Leningrad
10 Tanks placed in Moscow
5 Tanks placed in KaaskTurn Complete - Russians
Russians collect 95 PUs; end with 99 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 4
Combat Move - Italians
2 Artillerys and 3 Elites moved from Taranto to sz46
1 Battleship moved from sz47 to sz49
1 ArmoredCar moved from Tripoli to E.Lybia
Italians take E.Lybia from British
1 ArmoredCar moved from Tripoli to sz46
1 Artillery and 1 Elite moved from El Alamein to sz46
1 ArmoredCar, 3 Artillerys, 4 Elites and 4 Transports moved from sz46 to sz49
1 ArmoredCar, 3 Artillerys and 4 Elites moved from sz49 to Cairo
1 Artillery, 2 Elites, 1 Infantry and 1 Tank moved from El Alamein to sz47
1 Infantry moved from N.Egypt to sz47
1 Artillery, 2 Elites, 2 Infantry, 1 Tank and 3 Transports moved from sz47 to sz49
1 Artillery, 2 Elites and 2 Infantry moved from sz49 to Cairo
1 Tank moved from sz49 to Cairo
2 EarlyFighters moved from sz46 to Cairo
1 Tank moved from N.Egypt to C.Egypt
Italians take C.Egypt from British
1 Tank moved from C.Egypt to E.Egypt
5 Artillerys, 2 Elites, 14 Infantry and 4 Tanks moved from N.Egypt to E.Egypt
1 Tank moved from El Alamein to E.Egypt
2 EarlyFighters moved from El Alamein to E.Egypt
1 Bomber moved from Roma to E.EgyptPurchase Units - Italians
Trigger ItaliansSpecial: Italians has their production frontier changed to: ItaliansFrontierSpecial
Italians buy 4 ArmoredCars, 4 Elites and 2 Me262s; Remaining resources: 3 PUs;Combat - Italians
Battle in Cairo
Italians attack with 1 ArmoredCar, 4 Artillerys, 2 EarlyFighters, 6 Elites, 2 Infantry and 1 Tank
British defend with 1 AAGun, 2 EarlyFighters, 1 Factory and 10 Tanks
AA fire in Cairo : 0/1 hits
Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits
Italians roll dice for 1 ArmoredCar, 4 Artillerys, 2 EarlyFighters, 6 Elites, 2 Infantry and 1 Tank in Cairo, round 2 : 6/1 hits
British roll dice for 2 EarlyFighters and 10 Tanks in Cairo, round 2 : 6/0 hits
1 EarlyFighter owned by the Italians, 2 Infantry owned by the Italians, 1 ArmoredCar owned by the Italians, 2 Elites owned by the Italians and 6 Tanks owned by the British lost in Cairo
Italians roll dice for 4 Artillerys, 1 EarlyFighter, 4 Elites and 1 Tank in Cairo, round 3 : 4/1 hits
British roll dice for 2 EarlyFighters and 4 Tanks in Cairo, round 3 : 3/0 hits
2 Artillerys owned by the Italians, 1 Elite owned by the Italians and 4 Tanks owned by the British lost in Cairo
Italians roll dice for 2 Artillerys, 1 EarlyFighter, 3 Elites and 1 Tank in Cairo, round 4 : 3/1 hits
British roll dice for 2 EarlyFighters in Cairo, round 4 : 1/0 hits
2 EarlyFighters owned by the British and 1 Elite owned by the Italians lost in Cairo
Italians win, taking Cairo from British with 2 Artillerys, 1 EarlyFighter, 2 Elites and 1 Tank remaining. Battle score for attacker is 30
Casualties for Italians: 1 ArmoredCar, 2 Artillerys, 1 EarlyFighter, 4 Elites and 2 Infantry
Casualties for British: 2 EarlyFighters and 10 Tanks
Battle in E.Egypt
Italians attack with 5 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Elites, 14 Infantry and 6 Tanks
British defend with 4 Artillerys, 2 EarlyFighters, 14 Infantry and 8 Tanks
Italians roll dice for 5 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Elites, 14 Infantry and 6 Tanks in E.Egypt, round 2 : 10/1 hits
British roll dice for 4 Artillerys, 2 EarlyFighters, 14 Infantry and 8 Tanks in E.Egypt, round 2 : 11/0 hits
11 Infantry owned by the Italians and 10 Infantry owned by the British lost in E.Egypt
Italians roll dice for 5 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Elites, 3 Infantry and 6 Tanks in E.Egypt, round 3 : 8/0 hits
British roll dice for 4 Artillerys, 2 EarlyFighters, 4 Infantry and 8 Tanks in E.Egypt, round 3 : 8/1 hits
2 EarlyFighters owned by the Italians, 3 Infantry owned by the Italians, 4 Infantry owned by the British, 3 Artillerys owned by the Italians and 4 Artillerys owned by the British lost in E.Egypt
Italians roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 6 Tanks in E.Egypt, round 4 : 5/1 hits
British roll dice for 2 EarlyFighters and 8 Tanks in E.Egypt, round 4 : 5/0 hits
2 Artillerys owned by the Italians, 2 Elites owned by the Italians, 1 Tank owned by the Italians and 5 Tanks owned by the British lost in E.Egypt
Italians roll dice for 1 Bomber and 5 Tanks in E.Egypt, round 5 : 3/1 hits
British roll dice for 2 EarlyFighters and 3 Tanks in E.Egypt, round 5 : 3/1 hits
3 Tanks owned by the Italians and 3 Tanks owned by the British lost in E.Egypt
Italians roll dice for 1 Bomber and 2 Tanks in E.Egypt, round 6 : 1/1 hits
British roll dice for 2 EarlyFighters in E.Egypt, round 6 : 1/0 hits
1 EarlyFighter owned by the British and 1 Tank owned by the Italians lost in E.Egypt
Italians roll dice for 1 Bomber and 1 Tank in E.Egypt, round 7 : 1/1 hits
British roll dice for 1 EarlyFighter in E.Egypt, round 7 : 1/1 hits
1 EarlyFighter owned by the British and 1 Tank owned by the Italians lost in E.Egypt
Italians win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Italians: 5 Artillerys, 2 EarlyFighters, 2 Elites, 14 Infantry and 6 Tanks
Casualties for British: 4 Artillerys, 2 EarlyFighters, 14 Infantry and 8 TanksNon Combat Move - Italians
1 EarlyFighter moved from Cairo to sz49
1 Carrier moved from sz46 to sz49
2 Destroyers and 2 Submarines moved from sz47 to sz49
1 Bomber moved from E.Egypt to N.Egypt
1 Destroyer moved from sz46 to sz49
4 Elites moved from Roma to Taranto
2 Artillerys and 3 Infantry moved from Firenze to Roma
1 AAGun moved from Firenze to Genova
2 Mech.Infs moved from Tunis to Tunesia
2 Mech.Infs moved from Tunis to C.TunesiaPlace Units - Italians
4 Elites placed in Tunis
4 ArmoredCars and 1 Me262 placed in Genova
1 Me262 placed in Roma
Italians undo move 3.
Italians undo move 2.
4 ArmoredCars placed in Genova
2 Me262s placed in RomaTurn Complete - Italians
Italians collect 58 PUs; end with 61 PUs totalProduction/PUs Summary :
Germans : 97 / 104
Russians : 95 / 99
Italians : 58 / 61
French : 23 / 28
Yamamoto : 68 / 85
Chinese : 28 / 33
Hisaichi : 63 / 79
British : 84 / 97
Finns : 11 / 16
Anzac : 36 / 37
Romanians : 22 / 24
Dutch : 16 / 40
Thai : 16 / 16
Americans : 110 / 114 -
Upssss, I think I did the wrong calculation again here. For some reason I was counting not enough forces to remove both Egypt and surrounding territory.
You win!!, with a not very solid opponent again, sorry. However, I liked your strategy, much more effective than mine with Axis (too scattered), yours was clearly defined to the most relevant target at each time and quick as it needs to be for Axis.
From what I have seen until now, Axis seems more powerfull, at least I think you won more easily and I don´t see a clear way to stop what you have done.
In that aspect, the game seems similar to A&A Global.
The game is interesting, but I think I prefer A&A.
However, I am happy to play some more if you wish to keep practising against me, Axis next may be easier for me and might make it a bit more difficult to win for you. Low luck or not, I don´t mind.
Cheers!!
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Pure luck is more fun.
And certainly, you can try out Axis.
I think the European Axis are very strong.
The Pacific Axis, I am seeing mixed results with. Most of my games, I get stuck with Allies pecking at me on all sides. I have never captured the UK capitol in India.
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Or we can play Global if you want (doesn’t need to be league, I actually need practice with G40 Allies if you want a friendly game).
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Thanks for both offers, it is always a pleasure playing you.
I can be a stronger opponent for you on Global, and I prefer that game after what I saw, W at W is a so big map, that I get tired thinking about a long term strategy and play more randomly in the end.
Yeah, you can take the Allies allthough I also need practice with them, VC is something hard to stop for me when playing Allies. You decide the Bid you want to practice with.
Please send me your placement and I will kick it off tomorrow.
Cheers
Juan
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Is a 16 bid okay with you?
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Sure, 16 is ok, I understand it can provide you with practice on a bid that many league players would propose (JWW, Bold and Gargantua have agreed on 16/17 vs my Axis this year). I would be happy if you wish to practice with a higher bid also.





